•  
  • By Andrei Dobra
  • September 8th, 2011
Deus Ex Diary - Boss Battles and Disappointment

Deus Ex Diary - Boss Battles and Disappointment

While the game is quite impressive, its boss battles disappoint severely

  •  
  • By Andrei Dobra
  • September 7th, 2011
Deus Ex Diary - The Different Shades of Combat

Deus Ex Diary - The Different Shades of Combat

Choices make a different in Human Revolution when it comes to combat

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  • By Andrei Dobra
  • September 6th, 2011
Deus Ex Diary - The Necessity of Stealth

Deus Ex Diary - The Necessity of Stealth

While stealth is optional, you should really take advantage of it

  •  
  • By Andrei Dumitrescu
  • September 6th, 2011
Deus Ex Diary: Hacking, Lockers, Doors and OCD

Deus Ex Diary: Hacking, Lockers, Doors and OCD

The game encourages a varied approach but hacking is always useful

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  • By Andrei Dobra
  • September 5th, 2011
Deus Ex Diary - Why You Need to Invest in Hacking at First

Deus Ex Diary - Why You Need to Invest in Hacking at First

Hacking is fun, rewarding and quite addictive in Human Revolution

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  • By Andrei Dumitrescu
  • September 5th, 2011
Deus Ex Diary: Talk Is Not Cheap

Deus Ex Diary: Talk Is Not Cheap

Conversation is yet another way of exploring the game world

  •  
  • By Andrei Dumitrescu
  • September 4th, 2011
A Gamer's Week: September 4

A Gamer's Week: September 4

A round-up of the latest reviews, columns and news from the Games section

  •  
  • By Andrei Dobra
  • September 2nd, 2011
Deus Ex Diary: Social Boss Battles and Trusting Your Augmentations

Deus Ex Diary: Social Boss Battles and Trusting Your Augmentations

Talking is harder than you can imagine in Human Revolution

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  • By Andrei Dumitrescu
  • September 2nd, 2011
EndWeekGame: September 2

EndWeekGame: September 2

See what your Softpedia Games editors are playing this weekend

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  • By Andrei Dobra
  • September 1st, 2011
Deus Ex Diary - Detroit and Hengsha, a Good and Bad Example of Open City Hubs

Deus Ex Diary - Detroit and Hengsha, a Good and Bad Example of Open City Hubs

No augmentation can help the player escape bad level design

  •  
  • By Andrei Dumitrescu
  • September 1st, 2011
Deus Ex Diary: A Question of Style

Deus Ex Diary: A Question of Style

One of the defining characteristics of Deus Ex is the world building

  •  
  • By Andrei Dobra
  • August 31st, 2011
Deus Ex Diary: It's a Beautiful, Golden World

Deus Ex Diary: It's a Beautiful, Golden World

Deus Ex is a great example that colors can make a difference in a game

  •  
  • By Andrei Dumitrescu
  • August 31st, 2011
Deus Ex Diary: Introduction to a Revolution

Deus Ex Diary: Introduction to a Revolution

Meet the tough as nails and traumatised Adam Jensen

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  • By Andrei Dumitrescu
  • August 28th, 2011
A Gamer's Week: August 28

A Gamer's Week: August 28

  •  
  • By Andrei Dumitrescu
  • August 26th, 2011
EndWeekGame: August 26

EndWeekGame: August 26

  •  
  • By Andrei Dumitrescu
  • August 21st, 2011
A Gamer's Week: August 21

A Gamer's Week: August 21

  •  
  • By Andrei Dumitrescu
  • August 14th, 2011
A Gamer's Week: August 14

A Gamer's Week: August 14