- By Mihail Cernea
- July 1st, 2010
Prince of Persia: The Forgotten Sands - On Rushed Development
How to finish a game early and deliver a technical mess
- By Mihail Cernea
- June 30th, 2010
Prince of Persia: The Forgotten Sands - Acrobatics Done Right
Difficult, but not frustrating
- By Mihail Cernea
- June 29th, 2010
Prince of Persia: The Forgotten Sands - Controlling Time Is Easy
How not to write a story
- By Andrei Dumitrescu
- June 28th, 2010
Red Dead Redemption – That Little Mexican Carriage
Missions across the river can be a chore
- By Andrei Dumitrescu
- June 25th, 2010
Red Dead Redemption – The Father, The Son and Destiny
How the West shapes people
- By Andrei Dumitrescu
- June 23rd, 2010
Red Dead Redemption – The Quick and the Dead Eye
Superhuman feats of six barrel shooting
- By Andrei Dumitrescu
- June 11th, 2010
Alpha Protocol – And Then It Was All Over for Thorton
How the spy narrative ends
- By Andrei Dumitrescu
- June 9th, 2010
Alpha Protocol – The Man Named Steven Heck
Use him as much as possible
- By Mihail Cernea
- June 8th, 2010
Alpha Protocol - The Bourne Invisibility
More dangerous than the infamous Predator