•  
  • By Andrei Dumitrescu
  • August 6th, 2010
Starcraft II – Without Challenges There's No Life in Multiplayer

Starcraft II – Without Challenges There's No Life in Multiplayer

Ready for the challenge

  •  
  • By Andrei Dumitrescu
  • August 6th, 2010
EndWeekGame: August 6

EndWeekGame: August 6

The multiplayer snake pit

  •  
  • By Andrei Dumitrescu
  • August 5th, 2010
Starcraft II – These Are the Best Three Campaign Missions

Starcraft II – These Are the Best Three Campaign Missions

Fire raining down

  •  
  • By Andrei Dumitrescu
  • August 4th, 2010
Starcraft II – Big Protoss in Small Bites

Starcraft II – Big Protoss in Small Bites

How a epic fight should look

  •  
  • By Andrei Dumitrescu
  • August 4th, 2010
Starcraft II – Heroes Can Act, Can't Fight

Starcraft II – Heroes Can Act, Can't Fight

No place for the Jim Raynor's vulture

  •  
  • By Andrei Dumitrescu
  • August 3rd, 2010
Starcraft II – When the Zerg Turn into Zombies

Starcraft II – When the Zerg Turn into Zombies

Night of the living shambling Terrans

  •  
  • By Andrei Dumitrescu
  • August 1st, 2010
A Gamer's Week: August 1

A Gamer's Week: August 1

Starcraft 2 days

  •  
  • By Andrei Dumitrescu
  • July 30th, 2010
Starcraft II – A Touch of the Western and Other Stereotypes

Starcraft II – A Touch of the Western and Other Stereotypes

Blizzard learns from the best

  •  
  • By Andrei Dumitrescu
  • July 30th, 2010
EndWeekGame: July 30

EndWeekGame: July 30

Forward for the Terrans

  •  
  • By Mihail Cernea
  • July 23rd, 2010
Disciples III: Renaissance - Never Forget Your Games Are Also Software

Disciples III: Renaissance - Never Forget Your Games Are Also Software

But do not let your customers notice that

  •  
  • By Mihail Cernea
  • July 21st, 2010
Disciples III: Renaissance - No Help from the Tutorial

Disciples III: Renaissance - No Help from the Tutorial

Gameplay mechanics unexplained

  •  
  • By Andrei Dumitrescu
  • July 9th, 2010
Singularity – Time Traveling Stories Should Come with Footnotes

Singularity – Time Traveling Stories Should Come with Footnotes

And a law forcing them to make sense

  •  
  • By Andrei Dumitrescu
  • July 9th, 2010
EndWeekGame: July 9

EndWeekGame: July 9

Sports dominated

  •  
  • By Andrei Dumitrescu
  • July 8th, 2010
Singularity – How to Manipulate Time and Shoot People

Singularity – How to Manipulate Time and Shoot People

Old people can't aim

  •  
  • By Andrei Dumitrescu
  • July 7th, 2010
Singularity – Aiming for BioShock, Becoming Hexen

Singularity – Aiming for BioShock, Becoming Hexen

Atmosphere versus gameplay

  •  
  • By Andrei Dumitrescu
  • July 6th, 2010
Singularity – Audio Diaries, Horror Stories and Corridors

Singularity – Audio Diaries, Horror Stories and Corridors

Storytelling again

  •  
  • By Andrei Dumitrescu
  • July 6th, 2010
One Hour With: Singularity

One Hour With: Singularity

Russian speaking villains