- Games Blog
- By Andrei Dumitrescu
- September 9th, 2013
DayZ Gets New Artificial Intelligence System for Zombies, Says Developer
The undead will be able to better spot and track the player
- Games Blog
- By Andrei Dumitrescu
- May 29th, 2013
DayZ Standalone Alpha Is Active, Will Go Public in June
Gamers will need to offer feedback to improve the experience
- Games Blog
- By Andrei Dumitrescu
- March 30th, 2013
DaysZ Aims for Authenticity Rather than Realism, Says Creator
Gamers will have to find solutions to complex situations
- Games Blog
- By Andrei Dumitrescu
- March 29th, 2013
DayZ Relies on Complexity to Create Immersion, Says Developer
The game will determine players to learn how to explore the world
- Games Blog
- By Andrei Dumitrescu
- March 25th, 2013
DayZ Standalone Will Arrive After June Review
The game is moving towards an MMO structure with unique features
- Games Blog
- By Andrei Dumitrescu
- March 11th, 2013
DayZ Standalone Shows Off Gameplay Sequence
Gamers can learn about inventories, undead spawning and loot
- Games Blog
- By Andrei Dumitrescu
- February 18th, 2013
DayZ Standalone Will Get Free DLC, Depending on Sales Success
Gamers will be able to enjoy a variety of meals and clothing items
- Games Blog
- By Andrei Dumitrescu
- February 18th, 2013
DayZ Standalone Will Get Weekly Items and Weapon Updates
Gamers will be able to enjoy new versions of old favorites
- Games Blog
- By Andrei Dumitrescu
- December 1st, 2012
Day Z Standalone Will Have Steam Specific Features
The service allows for faster patch deployment and better scalability
- Games Blog
- By Andrei Dumitrescu
- October 9th, 2012
Day Z Creator Is Not Interested in Publisher Money or Retail
The game will continue to be developed for the fans
- Games Blog
- By Andrei Dumitrescu
- August 21st, 2012
Standalone Day Z Will Not Offer Mod Support on Launch
The core map of the game is being rebuilt for new version