The Witcher 3 Difficulty Is Designed to Scale, Says CD Projekt Red

The Witcher 3 Difficulty Is Designed to Scale, Says CD Projekt Red

Gamers will each be able to find a level that suits them

Dark Souls 2 Diary – A Question of Time and Determination

Dark Souls 2 Diary – A Question of Time and Determination

Fans need to arm themselves with patience if they want to progress

Dark Souls 2 Diary – From Software Did Not Make the Game Easier

Dark Souls 2 Diary – From Software Did Not Make the Game Easier

There's a little more accessibility for those new to the series

Dark Souls 2 Diary – First Time in a World of Pain

Dark Souls 2 Diary – First Time in a World of Pain

The game lives up to its reputation and offers a stiff challenge

From Software: Dark Souls 2’s Motion Capture Enhances Gameplay

From Software: Dark Souls 2’s Motion Capture Enhances Gameplay

The team wants gamers to pick up clues from the environment

Dark Souls II Wants to Be Streamlined, Not Accessible, Says From Software

Dark Souls II Wants to Be Streamlined, Not Accessible, Says From Software

The fan community will not be disappointed with the result

Capcom: Dead Rising 3 Is the Hardest Game in the Series

Capcom: Dead Rising 3 Is the Hardest Game in the Series

As long as gamers are ready to try out Nightmare Mode

Dark Souls 2’s Balancing Is Crucial for Game Legacy, Says Director

Dark Souls 2’s Balancing Is Crucial for Game Legacy, Says Director

The director of the experience is focusing on a challenging experience

Baldur’s Gate EE Diary: No Quarter Given

Baldur’s Gate EE Diary: No Quarter Given

Modern players are in for some tough challenges and quick deaths