World of Myths Changelog

What's new in World of Myths 0.6.3.1

Aug 19, 2019
  • Announcing MesoAmerican expansion. More Info -> http://blog.world-of-myths.com/announcing-mesoamerican-expansion/
  • Revamped Tutorial. We scraped the old one and created a new one with Lore, Voice Acting etc. Definately try it out. Turn on your sound before that ;)
  • Tutoiral can now be played as a game mode from the play screen
  • Added option to change Card Packs from the User Profile. (You all should have only 1 available at the moment. We will start adding Card Packs with the next updates)
  • Improved Diamonds offering in the Shop - More Info -> http://blog.world-of-myths.com/announcing-mesoamerican-expansion/
  • Chubby-Stone Eater and Siege Tactics are now Basic Cards (they can't be Disenchanted or Crafted)
  • The following changes tend to create a more unique feel for each Trait. We will continue to do improvements in this direction:
  • Charging Hoplite
  • OLD: "Rush"
  • NEW: "Center: Has +1 Power for each adjacent Warrior."
  • New Name: Hardened Hoplite
  • Corinthian Phalanx
  • OLD: "Ready after your defense."
  • NEW: "Wing: Ready after your defense."
  • Thessalian Cavalry
  • Reduced Cost from 5 to 4
  • Vengeance Takeru
  • OLD: "Gain 2 Power when you lose a battle as the defender."
  • NEW: "Reinforcement. Gain 2 Power when you lose a battle as the defender."
  • Hattori Hanzo
  • OLD: "Bushido: When you win an attack, deal 1 damage to all enemy Temples."
  • NEW: "Reinforcement. Bushido: When you win an attack, deal 1 damage to all enemy Temples."
  • Sojobo
  • OLD: "Rush. When this unit wins an attack, return it to your hand."
  • NEW: "Reinforcement, Rush. When this unit wins an attack, return it to your hand."
  • Konoha-Tengu
  • OLD: "Gain 1 Power when you summon a Ninja."
  • NEW: "Reinforcement. Gain 1 Power when you summon another Ninja."
  • Tuned Draft Rewards
  • Updated default volume sliders level
  • Added Voice over announcing opponents in Versus screen
  • Added max sound level so you don't get crushing sound levels
  • Added arrows from temples showing which unit will benefit from the effect
  • Fix tournament buttons not working

New in World of Myths 0.6.3.0 (Aug 5, 2019)

  • NEW Game Mode - Draft:
  • Added new game currency - Draft Tickets
  • Added support for custom card backs
  • Fix some bugs related to the Shop
  • Full of Terrors:
  • OLD: "Remove an attacking unit from the battle."
  • NEW: "Remove an attacking unit from the battle. It loses 1 Power."
  • Summer Heat:
  • OLD: "Exhaust all enemy units with Power 3 or lower."
  • NEW: "Exhaust all enemy non-flank units with Power 3 or lower."
  • Cost reduced from 5 to 4
  • Blood Eagle:
  • OLD: "Exhaust your strongest unit. Kill the strongest enemy unit with equal or lower Power."
  • NEW: "Your strongest unit loses 1 Endurance. Kill the strongest enemy unit with equal or lower Power."
  • Cost reduced from 4 to 3
  • Zeus:
  • OLD: "Pedestal: Shuffle the first Curse you play each turn into your deck. It gains Ethereal and you draw a card."
  • NEW: "Pedestal: When you target a unit with a spell - exhaust that unit."
  • Fixed Helenic Standard Bearer occasional not ready left flank
  • Advanced Tooltips now turned on by default
  • Fixed Music and SFX volume sliders now work properly when sliding.
  • Fixed extra loud sounds (example - the start of the tutorial)
  • Resolution options are now extended and will support your native screen resolutions. 4K included.
  • Fixed last Card Pack opening sometimes crashes the game
  • Update on progress visuals. We will continue to improve those.

New in World of Myths 0.6.2.3 (Jul 13, 2019)

  • Test of Faith - There was a bug with the current ability which made us realize that this is an effect that will be more suitable for the other card types that we have in mind for the future releases - Battle Orders and Temple Upgrades. So we decided to change the ability.
  • OLD: "Friendly attacking units have +1 Power for this battle."
  • NEW: "Friendly attacking units gain 1 Power."
  • Ring of Fire - The order is changed
  • OLD: "Enemy flank units lose 1 Power and 1 Endurance. Your Leader loses 1 Health."
  • NEW: "Enemy flank units lose 1 Endurance and 1 Power. Your Leader loses 1 Health."
  • Fixed Helenic Standard Bearer ("When your left flank unit is exhausted, ready it.") now properly working
  • Fixed Star Pupil ("Can only attack alone. Bushido: Gain 1 Endurance.") now respect the Leader state
  • Fixed Ares bug. If a unit buffed by Ares dies and you manage to return it to hand and play it again in the same turn (The Sword of the Rebellion for example) the unit was killed.
  • Fresh Recruit now start the game ready
  • Fixed bug where you can skip your turn by multi-clicking the Pass button
  • Fixed bug where if a unit is sacrificed for Middle Temple kill and you spam click it while choosing it, and then return that unit to hand and play it - that unit is immediately declared as an attacker.
  • Added new icons for important unit abilities (will be animated at a later stage)
  • Added full art of Worshipper of Hecate, Hagbard, The Raidcaller and Amefuri Kozo.

New in World of Myths 0.6.2.2 (Jul 11, 2019)

  • Zeus - We feel that Zeus got in a similar spot as Thor a couple of weeks back - he was just a little bit too overpowered. They both needed a small change that will slightly reduce their power level not only for the current card pool but for the future as well. We will still keep an eye on Zeus and see how the data will change the following days.
  • OLD: "Pedestal: The first Curse you play each turn returns to your hand and gains Ethereal."
  • NEW: "Pedestal: Shuffle the first Curse you play each turn into your deck. It gains Ethereal and you draw a card."
  • Priest of Trickery
  • OLD: "Put a Wolpertinger on your left flank after you play a spell with Cost 1 or less."
  • NEW: "Put a Wolpertinger with Rush on your left flank after you play a spell with Cost 1 or less."
  • Called to the Heavens ("Return the enemy Leader to their pedestal.") no longer has a Curse trait.
  • Fixed incorrect tournament visual standings
  • Fixed units with "Cannot Attack", "Cannot Defend" couldn't be used if summoned with Reinforcement.
  • Fixed units coming back from the graveyard to the battlefield did not trigger the abilities of cards affected by the board state
  • Fixed Humongous Black Sheep ("All friendly units have -1 Power while in battle.") now properly remove the debuff if killed during the battle.
  • Fixed Thor not removing Power of the first Unit with rush if multiple attackers are selected.
  • Cost of spells is now properly reset when they enter the graveyard.
  • Fixed cards in deck counter affected by mulligan cards
  • Fixed "Choose Unit" message popping up when unit is returned from the graveyard
  • Fixed units that should not be able to self-target (Slimy Leprechaun for example) when they are returned from the graveyard

New in World of Myths 0.6.1.4 (Jun 17, 2019)

  • Fixed connectivity issues for most players. Fixed freezes.
  • Priest of the Crow ("Summon: Put a Viking Recruit on this card's left.") Power increased from 0 to 1. Endurance increased from 1 to 2.
  • Toll Takers fixed if only the enemy leader is attacking.
  • Multiple text updates (mostly suggestions by the community)
  • Fixed counter for cards left in the deck
  • Fixed multiple freeze issues. We still have 1 freeze per 1000 games but it is hard to fix it without more data.
  • Fixed Apple of Discord not granting both effects sometimes
  • Fixed Freya not granting both effects sometimes
  • Fixed Seppuku not granting both effects sometimes
  • Fixed Yanagi-baba not triggering her effect when she dies
  • Fixed Demon King Nobunaga now properly deal damage
  • Fixed Humongous Black Sheep not properly evaluate Power
  • Fixed units returned to the battlefield by Hildr, Maiden of Battle now has passive effects working properly
  • Fixed Eir, The Benevolent now does not trigger if she dies with other units
  • Fixed temples now attempting to draw cards even if the player deck is empty
  • Server architecture improvements not better handling errors
  • Added arrows in shop
  • Fixed multiple UI glitches on client
  • Fixed missing Leader difficulty to Create new deck screen
  • Fixed visible pixels on edges of the screen when searching for the game
  • Added info for locked leaders in Create New Deck screen
  • Fixed text "Choose Unit" showed under the shade
  • Fixed Fast-click unit in Hand messing up position on board
  • Fixed hover image sometimes get culled
  • Fixed New Deck button now not interactable when reached max decks limit (20)
  • Added preview of opponent played units
  • Fixed fast played spells by opponent get overlapped
  • Pass Button can now be canceled if the mouse is moved away from it
  • Play screen now remembers last played mode and deck and auto-select them
  • Signing out now properly update newly logged in collection

New in World of Myths 0.6.0.13 (Jun 5, 2019)

  • Cards Changes:
  • Athena effect
  • OLD: "Pedestal: When you win an attack with only adjacent units, add a Siege Commander to your hand."
  • NEW: "Pedestal: When you win an attack with only adjacent units, add a Siege Commander with Reinforcement to your hand."
  • Susanno :
  • Power reduced from 3 to 2
  • Cretan Minotaur:
  • OLD: "After participating in a battle, lose 2 Power."
  • NEW: "After participating in a battle, lose 1 Power."
  • Corinthian Phalanx:
  • Cost increased from 6 to 7
  • Endurance increased from 3 to 4
  • Support Ekdromoi:
  • Cost increased from 4 to 5. Power decreased from 2 to 1
  • Endurance increased from 2 to 3
  • Tier increased from Common to Rare.
  • OLD: "Wing: While attacking, the first declared defending unit has -1 Power."
  • NEW: "Center: When declared for battle, your weakest Warrior gains 1 Power."
  • Peltasts Skirmishers:
  • Cost reduced from 6 to 4
  • Tier reduced from Rare to Common.
  • OLD: "Summon: If played on the flank, friendly non-flank units gain 1 Power."
  • NEW: "Wing: While attacking, the first declared defending unit has -1 Power."
  • Tempting Svava:
  • Power reduced from 3 to 2
  • Fenrir:
  • OLD: "Summon: Move the enemy Leader to the battlefield."
  • NEW: "Summon: Move the enemy Leader to the battlefield and deal 2 Damage to them."
  • Bergelmir:
  • Cost reduced from 9 to 8
  • Valkyrie Commander:
  • Cost increased from 4 to 8
  • Power increased from 0 to 4
  • Endurance reduced from 2 to 1
  • OLD: "Summon: Set this unit's Power to the number of Deathstare units on the battlefield."
  • NEW: "Reduce this unit's Cost by 1 when a friendly unit dies."
  • Hildr, Maiden of Battle:
  • Endurance reduced from 3 to 2
  • OLD: "Summon: Return the strongest unit from your graveyard to your hand."
  • NEW: "Summon: Put the strongest unit with Cost 5 or lower from your graveyard onto the battlefield."
  • Sleipnir:
  • OLD: "Reduce the Cost to summon your Leader by 2."
  • NEW: "Reduce the Cost to summon your Leader by 2. While attacking all other friendly units have +1 Power."
  • Ragnar:
  • OLD: "Raid: Other attacking friendly units have +1 Power."
  • NEW: "Raid: All friendly attacking units have +1 Power."
  • Dragonbreath Mead:
  • OLD: "Target friendly unit loses up to 2 Power and your strongest unit gains that much Power."
  • NEW: "Set target friendly unit's Power to 3 and Endurance to 1."
  • Storm the Shores!:
  • Cost reduced from 6 to 5
  • OLD: "Fill your board with Viking Recruits."
  • NEW: "Fill your board with Viking Recruits with Rush."
  • Raging Berserker:
  • Improved wording of the text
  • Umibozu:
  • Power reduced from 4 to 0
  • OLD: "Bushido: Set this unit's Power to 0 when a second defender is declared."
  • NEW: "While in battle, if there is 1 or less participating enemies, this unit has +3 Power."
  • Gashadokuro:
  • Cost reduced from 8 to 5
  • Power reduced from 4 to 3
  • OLD: "Reduce this unit's Cost by 1 when a friendly unit dies."
  • NEW: "Summon: Put a Wandering Reaper into your hand."
  • Shikoku Oni:
  • Cost increased from 5 to 6
  • OLD: "Has +1 Power while attacking if there is a defender in front of him."
  • NEW: "Has +2 Power while attacking if there is a defender in front of him."
  • Hattori Hanzo:
  • OLD: "Bushido: When you win an attack, deal 1 damage to the adjacent Temples."
  • NEW: "Bushido: When you win an attack, deal 1 damage to all enemy Temples."
  • Goryo :
  • (Summon: Set this unit's Power to the Power of the strongest unit in your graveyard.")
  • Cost reduced from 5 to 4
  • Shiro Uneri:
  • OLD: "Adjacent units have -1 Power."
  • NEW: "Cannot be targeted by spells or unit abilities.n Has -1 Power for each enemy unit."
  • STATS WILL BE UPDATED TO 4 COST, 5 POWER, 1 ENDURANCE WITH NEXT UPDATE
  • Luck of the Sea:
  • Cost reduced from 4 to 2
  • OLD: "Set target friendly attacking or defending unit's Power to 4 and Endurance 1."
  • NEW: "The weakest unit loses 2 Power and the strongest unit gains 2 Power."
  • Ningyo:
  • OLD: "Summon: Target enemy unit loses 2 Power.nDeathstare: That unit gains 1 Endurance."
  • NEW: "Summon: Target enemy unit loses 2 Power.nDeathstare: That unit gains 1 Power and 1 Endurance."
  • Toyotama-Hime:
  • OLD: "Costs 1 less for each friendly unit with a unique Trait. Summon: The Power of all friendly units becomes equal to their Endurance."
  • NEW: "Costs 1 less for each friendly unit with a unique Trait. Summon: The Power of target unit becomes equal to its Endurance."
  • Slashing Kamaitachi:
  • Cost reduced from 7 to 5
  • OLD: "Deathstare: Put a Climbing Kamaitachi onto the battlefield. Your strongest Temple loses 1 Health."
  • NEW: "Deathstare: Put a Climbing Kamaitachi onto the battlefield."
  • Same applies for the Climbing Kamaitachi
  • Baku:
  • OLD: "Summon: Reset a unit's Power. If that unit's Power increased, gain 1 Power."
  • NEW: "Summon: Reset a friendly unit's Power. If that unit's Power increased, gain 2 Power."
  • Bushi Ambusher:
  • OLD: "Summon: Gain 1 Power for every enemy unit on the batlefield."
  • NEW: "Summon: Gain 1 Power for each enemy unit on the batlefield."
  • Other improvements:
  • New visuals added to Home Screen
  • Added additional step to first time user experience
  • Added reset password option
  • Added VFX for Lose Endurance
  • Added VFX for Lose Power
  • Added VFX for Exhaust
  • Fixed multiple freeze issues and potential issues on client and server
  • Added Power History for cards (requires advanced tooltips enabled from settings). You can now see better how your unit's power has changed.
  • Fixed multiple UI glitches
  • Timer increased for defence from 30 to 35 secs and for attack from 60 to 65 sec
  • Fixed issue where multiple decks could be deleted at the same time
  • Increased the duration of the server notifications
  • Added 3 final arts and changed the art of Blood Eagle
  • Fixed bug where you can get unlimited daily quests
  • Removed Grand Maester Rank. Now Master rank is indefinate
  • Fix potential server hanging
  • Added extended server logging