Seed Of Andromeda Changelog
What's new in Seed Of Andromeda 0.2.-1.1 Beta
May 29, 2015- Bug Fixes:
- Made camera follow planet perfectly when time warping.
- Fixed zooming bug where you cant zoom back out.
- Volume slider works now.
- Slowed down water animation.
- Fixed phantom star bug.
- Fixed precision issue causing orbit path and star flickering.
- Tidal locked planets behave right now.
- Clouds now rotate according to axis rotation.
- Fixed terrain seams.
- Fixed trojans.
- ESC no longer quits the game.
- Better directory layout
- Small planets are no longer lighted weird.
- Slowed down star surface animation.
- Clouds now react to gamma correctly
- Enhancements:
- Triplanar textured for seamless terrain.
- More information on the planet overlay.
- Moved main menu buttons higher to prevent accidental clicks.
- Clouds use different noise functions now
New in Seed Of Andromeda 0.1.6 Pre-Alpha (Apr 11, 2014)
- This build introduces a huge performance boost! Instead of 1 thread doing both physics and rendering, we split it into two threads! Stutter should be almost non-existent as long as your graphics card can handle it! We also have some new blocks and bugfixes!
New in Seed Of Andromeda 0.1.5.7 Pre-Alpha (Mar 15, 2014)
- This build fixes a ton of crash bugs, improves particle performance, adds animated explosions, adds a new texture pack system, and adds some new blocks!