Seed Of Andromeda Changelog

What's new in Seed Of Andromeda 0.2.-1.1 Beta

May 29, 2015
  • Bug Fixes:
  • Made camera follow planet perfectly when time warping.
  • Fixed zooming bug where you cant zoom back out.
  • Volume slider works now.
  • Slowed down water animation.
  • Fixed phantom star bug.
  • Fixed precision issue causing orbit path and star flickering.
  • Tidal locked planets behave right now.
  • Clouds now rotate according to axis rotation.
  • Fixed terrain seams.
  • Fixed trojans.
  • ESC no longer quits the game.
  • Better directory layout
  • Small planets are no longer lighted weird.
  • Slowed down star surface animation.
  • Clouds now react to gamma correctly
  • Enhancements:
  • Triplanar textured for seamless terrain.
  • More information on the planet overlay.
  • Moved main menu buttons higher to prevent accidental clicks.
  • Clouds use different noise functions now

New in Seed Of Andromeda 0.1.6 Pre-Alpha (Apr 11, 2014)

  • This build introduces a huge performance boost! Instead of 1 thread doing both physics and rendering, we split it into two threads! Stutter should be almost non-existent as long as your graphics card can handle it! We also have some new blocks and bugfixes!

New in Seed Of Andromeda 0.1.5.7 Pre-Alpha (Mar 15, 2014)

  • This build fixes a ton of crash bugs, improves particle performance, adds animated explosions, adds a new texture pack system, and adds some new blocks!