Realm Grinder Changelog

What's new in Realm Grinder 3.6.1.0

Aug 22, 2019
  • Lucifer Trophy and Mercenary Champion can be unlocked again before MAD upgrades.
  • Warfare 590 (Torture) now requires Divine 245 (Sanctification) as intended.
  • Artifact Set tutorial no longer locks the game if you had already purchased a Set.
  • Reap Interests no longer breaks the spell count when you had cast less than 8.
  • Limited Wish no longer overflows when casting too many times (up to e308 casts).
  • When loading Mercenary Templates, the game now attempts to buy lockable upgrades (dragon's up to A3, MAD's afterwards) before free upgrades. This should prevent locking yourself out of special upgrades.
  • Old Mercenary upgrade 13 no longer breaks template imports: now it is saved as a different variable. Unfortunately this invalidates all existing Mercenary Templates, but should improve the quality of life of future templates and updates.
  • Mobile version number is now shown in the Options menu as it was before latest update.
  • Chrono Loading base increased, scaling decreased. Unlock requirements reduced.
  • Mercenary Duel assistant requirements reduced.
  • Lineage cost multiplier increase every 30 levels reduced by half.
  • Goblin Set, base and scaling for multiplicative effect increased.
  • Dragon Set base increased, scaling decreased.
  • Craftsmanship 250 (Magnetism) base increased to 7.5.
  • Craftsmanship 305 (Golemcraft) base increased.
  • Economics 230 (Coercion) base increased, scaling decreased.
  • Mercenary Set now gives access to all faction lineages, rather than base only.
  • Mercenary Researches from Ascension 1, previously locked in 3.6, are again available to all alignments.
  • Titan Lineage tooltip changed to reflect its new intended bonus.
  • Flash Workshop base and scaling increased.
  • Forbidden Libraries base and scaling increased.
  • Precognition boost moved from Archon 10 (Purity of Form) to Archon 2 (Energy Recharge).
  • Reap Interests formula was implemented incorrectly, fixed now.
  • Drow Chaos Union base and scaling increased.
  • Catalyst now forecasts its next 3 spells.
  • Advanced Elven Heritage base increased.
  • Dragon Chaos Union base and scaling increased.
  • Reincarnation 1 Power was incorrectly replaced by Reincarnation 10 instead of just merging tooltips.
  • Reincarnation 120 Power is now implemented as a proper Ascension 2 upgrade and it also applies to * Mercenaries and Elite factions. Base increased.
  • Archon Challenge 1 makes Precognition also affect Seraphim Wings. Doubled bonus on Seraphim Wings and God's Hand.
  • Archon Challenge 2 assistant bonus, base and scaling increased.
  • Archon Challenge 3 changed to logarithmic, resulting in higher base and lower scaling.
  • Archon Challenge 4 time bonus reduced. Added an effect that increases Unique buildings production based on time spent in this game. Requirements reduced.
  • Djinn Challenge 1 Maelstrom effect is now based on the lowest tier targeted.
  • Djinn Challenge 2 mana requirements reduced. Base and scaling increased.
  • Djinn Challenge 3 now also grants Catalyst regardless of Djinn Bloodline and increases Catalyst casts by 100 per cast.
  • Djinn Challenge 4 requirements reduced.
  • Makers Challenge 2, base grows faster.
  • Makers Challenge 4 now increases Faction Coins found matching its Set by 1000%.
  • Makers Challenge 5 max mana and assistants requirements reduced.
  • Angel 10 (Heaven's Brilliance) base increased.
  • Angel 11 (Angelic Fortitude) base increased.
  • Goblin 12 (Lousy Architecture) now also increases Non-Unique buildings production based on their quantity.
  • Undead 11 (Zombie Apocalypse) base and scaling increased.
  • Faceless 12 (Dimension Door) base increased.
  • Archon 1 (Star Trading) base increased.
  • Archon 2 (Energy Recharge) scaling decreased.
  • Archon 5 (Archon Pride) base and scaling decreased to linear.
  • Archon 7 (Superior Consciousness) base and scaling increased to linear.
  • Archon 8 (Strange Attraction) start, base and scaling increased.
  • Archon 9 (Arcane Core) base increased.
  • Archon 10 (Purity of Form) effect reduced.
  • Djinn 1 (The Desire Within) scaling increased.
  • Djinn 3 (Magical Circuit) scaling decreased.
  • Djinn 4 (Aura of Magic) base increased.
  • Djinn 5 (Spiritual Bindings) scaling increased.
  • Djinn 6 (Wild Surge) base and scaling increased.
  • Djinn 7 (Wishing Well) base increased, scaling decreased.
  • Djinn 9 (Mana Creatures) base and scaling decreased.
  • Makers 3 (Infinite Improvements) now affects all buildings.
  • Makers 4 (Everlasting Materials) base increased.
  • Makers 9 (Stonecarving) base increased.
  • Makers 10 (Valuable Antiquity) base and scaling decreased.
  • Drow Chaos Union now only counts real buildings, i.e. ignores those given by the "count more" effects.
  • Mercenary Building Contract moved to Reincarnation 165, added an Amethyst Coin cost (progressively increasing based on faction tier) and increased Faction Coin cost.
  • Mercenary Union Contract, added an Amethyst Coin cost (progressively increasing based on faction tier) and increased Faction Coin cost.
  • Mercenary Union Contract now shows the selected Union tooltip when purchased.
  • Goblin Union effect reworked to multiplicative Faction Coins find chance.
  • Demon Union as Mercenary now properly increases Trophy count.
  • Druid Challenge 4 and Demon Lineage, changed how ascension penalties are handled: now they are removed progressively as time passes.
  • Elven Bloodline base decreased.
  • Drow Bloodline base and scaling increased.
  • Infinite Spiral, base for assistants decreased, base and scaling for max mana decreased, base for Faction Coin find chance increased.
  • Archon Mask effect increased.
  • Base Assistant stat added to assistant tooltip.
  • Excavation Resets MAX stat is now properly implemented.
  • Limited Wish no longer loses its active effect upon reloading.
  • Dragon Heritage is now properly affected by time modifiers.
  • Reversed Autocast can no longer be used on instant spells.
  • Fixed Makers Challenge 1 not working when only the Set was matching.
  • Fixed several stats increasing inappropriately due to IDs mismatches.
  • Fixed Archon Challenge 4 formula that had an improperly calculated log10.

New in Realm Grinder 3.6.0.0 (Jul 16, 2019)

  • ADDED MAD CHALLENGES, starting from Reincarnation 135. Five new challenges, plus a spell upgrade, will be available for each of the new Elite factions.
  • ASCENSION 3 BEGINS IN THIS UPDATE, starting with Mercenaries, which will be as strong as you have ever seen. You will now collect Amethyst Coins. New gem and reincarnation formulas, Lineages will be capped at L50.
  • NEW SPELL RESET FUNCTION to allow smarter control of Realm Grinder spellcasting - this will be available way earlier than endgame.
  • ADDED NEW BUY10K AND BUY SMART OPTIONS, allowing you to purchase Buildings, Excavations and Royal Exchanges up to a round value.
  • LOTS OF NEW UPGRADES AND TROPHIES throughout all stages of the game, changing and shifting balance of powers and allowing player to create new strategies.
  • Chrono Loading now uses seconds rather than ticks for its formula, base reduced.
  • Archon 6 (Absent-Mindedness) now has a headstart of 30.
  • Dragon 9 (Chromatic Scales) and Dragon Challenge spell upgrade (Prismatic Breath) are now correctly affected by Dragon Perk 4.
  • Infinite Spiral now has a headstart of 10.
  • Most "Researcher" and all "Challenger" upgrades no longer suffer from Ascension penalties.
  • Mercenaries can now buy Dragon upgrades only with the fourth tier of their contract-based upgrades. Cost has been increased.
  • Alchemy 400 (Bloodspring) can no longer provide MAD bloodlines before R130.
  • Spellcraft 200 (Cryomancy) reworked: it's now based on mana produced in this game.
  • Druid challenge 2 reworked: it's now based on all buildings owned.
  • Druid challenge 3 reworked: it's now based on all buildings owned.
  • Faceless challenge 2 reworked: it's now based on all buildings owned.
  • Dragon Challenge 2 now affects Non-Unique buildings. Spell tier cost reduction is now based on Grand * Balance activity time in this Reincarnation. No longer suffers from Ascension penalties.
  • Bloodline coming from Alchemy 2950 (Combination) is now taken into account by R60 power.
  • Freemason's Hall now has a headstart of 20. Base increased.
  • Maelstrom and Catalyst no longer lose their targets when reloading.
  • Flesh Workshop base and scaling reduced.
  • Holy Sites base and scaling increased.
  • Swarming Tower base and scaling increased.
  • No Recruiting no longer suffers from Ascension penalties.
  • Fixed a bug that caused assistants not to produce anything under certain circumstances.
  • Eligible artifacts now show their excavation chance in their tooltip.
  • All MAD contracts and Heritages cost reduced.
  • All Advanced Heritages cost reduced..
  • Archon Bloodline growth reduced by half.
  • Warfare 1375 (Scavenging) base decreased, scaling increased.
  • Warfare 275 (Domination) base increased, scaling decreased.
  • Multiplicative Faction Coin Chance has been reduced from Warfare 1375 (Scavenging), Craftsmanship 400 (Gravitation), Alchemy 3400 (Chemistry).
  • Archon Mask bonus reduced.
  • Djinn Mask bonus reduced.
  • Makers Mask now also adds assistants.
  • Excavated Mirage bonus reduced.
  • Goblin Invasion Support 1 (Elite Goblins) changed to be based on Evil spells cast in this Reincarnation.
  • Chocolate Egg effect increased to 100% and now also clicks once per second.
  • Advanced Elven Heritage base increased, scaling decreased.
  • Advanced Druid Heritage base increased, scaling decreased.
  • Vanilla Flavor Juice and Chocolate Flavor Smoothie effect reduced.
  • Chrono Loading mana requirements reduced.
  • Faceless Lineage base effect reworked to provide spell duration.
  • Archon Bloodline growth reduced by half.
  • Titan Lineage now increases Royal Exchange bonus by an additional 200% per level. No longer increases count.
  • Goblin Perk 5 now gives actual Faction Coin find chance rather than making it count more.
  • All A2 faction artifacts now have a requirement of 2000 Excavations, down from 3000.
  • Raw Emerald is now easier to excavate.
  • Angel 11 (Angelic Fortitude) reworked to provide Faction Coin find chance. Base increased.
  • Angel 12 (Seraphim Wings) now also increases Maximum Mana, bonus increased to 200%.
  • Angel Union now provides Mana Regeneration based on mana produced in this game instead of its previous effect.
  • Ascension 2 Spell Tier 2s cost reduced.
  • Share Benefits now produces TC casts per second based on your Maximum Mana.
  • Appraisal Vantage base is now based on the amount of assistants you own, scaling decreased.
  • Gem Grinder formula changed to depend on Reincarnations and Ascensions.
  • Drow Challenge 4 (Trained Assassins) is now log-based, with a much higher base and much lower scaling.
  • Economics 1425 (Rarity) base and scaling decreased.
  • Reap Interests base increased, scaling decreased.
  • Tyrant Garrison base increased.
  • Drow 9 (Blade Dance) is now an independent upgrade based on Combo Strike casts.
  • Veteran Figurine now grants only your alignment challenge effects.
  • Stonecarving (MK7) now has a headstart of 30.
  • Spellcraft 330 (Reverberation) now has a cap of 300 for active spells.
  • Precognition base and scaling decreased.
  • Spellcraft 2875 (Scholarship) is now available for Good alignment only. Base and scaling increased.
  • Craftsmanship 3000 (Customizing) is now available for Neutral alignment only. Base and scaling increased.
  • Warfare 3050 (Flanking) is now available for Evil alignment only. Base and scaling increased.
  • Divine 2775 (Intervention) base increased.
  • AR10 (Purity of Form) now also increases Precognition values (above previous stats - this is an improvement for Archons only).
  • Dragon Challenge 1 tooltip states that it removes 1 ascension penalty. No longer increases the scaling of the upgrades, but increases their base.
  • Druid Challenge 4 now increases Non-Unique buildings production based on the duration of your longest spell instead of its previous effect. Ascension penalties removed.
  • Fairy Perk 4 changed to provide temporary assistants based on Fairy Chanting duration.
  • Druid Perk 4 spell duration base and scaling increased.
  • Goblin Perk 1 base increased, scaling decreased.
  • Primal Balance now also increases Grand Balance targets production based on the amount of targets exceeding 10.
  • Titan Lineage base now increases Royal Exchange bonus by 200% per level. No longer increases count.
  • Titan Perk 1 effect merged into Djinn Perk 1. New Titan Perk 1 removes 1 Ascension penalty from Titan Bloodline.
  • Titan Perk 3 now increases the base production of tier 4 and tier 7 buildings based on Unique Buildings owned.
  • Everything that was unlocked at Lineage level 50 is now unlocked at level 45.
  • Spellcraft 200 (Cryomancy) reworked to provide spell duration.
  • Alchemy 270 (Synthesis) reworked to provide spell duration.
  • Warfare 1275 (Authority) reworked to provide spell duration based on the amount of Non-Unique buildings you own.
  • Dragon Set reworked to provide spell duration.
  • Divine 205 (Communion) effect increased.
  • Added Elven Luck stats to the stats panel.
  • The initial costs for Trade Treaties with Neutral factions have been halved.
  • Combo Strike now has a fixed duration of 16 seconds. Cannot be changed.
  • Tiered Autocast cost lowered.
  • "Know Your Enemy II" requirements lowered to Reincarnation 75. Now requires a mercenary Unique Building.
  • Prismatic Breath bonus reduced to 50%.
  • Production bonus provided by Research Facilities has been reduced.
  • Ancestral Hourglass now reduces Lineage cost multiplier based on Reincarnations made.
  • Lineage base cost multiplier reduced to 8, down from 15. Now increases by 1 additional step every 30 levels.
  • Challenges can no longer be toggled on and off. Instead, the Challenge Power upgrade activates their power when you buy it from the Upgrades panel.
  • Gem Power, Ruby Power, Reincarnation Power, Challenge Power and Unique Building upgrades can be excluded from the BuyAll button by disabling the "Buy All Upgrades" option in the Options menu.
  • Autoclicks no longer count against manual click cap.

New in Realm Grinder 3.5.2 (May 14, 2019)

  • Druid 11 (Lunar Cycle) scaling decreased to 0.85.
  • Chrono Loading is now based on Precognition duration.
  • Asmodean 3 (Legion's Limbs) changed to increase clicking reward.
  • Dwarven Set base and scaling decreased.
  • Faceless Set base decreased.
  • Fairy Set base and scaling decreased.
  • Undead Set base decreased.
  • Dwarven 9 (Overwatch) reworked to provide a bonus based on your longest spell duration.
  • Drow 4 (Mana Addicts) scaling decreased.
  • Drow 1 (Underworld Tyranny) base decreased.
  • Nexus base and scaling increased.
  • Undead 12 (Eternal Servitude) base and scaling decreased.
  • Economics 1225 (Hoarding) nerf reverted.
  • Djinn 10 (Wishes Come True) now applies to all buildings.
  • Share Benefits now provides less Tax Collection casts when used.
  • Fixed Hellfire Blast tiers being unintendedly active.
  • Halls of Origination now counts all assistants as intended.
  • Added all missing graphics for MAD stuff.

New in Realm Grinder 3.5.0 (Apr 15, 2019)

  • MAD UNIQUE BUILDINGS. Each of the new MAD Factions now has its own Unique Building, unlockable from Reincarnation 130.
  • MAD BLOODLINES. Three new Bloodlines to select, themed for the new factions.
  • MAD LINEAGES. Available when you get their respective Bloodline and reach 400 of each Royal Exchange.
  • LEVEL 50 LINEAGE PERKS. Perk 5s for all Lineages, available from Reincarnation 130 and Lineage Level 50.
  • NEW ARTIFACTS and their relative upgrades.
  • NEW SECRET TROPHIES and their relative upgrades, including MAD spell upgrades.
  • Precognition base and scaling increased.
  • Arcane Core base decreased, scaling increased.
  • MAD Trade Treaties costs reduced.
  • Elven Diplomacy reworked: now increase click count based on Faction Coins found in this game.
  • Elven Lineage effect changed to additive, resulting in a much lower click count.
  • Goblin Lineage reworked: now increases Tax Collection worth in seconds.
  • Demon Lineage reworked: now increases Non-Unique buildings production, ignoring Ascension Penalties.
  • Dwarven Lineage reworked: now increases all buildings base production based on their tier. Bonus is multiplied by the Lineage level.
  • Drow Lineage changed to standard exponential (base and scaling reduced).
  • Old Goblin Perk 4 merged into Goblin Perk 1 and turned into a multiplicative bonus.
  • New Goblin Perk 4 now makes Goblin's Greed stop producing Faction Coins instantly. Instead, increase your Faction Coin find chance based on the Gems required for your next Reincarnation.
  • Avarice Drive reworked: now makes Goblin's Greed use Faction Coins found in this Reincarnation.
  • Fairy Perk 4 effect decreased.
  • Elven Perk 3 effect increased.
  • Elven Perk 4 effect increased.
  • Druid Perk 1 base increased.
  • Druid Perk 3 merged into Grand Balance effect.
  • Drow Perk 3 reworked to provide Faction Coin find chance.
  • Undead Perk 4 changed to provide an independent offline bonus based on Night Time activity time.
  • Dwarven Perk 3 reworked: Excavations and artifacts count 1% more for every 1500 Unique Buildings.
  • Fairy Challenge 1 now provides 2 assistants per Fairy upgrade.
  • Dragon Challenge 3 time req reduced to 8 days total and 2 each.
  • Advanced Elven Heritage base increased.
  • Advanced Titan Heritage base increased, scaling decreased.
  • Advanced Undead Heritage base increased.
  • Camouflage also increases click count.
  • Sylvan Treasure Frills bonus reduced.
  • Elven Discipline now gives assistants instead of mana regen.
  • Wooden Dice was incorrectly replacing Elven Luck bonus instead of multiplying it. Now it does, and it also casts automatic Tax Collections when Elven Luck triggers.
  • Angelic Fortitude base and scaling increased.
  • Spellcraft 30 (Vacuumancy) both base and scalings increased.
  • Divine 175 (Resurrection) now counts time in this Reincarnation. Base and scaling increased.
  • Divine 250 (Demonology) scaling increased.
  • Economics 230 (Coercion) reworked: now makes Trophies count more based on time spent being Evil.
  • Alchemy 400 (Bloodspring) now gives Elite Bloodlines as intended.
  • Economics 3250 (Estates) now costs 3300 Economics points.
  • Economics 3300 (Hirelings) now costs 3250 Economics points. No longer locked to Mercenaries.
  • Economics 590 (Slavery) base increased, scaling decreased.
  • Spellcraft 2875 (Scholarship) base decreased.
  • Warfare 3050 (Flanking) base increased, scaling decreased.
  • Craftsmanship 3000 (Customizing) base and scaling decreased.
  • Economics 1425 (Rarity) base and scaling decreased.
  • Hellfire Burst reworked: now makes Hellfire Blast add part of Evil spells cast in this Reincarnation to fuel its bonus.
  • Archangel Feathers base increased.
  • Seraphim Feathers renamed to Seraphim Wings: base increased, now also increases Faction Coin find chance and assistants.
  • Fairy Set base and scaling reduced.
  • Archon Pride is now based on Lineage level.
  • Lunar Cycle reworked: now increase Maximum Mana additively based on time spent online in this game. Increase Maximum Mana multiplicatively based on time spent offline in this game.
  • Strange Attraction base increased.
  • Eternal Servitude is now based on time spent in this Reincarnation. Now also affects Flesh Workshops.
  • Djinn Union base reduced.
  • Drow Set base and scaling increased.
  • Dwarven base and scaling increased.
  • High Bastion scaling increased.
  • Reincarnation 50 power, base increased.
  • Elven Set base increased.
  • Goblin Set reworked to increase general Faction Coin find chance additively and multiplicatively.
  • Stone Servants renamed to Stonecarving.
  • Holy Crusaders now increases its bonuses with Ascensions.
  • Share Benefits now adds Tax Collections casts based on its duration and current tier cast.
  • Mercenary Camp scaling increased.
  • Tyrant Garrison base and scaling decreased.
  • Freemason's Hall scaling increased.
  • Uniformity effect and scaling increased.
  • Ziggurat scaling increased.
  • Mountain Palace base increased.
  • Genealogist scaling increased.
  • Underworld Tyranny base increased.
  • Mana Addicts effect increased.
  • Blood Sacrifices base increased.
  • Spider Gods base increased.
  • Professional Assassins base decreased, scaling increased.
  • Demonic Fury base and scaling increased.
  • Druid Lineage base effect reworked: now each Lineage level counts as 2 additional Reincarnations.
  • Sun Force: Faction Coin find chance changed to additive mana regen.
  • Excavated Mirage bonus increased.
  • Angel Set is now based on the highest amount of spells cast in a single game.
  • Faceless Set reworked: now increases assistants based on the highest amount of assistants you had in a previous game.
  • Dwarven Set base decreased.
  • Arboreal City scaling changed to ln(x).
  • Undead Union scaling changed to ln(x).
  • Heaven's Brilliance all effects increased.
  • Goblin Union base and scaling increased.
  • Fairy Union scaling increased.
  • Faceless Union base and scaling increased.
  • Elven Union now also adds 10 clicks per second, in addition to its previous effect.
  • Druid Union Lineage count scaling increased.
  • Angel Union mana produced scaling increased.
  • Dwarven Ale base decreased.
  • Mining Prodigies base decreased.
  • Magic Resistance scaling decreased.
  • Solidity base and scaling increased.
  • Evil Art of the Crow is now based on production bonus from Gems.
  • Drow Set now increases the production of all buildings based on Evil spells cast in this Reincarnation.
  • Titan Set now increases Royal Exchange bonus additively and multiplicatively based on time spent in this game.
  • Hand of the Makers changed to exponential (decreased base, increased scaling).
  • Cosmic Resonance changed to exponential (decreased base, increased scaling).
  • Reality Marble changed to exponential (decreased base, increased scaling).
  • Moon Blessing changed to exponential (decreased base, increased scaling).
  • Secret Clicking Techniques changed to exponential (decreased base, increased scaling).
  • Sharp Claws changed to exponential (decreased base, increased scaling).
  • Advanced Elven Heritage changed to exponential (decreased base, increased scaling).
  • Warfare 1400 (Cataclysm) changed to exponential (increased scaling).
  • Craftsmanship 3100 (Engineering) changed to exponential (decreased base, increased scaling).
  • Divine 3350 (Vampirism) reworked: now increase assistants additively and multiplicatively based on your Offline Bonus.
  • Divine 290 (Transubstantiation) changed to provide Max Mana.
  • Divine 275 (Meditation) primary effect reworked to provide mana regen based on max mana. Formula is similar to Druid Bloodline.
  • Spellcraft 500 (Heirlooms) now also increases mana regen.
  • Alchemy 1500 (Sublimation) reworked to provide Faction Coin find chance instead of Maximum Mana.
  • Warfare 175 (Overwhelm) base and scaling increased.
  • Economics 1225 (Hoarding) changed to reduce production by 90% (one less order of magnitude) when active, in addition to its previous effect.
  • Divine 245 (Soulrending) now has D1375 (Sanctification) effect. New D1375 makes Ascensions count 50% more for Spiritual Surge.
  • High Bastion formula changed to exponential (decreased base, increased scaling).
  • Djinn Perk 1 effect increased.
  • Advanced Dwarven Heritage, Infinite Spiral, Stonecarving: resets contribution moved from exponent to base.
  • Evil Art of the Crow base and scaling increased.
  • Bloodlines no longer require 100 upgrades to unlock.
  • Spiritual Surge formula changed. Now it provides an higher bonus early on, but scales worse at later stages.
  • Faceless unlock requirements now count total time, making them easier to get in the early stages.
  • Changed automatic click handler: now all automatic clicks perform only once per second, but they increase click stat and reward as if they clicked X times (depending on the effect). This should greatly reduce lag and screen littering.
  • Offline gains now take place before loading spells. Spells no longer cancel when you reload the game.
  • Challenge tooltips now clarify all requirements.

New in Realm Grinder 3.4.3 (Dec 20, 2018)

  • Fixed an issue with Royal Exchange checks for all factions, resulting in Elven Challenge 3 being non-unlockable.
  • Added a new Christmas feat and cosmetic option.
  • Camouflage effect and scaling increased
  • Grove Farming effect increased
  • Druid Union effect increased
  • Dwarven Set effect increased, scaling decreased
  • Reality Marble effect and scaling decreased
  • Hand of the Makers scaling decreased
  • Everlasting Materials effect increased
  • Structural Stability effect and scaling increased
  • Ancillae Obscurae effect and scaling increased
  • Elven Union effect and scaling increased
  • Infinite Spiral scaling decreased
  • FC Chance and Max mana from spells now count for upgrade purposes, resulting in much higher bonuses overall
  • Titan Helmet requirements reduced
  • Makers Heritage effect and scaling decreased
  • Golemcraft (Craftsmanship 305) effect increased, scaling decreased
  • Makers Union mana calculations fixed, resulting in a higher All Creation effect when using it.
  • Zombie Apocalypse effect increased, scaling decreased
  • Angel Union effect increased
  • Dwarven Order Union effect increased
  • Dragon Order Union effect increased
  • Energy Recharge effect and scaling decreased
  • Archon Pride effect decreased
  • Precognition scaling decreased
  • Archon Heritage effect decreased
  • Star Trading scaling increased
  • Superior Consciousness effect and scaling increased
  • Druid Union GB target scaling increased
  • Structural Stability now provides double bonus where appropriate
  • Aura of Magic effect decreased
  • Flashy Storm made logarithmic, resulting in increased effect and reduced scaling
  • Limited Wish Fairy/Faceless changed to spell duration count. Demon/Faceless get Faction Coin find chance.
  • Infinite Spiral assistants formula made logarithmic, resulting in increased effect and reduced scaling
  • Stone Servants reworked into all buildings production. Effect increased.
  • The Desire Within scaling decreased
  • Aura of Magic effect and scaling decreased
  • Wishing Well effect and scaling decreased
  • Everlasting Materials position switched with Magical Shards
  • Masks costs reduced
  • Abyssal Furnace effect increased
  • Devastation made logarithmic, resulting in increased effect and reduced scaling
  • Demonic Fury reworked to provide Faction Coin find chance
  • Elite factions heritage costs reduced
  • Elite factions union costs increased

New in Realm Grinder 3.4.0.3 (Nov 28, 2018)

  • THREE NEW FACTIONS! New alignment factions will be able to stack upon a base and prestige factions, for a total of three affiliations simultaneously. All new factions will start with Union upgrades and a new faction spell, and will be available at Reincarnation 125+ after completing their Entry Quest.
  • NEW ARTIFACTS AND TROPHIES, some of which will also grant new upgrades. A lot of generic trophies have a new tier as well!
  • Fixed Advanced Gobin Heritage interaction with other Tax Collection bonuses.
  • Druid set now considers building count upgrades. Effect increased, scaling decreased.
  • Elven Union effect increased.
  • Titan Union now also increases max mana additively. All effects increased.
  • Goblin Lineage effect increased.
  • Goblin Perk 3 effect increased.
  • Angelic Fortitude effect and scaling increased.
  • Demon Union now also increases trophy count.
  • Conjuration (Spellcraft 50) now has diminishing returns. Base effect increased.
  • Maelstrom click part has been changed to trophies unlocked.
  • Excavated Mirage effect increased.
  • Sun Force: Faction Coin find chance made logarithmic.
  • Elven Discipline, additive mana regen scaling decreased.
  • Colossus Kingdom effect increased.
  • Giant Market effect and scaling increased.
  • Zombie Apocalypse effect and scaling increased.
  • Flesh Servants effect and scaling increased.
  • All Creation is now log-based, resulting in higher effect and reduced scaling.
  • Drow Set changed to provide additional mana regeneration.
  • Drow Challenge 4 is no longer linear.
  • Spell duration cap removed, now Druid Challenge 4 is capped to 100000%.
  • Druid Perk 4 reworked to provide less duration boost and a reduced effect, but Ascension 2 penalty is removed, resulting in a significant bonus.
  • Wooden Dice effect increased.
  • Seraphim Feathers effect increased.
  • Forbidden Language scaling increased.
  • Eternal Servitude effect increased, scaling decreased.
  • Devastation effect increased, scaling decreased.
  • Camouflage effect increased to 1500%.
  • Angel Union scaling increased.
  • Elven Union effect and scaling increased.
  • Goblin Perk 4 now also makes Tax Collection casts count 100% more.
  • Faceless Perk 3 no longer suffers from Ascension penalties.
  • Advanced Titan Heritage effect increased.
  • Advanced Angel Heritage effect increased.
  • Angel Perk 2 time requirements lowered.
  • Demon Perk 2 time requirements lowered.
  • Know Your Enemy effect increased, scaling decreased.
  • Vanilla Flavor Juice duration increased.
  • Reap Interests scaling increased.
  • Exertion, Engraving, Golemcraft and Mesmerization researches: time requirements reduced.
  • Warfare Exertion scaling increased.
  • Spellcraft 400 (Capacity) made logarithmic.
  • Craftsmanship 305 (Golemcraft) effect decreased, scaling increased.
  • Mana Regeneration penalties from Autocast upgrades have been removed, and replaced with a 5% and 10% bonus for Improved and Masterful Autocast, respectively.
  • Helden Sterben Nicht mana regeneration bonus reduced.
  • Prismatic Mana mana regeneration bonus reduced.
  • Mana Matrix max mana bonus increased.
  • Dragon Pastures effect and scaling decreased.
  • Share Benefits Tier 36 wasn't correctly providing its bonus and it has been fixed.
  • Added an option to disable spell effect icons on building buttons.
  • A new formula for the BuyMAX features has been implemented. This should reduce lag issues and remove the cap of 20k entities purchased at once.
  • Fixed several offline interactions from incorrect implementations of certain spells and effects. Timewarps and offline rush actions should be less effective as a result.

New in Realm Grinder 3.3.1.0 (Oct 11, 2018)

  • Fixed Dragon Union targeting formula.
  • Fixed Share Benefits not working correctly with the recently added spell duration cap.
  • Maelstrom click bonus has been changed to count all clicks in the current Reincarnation

New in Realm Grinder 3.0.0.0 (Apr 16, 2018)

  • ASCENSION 2 will become available at Reincarnation 99 or higher. Most production upgrades effects will be heavily scaled down. Currency will change to Emerald Coins, and all upgrades costing Diamond Coins will be free to purchase.
  • THREE NEW ALIGNMENTS: Order, Chaos and Balance. You will be able to purchase a combination of old and new alignments before selecting a faction. At first only one faction per combination will be available, but later on old and new factions will be unlocked to produce new gameplay strategies.
  • NEW SPELLS: one new spell for each new alignment. They cannot be upgraded via spell tiers for now, but their bonus is unaffected by ascension penalties.
  • FACTION UNIONS: the affiliation level after Alliance, unlocking more faction upgrades.
  • NEW UNIQUE BUILDINGS: one new unique building for each available faction, in addition to existing ones.
  • NEW ARTIFACTS: new artifacts for all ascension stages!
  • NEW UPGRADES: new upgrades for all ascension stages!
  • NEW TROPHIES: several A2-exclusive trophies have been added, and old trophy series have gained more elements. Warrior Researcher has finally been added to Ascension 1 content.
  • NEW REINCARNATION POWERS at R85 and R100.
  • NEW SPELL TIERS, up to tier 7, for post-A2 only.
  • Research slots after Ascension 2 will be capped at 1 per branch. Faction Researches will be unlocked after purchasing 1 Research in each branch, and they will not consume slots.
  • When performing Ascension 2, all Lineages will be set back to level 25 if higher.
  • Research points are now capped at 5000.
  • Reincarnation and Gem requirement formulas have been adjusted for A2 balance.
  • Faceless' Magical Treasure effect increased, scaling decreased.
  • Elven Bloodline now multiplies Faction Coin find chance based on clicks made in addition to its previous effects.
  • Elven Luck now generates 100 times your Faction Coin find chance rather than 200 Faction Coins.
  • Elven Treasure Casing effect reduced.
  • Angel Challenge: God's Throne increases mana regeneration by 50%, up from 20%.
  • Death Temples scaling increased.
  • The Walking Dead effect increased.
  • Plagued Buildings effect increased.
  • Corpse Supply effect and scaling increased.
  • Natural Recycling effect converted to an additive and multiplicative FC find chance bonus.
  • Undercity bonus effect increased.
  • Deadly Impatience effect increased.
  • Pixie Mischief counts all Fairy upgrades instead of base only; scaling increased.
  • Mana Crypts effect increased.
  • Elite Warriors effect increased.
  • Hive Mind effect increased.
  • Stonehenge upgrade effect increased.
  • Dragon Tamer effects doubled.
  • Goblin Bank base production formula reworked. Overall bonus is lower at all game stages, but it scales * much worse on higher ascensions.
  • Red Dragon's Breath effect decreased.
  • Black Dragon's Breath effect reduced, scaling increased.
  • Projection (S215) moved out of Spiritual Surge formula.
  • Spellcraft 270 (Runecarving) has been reworked: now increases the production of all buildings based on your production bonus from gems.
  • Spellcraft 375 (Illusion) effect increased.
  • Spellcraft 1500 (Psionics) effect and scaling increased.
  • Spellcraft 2875 (Scholarship) effect increased.
  • Survival (W350) effect increased.
  • Craftsmanship 330 (Overload) has been reworked: now increases mana regeneration based on research made.
  • Craftsmanship 1300 (Scintillation) effect and scaling increased.
  • Craftsmanship 1325 (Plasmation) scaling increased.
  • Customizing (C3000) effect and scaling decreased.
  • Divine 1225 (Oblation) effect and scaling increased.
  • Divine 1275 (Solemnity) effect increased.
  • Divine 1375 (Sanctification) effect increased. Requirements increased.
  • Sifting (E260) effect increased.
  • Economics 320 (Smuggling) has been reworked: now increases Faction Coin find chance based on the amount of Unique Buildings owned. Also gives a FC chance multiplier in line with similar upgrades.
  • Economics 1 (Coinage) effect increased.
  • Economics 260 (Sifting) effect and scaling increased.
  • Economics 1225 (Hoarding) effect increased.
  • Economics 1425 (Rarity) effect and scaling increased. Requirements reduced.
  • Alchemy 25 (Deflagration) effect increased.
  • Alchemy 250 (Philosoper's Stone) scaling increased.
  • Alchemy 300 (Creeping) effect and scaling increased.
  • Alchemy 1200 (Melting) effect increased.
  • Alchemy 1500 (Sublimation) effect and scaling increased.
  • Warfare 175 (Overwhelm) scaling increased.
  • Warfare 275 (Domination) effect and scaling decreased.
  • Warfare 350 (Survival) effect and scaling increased.
  • Warfare 1275 (Authority) effect and scaling increased.
  • Warfare 1375 (Scavenging) FCC and multiplier bonus increased. Requirements increased.
  • S50, S3200, D275, W205, God's Throne, Angelic Wisdom, Versatile Combo now increase generic spells cast while offline multiplicatively in addition to their current effects.
  • Versatile Combo scaling reduced and is no longer linear.
  • Druid Perk 1 effect and scaling increased.
  • Drow Perk 1 now removes Drow Bloodline penalty rather than reducing it.
  • Druid Challenge 3 effect increased.
  • Dragon Challenge 1 production and FC chance effects increased, bonus to Titan upgrades increased.
  • Dragon Challenge 2 effect increased. Now requires only 7 Grand Balance targets.
  • Dragon Challenge 3 now removes Deep Memory penalty and increases its effect. Faction Coin find chance scaling from Evolutive Mutation reduced. Requirements reduced.
  • Dragon Challenge 4 scaling increased.
  • Dragon Challenge 6 building and mana regeneration requirements reduced. Effect converted to multiplicative.
  • Infernal Realm effect increased.
  • Sun Force assistant bonus for Ascension 2 removed. FC Chance bonus changed to a multiplier.
  • Lightning Strike now has a 3-cast forecast in its tooltip.
  • God's Rest now gives Faction Coins based on Faction Coin find chance.
  • Lightning Strike tier bonus increased.
  • Fixed an issue with Dragon Challenge 1 being unintendedly active at all times.
  • Gem Grinder tier bonus is now additive instead of multiplicative.
  • Tiered Autocasting requirement is now Ascension 1 rather than Reincarnation 42.
  • Arcane Brilliance trophy series further reduces the time requirement for subsequent spell tiers.
  • Angel Bloodline reworked: now increases mana regeneration based on spells cast in this game.
  • Angel Perk 1 reworked: now makes Angel Bloodline count total spells cast.
  • Demon Perk 2 requirements now count total activity time.
  • Drow Bloodline reworked: now increases Faction Coin find chance based on time spent in this game.
  • Drow Lineage base effect is no longer affected by ascension penalties.
  • Drow Perk 1 reworked: now makes all time spent counts 100% more for all purposes while using Drow * Bloodline.
  • Spiritual Surge now has increased power on higher ascensions.
  • Mana produced per second while offline is now capped at max mana.
  • Wall Fragment effect increased.
  • Mana Waste effect and scaling increased.
  • Exchange High Lord effect increased.
  • Master Researcher effect increased.
  • Dragon Heritage effect and scaling increased.
  • Fixed an unintended nerf to Grand Balance bonus.
  • Thunderstorm scaling increased.
  • Secret Exchange effect and scaling reduced.
  • Assistant production in higher Ascensions reduced due to a bugfix in their formula.
  • Mana Sea/Ocean requirements reduced.
  • Non-neutral building upgrade tiers 20, 21, 22 effect increased.
  • Reincarnation 41 Power scaling increased.
  • Reincarnation 45 Power scaling increased.
  • Z+Click is now used to set a spell to its maximum possible tier.
  • Mercenary Unique Buildings requirement reduced to 125000.
  • Demonic Figurine requirement changed.
  • Research Points cost scaling reduced for Ascension 1.
  • A lot of building count requirements have been reduced, including Dragon Challenge 1-4-6, Iron Rush and mercenary researches.
  • Autoclicker trophy is now locked at R60+.
  • Mabinogion, C300 (Weighting) and Druid Perk 3 have been moved out of Grand Balance spell formula, resulting in different production values. The outcome should be better in A0 and A1, worse in A2.
  • Faceless Challenge 4 unlock requirements fixed for post-ascension.
  • Dragon Challenge 2 effect and scaling increased.
  • Holy Light effect reduced.
  • Blood Frenzy effect increased.
  • Grand Balance now requires more mana produced to increase the number of targets hits based on ascensions made, and its effect on subsequent ascensions is reduced.
  • All Mercenary Unique Building bonuses scaling decreased.
  • Faction Bonus in the Royal Exchange panel replaced with Individual Bonus for Ascension 1 and higher.
  • Arcane Brilliance trophy series now shows which spells you are missing from completing each step.
  • Several requirements have been fixed not to calculate counting bonuses.