Oldage Online Client Changelog

What's new in Oldage Online Client 3.0

Oct 30, 2018
  • Removed the old tutorial:
  • It was bad, i'm sorry
  • Completely remade the Market from ground up:
  • This includes a new tutorial that is supposed to let the player understand better how the game works
  • The new market also allows you to test and control units like you own them
  • And it's very pretty too ːkinghappyː
  • Added a flex queue that will allow you to queue at anytime:
  • You can cap your units amount to only five if you want
  • Rapidfire matches only happen if both parties agree
  • Ranked queue is still the same
  • Added a new unit called Bowman:
  • Similar to the marksman, he shoots arrows instead
  • Added five new achievements:
  • A few achievements from the new map mechanic
  • Another achievement from the spectator mode
  • Added a new mechanic that makes the map cubes fall down until a single cube is left:
  • This is supposed to make the matches faster
  • Also really fun
  • Made an overhaul on the interface and optimization:
  • Fixed some issues, made others lighter

New in Oldage Online Client 2.0 (May 1, 2018)

  • [Skins]
  • Added a new Skin for the Pikeman: Pirate Pikeman (100 coins price)
  • Added a new Skin for the Marksman: Undead Marksman (150 coins price)
  • Remade the Scarlet King and Queen Skins
  • Remade the Sovereign Pikeman Skins
  • [Units]
  • The Thief's defense now teleports her to the target location
  • The Executioner's movement has been reverted to 1 and Blust move buff
  • reverted to 2
  • The Marksman now visually shows on his crossbow if he's lacking a bolt
  • [Interface]
  • Added a Timer showing when the Ranked Ladder is going to be updated
  • Added an "Auto-Sorting" button on the inventory
  • Added a Message that will tell you how many people are watching your Match
  • Added a Message that will warn you (if you have Match Requests enabled on chat) that someone's looking for a match with your Queued units amount
  • Added a Message that will tell you to review the game, after you've won your first match of the day (this happens a single time only)
  • Fixed a bug that would drag the window in a weird way if you moved it while hovering a button
  • Fixed a bug that would light buttons in a weird way
  • Changed the interface to make stuff fit better
  • [Gameplay]
  • You can no longer detect an invisible Unit using Gizmos
  • Fixed a bug that on reconnecting destroyed map items would re-appear
  • [Awesome]
  • Added an Spectator Mode O__ O
  • More stuff is coming soon, but you guys get to experience this first hand!