Making History: The Great War Changelog
What's new in Making History: The Great War 1.0.58827.123 (10.05.2015 Patch)
Oct 5, 2015- This update fixes a save error encountered in a web multiplayer game.
- We've aso added a new option to the in-game menu. It shows fewer models per city, which reduces memory usage and may increase FPS on some systems.
New in Making History: The Great War 1.0.58827.123 (Apr 20, 2015)
- System:
- Added Steam Workshop support for The Great War
- Optimized Turn processing - should be faster on most turns
- Leaving Alliance now automatically cancels all Military Access agreements
- Changed move arrows for several attack-style orders to red
- Changed move arrow for retreat to yellow
- Fixed issue that allowed the player to try to retreat naval units to land regions
- Repaired some shader issues
- Fixed bug where in-use capacities was being calculated incorrectly, leaving you with potential negative available capacity
- Fixed bug where having a trade rejected could leave you unable to trade with a nation for the rest of that turn
- Fix bug where members of an empire could target each other's regions for artillery attacks
- Added notification for nations changing their interdiction policy
- Added custom war declaration strings based on the war declared event justification
- AI:
- Added AI to use Sub Torpedo Attacks against enemy shipping
- AI smarter about sending ships back to port for supplies and repairs
- Improved naval coastal defense AI
- AI will now attempt to flee naval engagements when they are outmatched
- New Anti-Submarine initiative AI
- AI will now use gas attacks if shells are available
- AI will now consider gas shells when choosing production
- Improved AI interdiction policy decision making
- Scenario Content:
- Adjusted starting Diplomatic Influence levels
- Revised Berlin to Baghdad Event
- Revised Austro-Hungarian flag set
- Added new alternative history Events for Austria-Hungary
- Army and Navy unit balance for The July Crisis
- Added Colonial Troops for Portuguese and German African Colonies in The July Crisis
- New German-Portugal Events that can lead to Portugal joining war on either side
- Added Destroyers to UK fleets to counter German U-Boats in The July Crisis
- Gave Serbia Trade Access with Greece in The July Crisis
- Reduced Arms Output per-factory cycle
- Altered Research speeds - faster
- Changed pre-req of Gas Shells so nations get access sooner
- UI:
- Fixed inconsistent Military Morale displays
- Added scrolling to Alliance and Declare War treaty panels
- Fixed Population Growth Tooltip to show more accurate data
- Revised Start Screen
- Moved Call Allies button to sit next to Go it Alone on Declare War panel
- New Ahti-Sub Icon
- Fixed a few inconsistent labels in the UI
- Added missing Torpedo Attack icon
- Revised Summary Panel Information Display
- Fixed combat notifications that did not report full unit type
- Added Gas Attack & Mining Attack Icons
- Editor:
- Added Controller Selector in the Unit Group Editor
- Added explicit scrolling to the Choice UI in the editor.
- Clicking off the Choice UI in the editor will now automatically close the Choice UI
- Changing a Unit's nationality in the editor will allow the apply/revert buttons to become active.
- List of nationalities for a unit in the editor now a fixed size and scrolled.
- Duplicating a unit in the editor now sets their nationality to be the same of the recently duplicated unit.
New in Making History: The Great War 1.0.58745.119 (Apr 12, 2015)
- New Features :
- Leaving an alliance now cancels all military access agreements
- AI:
- Improve use of new sub torpedo attack
- Improved handling of naval units
- UI:
- Fixed wrapping ethnicities issue for the government panel
- Military Morale in the Military Panel and the Government panel should now be the same
- Added Scrolling to the alliance treaty and declare war windows in the government panels
- Fixed population growth tooltip to show actual population growth instead of MPU growth
- Art Pass on the Nation Start Screen
- Call Allies buttons when allies are available moved to the bottom in the Declare War Panel
- Art pass on the Government Summary Panel
- Fixed the MPU Growth showing 100 times more MPUs generated than actually added in the Government Summary Panel
- Content:
- Added missing Anti-Sub Icon
- Updated Starting Diplomatic Influence
- Improved Baghdad to Berlin Event
- Updated Starting Trade deals
- Updated Austro-Hungarian Flag Decal Set
New in Making History: The Great War 1.0.58702.116 (Apr 7, 2015)
- New Features:
- Added Torpedo Attack order for submarines
- Added low fuel penalty to naval combat
- Bug Fixes:
- Fixed an issue where units could get stuck in Mountains
- Fixed some shader issues causing crashes on Linux
- Fixed issue where regions in combat were always out of supply
- Fixed issue when subs are fighting each other
- Fixed issue where pathfinding would go through enemy units
- AI:
- AI will now consider all accessible ports when looking for a port to refuel
- Improve choosing sides in wars
- UI:
- Updated UI for Naval Tool tips
- Added Unique Tool Tips for the Military Readiness in the Nation Information Panel
- Artillery tool tips now use the bombardment strength
- Improve notifications
- Ships now show AntiSub stat rather than Frontage penalty in their combat tool tips
- City Building project tool tips now show resource consumption for entire production rather than per turn
- Added Recruitment and Infrastructure Summary Panels
- Content:
- Ships off of the coast of a nation with whom they have a full access agreement are considered in supply
- Ensure allies have full military access with each other
- Event improvements
- Fixed some Resource locations
- Balanced sub properties
- Fixed some Tutorial issues
- Adjust Shipping Capacity costs
- Updated events
- Fixed inconsistencies in Encyclopedia
- Added Tutorial step for viewing the main menu
New in Making History: The Great War 1.0.58593.110 (Mar 24, 2015)
- Bug Fixes:
- Fix rare crash when looking at the Diplomatic Map View
- Properly apply arms penalty modifier to engagements
- Made amphibious assault and river crossing penalties persistent
- Fixed some trade pathing issues
- Fixed issue that was pulling air units into land combat
- UI:
- Improve the display of combat modifiers in Engagements
- Factories in the City Selection Panel now turn red if they are stalled
- Content:
- Fix scenario names and descriptions not showing up in French and Spanish
- Improved Research Point balance
- Add new notifications and events
- Fix bug in Russian Revolution event
- Polished and balanced combat modifiers
New in Making History: The Great War 1.0.58252.98 (Mar 14, 2015)
- New Features:
- Editor!
- Tutorial!
- Add new "Super Power" and "Great Power" victory conditions
- Add concept of "Frontage" to combat which lowers damage as the number of units in battle increases
- When transported units are destroyed their transport will be destroyed as well
- Added chance for equipment to be destroyed when captured
- Grant trade access to allies when forming an alliance
- Improve Instigate Internal Coup action
- Added new musical score and sound effects
- Bug Fixes:
- Fix bug that was treating "Too Many Units" penalty as a bonus
- Add Movement Table entry for Electric Railways
- Fix bug where Engagements would sometimes persist after Peace was declared
- Fix issue that was only applying fortification and trench bonuses to region controller rather than all defenders
- Fixed display error when air units are fighting in the region they are based in
- Fix combat when there is just Artillery on each side
- UI:
- Fixed overlapping buttons in the Research Completed Decision Point
- Fixed the nation cycler not looping properly
- Created a new look for the Research Progress Summary Menu
- Added Tool Tips for the Group Selection Panels
- Added Trade Route Indicator to the Region Selection Panel
- Added notification when equipment is captured
- Added notification when trade is interdicted
- AI:
- Improve Peace behavior
- Improve building of Region improvements
- Improve handling of air units
- Improved war declaration behavior
- Improved trade interdiction
- Improved intra-empire budgeting
- Content:
- Updates to land combat balance
- Updates to air combat balance
- Updates to anti air combat
- Made Shipping Capacity Light Supply
- Fixed Bug in Russian Revolution Event
- Lowered Construction time on Railways
- Balanced units
- New events
- Rebalance shipping capacity requirements for trade
- Update some flags
New in Making History: The Great War 1.0.57587.71 (Dec 9, 2014)
- New Features:
- Added decision point for players when they complete a research project to choose a new project
- Allies of nations who go to war no longer gain 'WarDeclaredOnEnemy' Influence bonuses
- Tax income from factories are now tied to production rate
- Add support for units that require Road Capacity to move
- Added new treaty term type to handle status quo borders
- UI:
- Added Region Air Defense Icon and Tool Tip to the Select Region Panel
- Added Click Shortcuts to the Selected Engagement Panel
- Fixed Unit Supply display error for Artillery
- Added tool tips for region bombardment
- Last Turn Supply Change and Interdiction values in the Nation Economy Stockpile Chart now changes color when their values are not 0
- Call allies button no longer appears if all the allies are already in the war
- Added Ability to scroll through empires in the Government Panel
- Added Ship's Bombardment Strength to their Encyclopedia entry
- Added Nation's Total Casualties in the End Game Panel
- AI:
- Nations now place embargos and break relations with nations who establish relations and trade with an enemy
- Nations now consider military balance when considering whether or not to accept a seceding region
- Added new war justification for defending territory
- Added method to handle region secessions to another nation
- AI nations will now choose to leave their alliance if their relations with the alliance leader are too poor
- Ensure that subordinate nations follow their master in a peace deal
- Improved AI evaluations of proposed peace treaties
- Improved proposing peace
- Content:
- Added new trade agreement cancellation reason to handle when nations cancel due to no longer desiring the resource