What's new in Magicmaker 0.9.1.2 Alpha
May 27, 2014
- Fixed a crash caused by using the stealth robe in the castle
- Fixed a crash caused by setting any keybind to TAB
- Fixed a bug where lasers would not update quest objectives
- Fixed a bug where ice gargoyles would launch themselves into terrain
- Fixed a bug where parts of the desert boss could be drawn infinitely large
- Temple slider puzzles can now be moved by the player
- The quest "Pain and Panic" now tells you the correct material to use
- Fixed a bug where crates in the desert could spawn inside walls
- Fixed a bug where fire trails did not work properly with walk-walking
- Fixed a bug where you couldn't load recipes properly if you had too many saved