What's new in Lineage II: Salvation - Etina's Fate 138

May 1, 2018
  • Lineage II – Grand Crusade Patch Notes
  • Quests
  • Deleted Quests
  • The following quests will be removed.
  • o Dragon Trophy - Antharas
  • o Dragon Trophy - Valalkas
  • o Tapping the Power Within
  • o Altar of Blood that Awakens Destruction
  • Quest Changes
  • The chance of Commando appearing during the Commando Rescue quest has increased.
  • SP rewards have been removed from the following quests:
  • o Incarnation of Gluttony Kalios, Solo
  • o Incarnation of Gluttony Kalios, Party
  • o Trials before the Battle
  • o The One Who Ends Silence
  • o Trials for Adaptation
  • The SP reward for the Dimensional Warp quest has been changed to an XP reward.
  • You can accept the Fisherman’s Other Hobby quest from the Fishing Guild in every town now.
  • Bug Fixes
  • o Fixed an issue where Andy the Patrol would deliver the incorrect message during the Reason
  • One Cannot Wait quest.
  • o Fixed an issue where the quest items for Free Spirit were not properly explained.
  • o The Shinedust Extraction quest can now be progressed even after the Lesser Giant’s warrior
  • created from the Shine Stone of the Minion during the Kamael’s Disarray quest is killed.
  • o Fixed an issue where the Special Requests from the Adventure Guild quest sometimes could not
  • be properly completed.
  • o Fixed an issue where the quest rewards for Law Enforcement were different from other races’
  • third class transfer quest rewards.
  • o Fixed an issue where the Sabotage the Embryo Supplies quest sometimes could not be
  • completed.
  • o Fixed an issue where the Refinement of Hunter Guild Members quest could not be completed
  • even after killing the target monsters.
  • o Fixed an issue where the Old Enemy, Embryo quest could not be completed even after killing the
  • target monsters.
  • o Fixed an issue where the To Seize the Fortress quest could not be progressed if the last one to
  • strike is not in the party during the quest.
  • o Fixed an issue where the Mother Tree Revival Project quest sometimes could not be completed
  • even after killing all target monsters.
  • o Fixed an issue where a party member who were far away from the Sabotage the Embryo
  • Supplies quest could obtain the Embryo Supplies.
  • Exalted Quests
  • New exalted quests chains have been added, available for character that have completed previous
  • exalted quests and have reached at least level 103.
  • Quest Level Start NPC Objective Reward
  • [Main 4] Exalted.
  • Reaching Another
  • Level
  • 103 [Heine] Eva’s Knight Lionel
  • Hunter
  • Reach level 104, complete
  • the 4 sub-quests.
  • Spellbook: Dignity of
  • the Exalted Lv. 4
  • [Sub 4-1] Against
  • the New Enemy
  • 103 [Hellbound] Commander
  • Captain Sporcha
  • Collect 10,000 quest items
  • from Hellbound
  • or Giant's Cave
  • 4500 Faction Points
  • [Sub 4-2] For
  • Reputation
  • 103 [Giant's Cave] Giant Tracker
  • Leader Krenaht
  • Level 6 Blackbird Clan
  • Faction and
  • Level 6 Giant
  • Trackers Faction
  • Spellbook: Vitality of
  • the Exalted Lv. 1
  • [Sub 4-3] Leader's
  • Grace
  • 103 [Heine] Fishing Guild Leader
  • Santiago
  • 50 Special Fish Stew
  • 80 Gemstone R-Grade
  • Elcyum Crystal
  • [Sub 4-4] Break
  • though Crisis
  • 103 [Hunter's Village] Hunter Guild
  • Leader Arcturus
  • Complete 10 Hunter's Guild
  • Monster Diagrams
  • [Main 5] Exalted,
  • Guide to Power
  • 104 [Heine] Eva’s Knight Lionel
  • Hunter
  • Reach level 105, complete
  • the 4 sub-quests.
  • Spellbook: Dignity of
  • the Exalted Lv. 5
  • [Sub 5-1] The last
  • one Standing
  • 104 [Blackbird Campsite] Master
  • Cyphona
  • Collect 10,000 quest items
  • from Enchanted Valley,
  • Garden of Spirits or Atelia
  • Fortress.
  • 4500 Faction Points
  • [Sub 5-2] For the
  • Pride
  • 104 [Blackbird
  • Campsite] Quartermaster
  • Dinford
  • Obtain 2 of the 3
  • objectives.
  • Level 6 Mother Tree
  • Guardian's Faction
  • Level 6 Unworldly
  • Visitors Faction
  • Level 6 Kingdom's Royal
  • Guard Faction
  • Spellbook: Vitality of
  • the Exalted Lv. 2
  • [Sub 5-3] Victory
  • Collection
  • 104 [Mysic Tavern] Owner Settlen Obtain 4 Story Books from
  • Mystic Tavern
  • [Sub 5-4] Immortal
  • Honor
  • 104 [Keucereus Alliance
  • Base] Admiral Keucereus
  • Defeat Camille
  • Faction Quests
  • 9 new Lv. 85+ Daily quests have been added for the Hunter Guild, available from Arcturus in Hunter’s
  • Village
  • Quests Faction Level Description
  • Basic Training of Hunter Guild
  • Members
  • Low-grade: None
  • Mid-grade: Grade 4 or higher
  • Learn the basic training before
  • taking on real missions from Hunter
  • Guild.
  • Basic Training of Hunter Guild
  • Members 1st Level
  • As a member of the Hunter Guild,
  • you must slay giant monsters that
  • throw the continent into chaos.
  • How to Cover Shilen's Eyes 1st Level
  • Hunter Guild requires you to cover
  • Shilen’s eyes so that she cannot
  • attempt to attack Aden again.
  • Fight with Giants 1st Level
  • The Hunter Guild is worried that
  • giants are gaining power and
  • requested you to eliminate their
  • leader so that they cannot unite.
  • Intense Fight against Dragons 2nd Level
  • The most important job of a Hunter
  • Guild Members is to battle the
  • dragon, the eternal adversary of the
  • continent.
  • Defeat the Lords of Seeds 2nd Level
  • The Hunter Guild requested you to
  • eliminate the Lords of Seeds
  • appointed by Shilen so that they
  • cannot grow their power.
  • Path to Finding the Past 3rd Level
  • The Hunter Guild asked you to
  • investigate the past of the giant
  • monsters in Aden and find out how
  • they came to be.
  • Beleth’s Ambition 3rd Level
  • The Hunter Guild asked you to
  • hinder Beleth’s plan before he
  • attempts to put the continent in
  • danger again.
  • Embryo, the Archenemy 4th Level
  • The Hunter Guild thinks Embryo is
  • the biggest threat while Shilen loses
  • her power and asked you to defeat
  • Embryo Apostle and Captain.
  • Some older exalted quests have been changed to decrease the difficulty.
  • o Facing Sadness
  •  The probability of receiving quest items has increased.
  •  Raider’s Crossroad hunting area has been removed from the quest.
  • o For Glory
  •  Mark of Battle can be exchanged for Proof of battle at the Black Marketeer of Mammon
  •  50 Marks of Battle → 1 Proof of Battle
  • o For Honor
  •  Mark of Battle can be exchanged for Proof of battle at the Black Marketeer of Mammon
  •  50 Marks of Battle → 1 Proof of Battle
  • o Confronting the Greatest Danger
  •  3 Mark of Advance can be claimed each raid now.
  • o For Victory
  •  The number of Proof of Valor received has been doubled
  • - Normal Sieges (Small Castles) 1 → 2
  • - Dimensional Sieges (Small Castles) 2 → 4
  • - Normal Sieges (Large Castles) 2 → 4
  • - Dimensional Sieges (Large Castles) 4 → 8
  • Faction System
  • The Faction UI has been improved.
  • o A new detailed info window will be displayed in the faction Menu.
  • o When a Faction Level increases, an on-screen notification is displayed.
  • A new faction, Hunters Guild, has been added.
  • o Players can check the details of each creature and Faction Points through the “Monster” tab in
  • the System Menu.
  • o Additional rewards can be earned by hunting certain Raid Monsters with the new Hunter Guild
  • Requests, which can be purchased from NPC Grey in the Town of Aden with Raid Points.
  • o If the Faction Level of Hunter Guild reaches grade 2, a new Rare Accessories Spirit Stone,
  • Advanced Aria’s Bracelet and Hunter’s Amulet can be purchased.
  • An item called Hunter’s Amulet has been added.
  • o When the Hunter Guild Faction Level is 2 or higher, a Hunter’s Amulet can be purchased with
  • Raid Points at the NPC Black Cat in Hunter’s Village or NPC Grey in the Town of Aden
  • o The Hunter’s Amulet adds a new exchange option when upgrading Faction Talismans. When
  • upgrading the Faction talisman using the new option, the Talisman level is retained instead of
  • decreasing. The Hunter’s Amulet is consumed when the upgrade fails.
  • The following changes have been made to improve the Blackbird Clan Faction quests:
  • o Trials before the Battle
  •  Additional monsters have been added to spawn Dark Wizards of the Magic Circle in the
  • Beleth's Magic Circle. Bizuard or a Mutated Fly
  •  Additional monsters have been added to spawn Scorpion Kings in the Phantasmal Ridge.
  • Koraza or a Jabberwok.
  • Hunting Grounds
  • Keucereus Alliance Base Defense
  • Defense Battle for the Keucereus Alliance Base has been added.
  • o The battle is available once every two weeks.
  • o The battle can start randomly on Wed/Thu/Fri 21:00~23:00 Server time.
  • o A Messenger NPC spawns in Aden & Gludio 24 hours before the battle begins.
  • o General teleport to the Alliance Base is now available from the Gludio Gatekeeper.
  • o During the battle, only Lv. 95+ characters can teleport.
  • o The battle is available for 2 Hours.
  • o If the timer expires before clearing stage 5, the battle will fail.
  • Battle Information
  • o Teleport from Gludio Gatekeeper
  • o Automatically receive missions when entering the battle zone
  • o The Battle is divided into 5 Stages
  • o Stages 1 ~ 4: Defeat the Embryo Forces
  •  The battle advances to the next stage once the gauge is filled to 1000 Points.
  • o Stage 5: Defeat the Embryo Top Commander
  • o Missions are divided to 3 categories depending on your class and level
  • o Lv. 100 and above Attackers: Hunt Down the embryo forces
  • o Lv. 100 and above Defenders: Rescue Prisoners and help the attackers
  • o Lv. 95 ~ 99 Support: Assist the defender NPCs and resupply the cannons.
  • o Success of the battle is determined by defeating the Raid at stage 5 before the time runs out.
  • o NPC Erda spawns at the end of a victorious defense. Speak to her to enter Messiah Castle with a
  • large group.
  • o Failure to defend the base prevents access to Gracia hunting zones for 1-week.
  • Requirements
  • o Any awakened Class
  • o Lv. 95 and above
  • Rewards
  • o For Stages 1~4
  •  Attackers/Defenders can earn 2 ‘High-grade Keucereus Defense Supply Box’ each stage
  •  Support can earn 2 ‘Low-grade Keucereus Defense Supply Box’ each stage
  • o Stage 5
  •  Attackers/Defensers can earn 1 ‘High-grade Keucereus Defense Success Reward Box’
  •  Support can earn 1 ‘Low-grade Keucereus Defense Success Reward Box’
  • List of items from Boxes:
  • o High-grade Keucereus Defense Supply Box (1) random item from the list
  •  Gemstone (R-Grade)
  •  Giant's Energy
  •  Venir's Talisman Stage 2
  •  Scroll: Enchant Armor (R-Grade)
  •  Scroll: Enchant Weapon (R-Grade)
  •  Superior Giant's Codex Chapter 1
  •  Superior Giant's Codex - Discipline Chapter 1
  •  Superior Giant's Codex - Mastery Chapter 1
  •  Top-grade Spirit Stone
  • o High-grade Keucereus Defense Success Reward Box (1) random item from the list
  •  Scroll: Enchant Armor (R-Grade)
  •  Scroll: Enchant Weapon (R-Grade)
  •  Blessed Scroll: Enchant Armor (R-Grade)
  •  Blessed Scroll: Enchant Weapon (R-Grade)
  •  Venir's Talisman Stage 4
  •  Superior Giant's Codex Chapter 1
  •  Superior Giant's Codex - Discipline Chapter 1
  •  Superior Giant's Codex - Mastery Chapter 1
  •  Top-grade Spirit Stone
  • o Low-grade Keucereus Defense Supply Box (1) random item from the list
  •  Gemstone (R-Grade)
  •  Giant's Energy
  •  Venir's Talisman Stage 1
  •  Scroll: Enchant Armor (R-Grade)
  •  Scroll: Enchant Weapon (R-Grade)
  •  Superior Giant's Codex
  •  Superior Giant's Codex - Discipline
  •  Superior Giant's Codex - Mastery
  •  High-grade Spirit Stone
  • o Low-grade Keucereus Defense Success Reward Box (1) random item from the list
  •  Scroll: Enchant Armor (R-Grade)
  •  Scroll: Enchant Weapon (R-Grade)
  •  Blessed Scroll: Enchant Armor (R-Grade)
  •  Blessed Scroll: Enchant Weapon (R-Grade)
  •  Venir's Talisman Stage 3
  •  Superior Giant's Codex
  •  Superior Giant's Codex - Discipline
  •  Superior Giant's Codex - Mastery
  •  Top-grade Spirit Stone
  • Messiah Citadel
  • The Messiah Citadel hunting ground has been added.
  • o The Messiah Citadel is available after success of the Keucereus Defense Battle and can be
  • accessed for 1-week.
  • o The Messiah Citadel consists of the outer castle and the inner castle and you can go there
  • through NPC Erda.
  • Requirements
  • o Messiah Citadel Outer
  •  Lv. 100 or Above
  •  14 ~ 35 Party members
  • o Messiah Citadel Inner
  •  Lv. 102 or Above
  •  14 ~ 35 Party members
  • Hunting Zone Improvements
  • The XP reward from field hunting grounds for level 85 or higher has been increased.
  • o Bloody Swampland
  • o Altar of Evil
  • o Harnak Underground Ruins
  • o Fairy Settlement
  • o Isle of Souls (Nornil's Cave)
  • o Seal of Shilen
  • o Dimensional Ga
  • o Cemetery
  • o Blazing Swamp
  • o Pagan Temple
  • o Orbis Temple
  • o Raider's Crossroads
  • o Land of Chaos
  • o Dimensional Barrier
  • o Beleth's Magic Circle
  • o Desert Quarry
  • o Phantasmal Ridge
  • o Dimensional Rift
  • o Enchanted Valley
  • o Garden of Spirits
  • o Giant's Cave
  • o Atelia Fortress
  • o Superion Fortress
  • The penalty for the level difference between PC and monsters has been improved.
  • o The XP penalty is applied when defeating monsters that are 6 levels lower than PCs’.
  • o No XP is granted when defeating monsters that are 11 levels or more lower than PC’s, just like
  • before.
  • o However, the item drop penalty remains the same.
  • The colors for level differences between PCs and monsters has been changed
  • o Red: +11
  • o Orange: +10 to +6
  • o Yellow: +5 to +3
  • o White: +2 to -2
  • o Green: -3 to -5
  • o Light Blue: -6 to -10
  • o Blue: -11
  • Raid Changes
  • o Now, only one command channel can enter the Antharas and Valakas raid area.
  • o Now, only one command channel can enter the Helios Raid area.
  • o Damage Reflect Resistance has been added to some raid monsters.
  • o The maximum level allowed to enter the Upper Daytime Zaken, Freya and Freya Epic instanced
  • dungeons has been changed to Lv. 90.
  • o The additional rewards given for killing Zaken quickly have been removed.
  • Other Changes
  • o Hermuncus' Minion NPCs no longer spawn in towns.
  • o Teleport to Gracia continent has been removed from Nobless Teleport.
  • o The airship from Gludio Airship Wharf to Keucereus Alliance Base is no longer available.
  • o Sayune Jump between Gludio Airship Wharf and Keucereus Alliance Base is no longer available.
  • o When you escape from an Isle of Souls area, you are now returned to the Isle of Souls Harbor.
  •  Chaotic characters are returned to the Kamael Village.
  • o When escaping from the inside Orbis Temple, you will be returned to the Ancient City Arcan.
  • o You can move to the Blackbird Campsite through the teleport device in the Dark Elf Village.
  • o Defeating monsters in the Dimensional Rift and Desert Quarry recovers MP of all party members
  • for a certain chance now.
  •  Mana Recovery Herbs are no longer dropped when defeating the monsters.
  • o Tainted Dimensional Treasure Chests no longer spawn in these instanced dungeons anymore.
  •  Kartia's Labyrinth (Lv 95)
  •  Crystal Caverns (Emerald Square)
  •  Crystal Caverns (Steam Corridor)
  •  Crystal Caverns (Coral Garden)
  •  Crystal Caverns (Baylor)
  •  Prison of Darkness (Epic)
  • o SP Scrolls cannot be obtained with the skill Plunder at the Hellbound hunting ground anymore.
  •  Cowing now can be spoiled for Sealed Demonic Tome
  • o The combat stats of monsters Lv. 100 and above have been changed.
  •  Monster attack and defense attributes stats have been increase from between 200-400
  • to between 300-500.
  •  This change makes attack/defense attribute stats more useful to upgrade
  •  Monster’s regular attack and defense has also been adjusted so that overall with this
  • change monsters do slightly less damage than before but will receive about the same
  • damage.
  • Bug Fixes
  • o Fixed an issue where Kelbim would attack the character while the animation was played during
  • the Mystic Tavern - Kelbim quest.
  • o Fixed an issue where sometimes Fairy Citizen would disappear.
  • o Fixed an issue where multiple clans could move to the Lindvior Raid area at the same time.
  • o Fixed an issue where characters could move under Kato Sicanus, the entry NPC of Lindvior Raid.
  • o Fixed an issue where the Atelia Gateway sometimes would not be opened even after killing the
  • Atelia Trial Guardian Captain.
  • Dimensional Warp
  • o The level of monsters has been increased to Lv 102 or higher and the difficulty has been
  • changed too.
  • o The entry condition and progress remain the same.
  • Mystic Tavern
  • The instanced dungeon, Mystic Tavern - Kain’s Choice, has been added.
  • o A single party instanced dungeon for Lv 99 or higher.
  • o Find out the motivations behind Kain’s Betrayal.
  • o Daily Quest “Kain’s Choice” automatically added when entering the dungeon
  • o The instance reset time is 06:30 Mon/Wed/Sat
  • Altar of Shilen
  • The instance has been reworked to a level 101+ dungeon.
  • o Available from NPC Georgio in the Town of Aden
  • o The instance reset time is daily at 6:30 AM
  • Enchanted Valley
  • The Enchanted Valley hunting ground has been changed to a Lv. 102+ area
  • o All monsters in this zone are now non-aggressive.
  • o Buoyant Seeds and Flower Bouquets no longer appear and Contaminated Nymphs do not
  • appear from Flower Buds anymore.
  • o Contaminated Nymph, Nymph Guardian and Kimerian Shadow are now Lv. 103 and been placed
  • in the southern part of the Enchanted Valley.
  • The required level, rewards and description of Mother Tree Guardian-related quests and normal quests
  • in the Enchanted Valley have been changed.
  • Quests Changes
  • Disappeared Race, New Fairy The required level has been adjusted to Lv 102
  • and the EXP/SP rewards have been increased.
  • Contamination Containment The required level has been adjusted to Lv 102
  • and the EXP/SP rewards have been increased.
  • Elven Botany The required level has been adjusted to Lv 102
  • and the EXP/SP rewards have been increased.
  • The monsters to defeat have been changed.
  • The Mother Tree Revival Project The required level has been adjusted to Lv 102
  • and the EXP/SP rewards have been increased.
  • The monsters to defeat have been changed.
  • Giant’s Cave
  • o The number of monsters in the upper solo areas has been increased.
  • o The skill used by some Giant’s Cave monsters has been changed.
  •  Captive Familiar Spirit
  •  Captive Hell Demon
  •  Captive Succubus
  •  Captive Phantom
  • o Some terrain issues have been corrected that made it difficult to navigate in certain parts of
  • Giant’s Cave
  • o Fixed an issue where the monster Shaqrima Lucas sometimes did not spawn in Giant’s Cave.
  • Items
  • Deleted Items
  • o Large Killifish
  • o Fish Oil
  • o Fish Fin
  • o Fish Jewel
  • Other Item Changes
  • o Dual (sub) classes can now ride faction mounts.
  • o Adventure Guildsman’s Adventurer's Mark and Life Crystal exchange is no longer available.
  • o The stats of Blessed Zodiac Agathions have been changed.
  •  Before:
  •  STR/INT/CON/DEX/WIT/MEN +1
  •  Attack/Defense Attribute +30
  •  After:
  •  STR/INT/CON/DEX/WIT/MEN/CHA/LUC +1
  •  Attack/Defense Attribute +50
  • o Additional information is displayed on items dropped on the ground now.
  • o The Adena Limit has increased from 99,999,999,999 to 999,999,999,999.
  • o The Special Fish Stew that is needed for the 4th Exalted sub quest, Dignity of Leader, can be
  • obtained from the Fishing Guild Leader Santiago.
  • o Fixed an issue where Nevit’s Cloak of Light effect would not be displayed when equipped with a
  • certain armor.
  • o Fixed an issue where Freya's Wind Scroll could not be used after returning from an Olympiad
  • Match.
  • o Seven Signs Talisman items now appear in the Equip tab of the inventory window.
  • o Talisman - Anakim,
  • o Talisman - Lilith
  • o Talisman - Seven Signs
  • Item Bug Fixes
  • o Fixed an issue with a repeated sound effect when using the the Agathion - Virgo.
  • o Fixed an issue where the Reload Animations would not properly display with a weapon using a
  • Pig Lollipop Appearance.
  • o Fixed an issue where Dragon Weapons with special soul crystal enhancements could not be
  • upgraded to the next stage.
  • o Fixed an issue where the augmentation animation of equipped weapon did not display.
  • o Fixed an issue where the effect of Garnet - Purge skill would stack when equipping Garnet (Lv5)
  • and Greater Garnet together.
  • o Fixed an issue where the passive skill tooltip for Ring of the Creation did not mention it
  • improved Magic Critical Damage.
  • o Fixed an issue with the wrong passive skill icon showing for the Bracelet of the Conqueror.
  • Augmenting Changes
  • o Exalted Tiara can now receive Augmentation options.
  • o A new Rare Accessory Spirit Stone has been added with new augment options.
  •  Can be purchased from NPC Black Cat in the Hunter's Village.
  •  Aria's Life Stone still gives the same augment options as before
  • Changes to Raid Rewards
  • o Aria’s Bracelets are available through Black Cat in Hunter’s Village.
  • o Aria’s Bracelets can now be exchanged for Advanced Aria’s Bracelet
  •  Advanced Aria's Bracelet – CON+4
  •  Advanced Aria's Bracelet – MEN+4
  •  Advanced Aria's Bracelet – DEX+4
  •  Advanced Aria's Bracelet – WIT+4
  •  Advanced Aria's Bracelet – STR+4
  •  Advanced Aria's Bracelet – INT+4
  • o Hunter’s Amulet is available for sale when the Hunter’s Guild is level 2 or higher.
  • o Aria’s Bracelets, both normal and advanced can be exchanged between these pairs of stats.
  •  DEX/WIT
  •  CON/MEN
  •  STR/INT
  • Changes to Blackbird Clan Rewards
  • SP Scrolls are no longer included in the ‘Basic/Intermediate/Advanced Supply Box’ provided as a
  • Blackbird Clan daily quest reward.
  • The exchange list for “Bloodied Demonic Tome” has been changed, as follows:
  • Added Removed
  • Scroll: PK (Mid-grade) Damaged PK Pack
  • Scroll: PK (High-grade) Intact PK Pack
  • Scroll: PK (Top-grade) Damaged Reputation Pack
  • Scroll: Reputation (Mid-grade) Intact Reputation Pack
  • Scroll: Reputation (High-grade) Damaged Elcyum Pack
  • Scroll: Reputation (Top-grade) Intact Elcyum Pack
  • Changes to Potions and Consumables
  • o The cooldown for Freya's Wind Scroll and Freya's Scroll of Storm has been decreased from 10
  • minutes to 9 minutes.
  • o The cooldown of the following Vitality recovery items has been changed to 1 minute.
  •  Wind Vitality Tonic
  •  Emperor's Vitality Tonic
  •  Emperor's Vitality Tonic (Medium)
  •  Emperor's Vitality Tonic (Large)
  • o Fish stew now appears in the supplies tab category of the inventory window.
  • o Maphr's Luck Potion can now be registered in the Auction House.
  • o The cast time of Freya's Art of Seduction and Pa’agrio’s Blessing has been changed to 1 second.
  •  Freya's Art of Seduction is not removed on death anymore.
  •  The weight of Pa’agrio’s Blessing is 1 now.
  • Some of the potion names have been changed, as follows:
  • Before After
  • Healing Potion of Chaos Chaos Recovery Potion
  • Warrior's Quick Healing Potion Warrior’s Recovery Potion
  • Enhanced Warrior's Quick Healing Potion Improved Warrior’s Recovery Potion
  • Battle Quick Healing Potion Battle Recovery Potion
  • Windy Quick Healing Potion Windy Recovery Potion
  • Greater Windy Quick Healing Potion Greater Windy Recovery Potion
  • Major Windy Quick Healing Potion Major Windy Recovery Potion
  • Superior Windy Quick Healing Potion Superior Windy Recovery Potion
  • Supreme Windy Quick Healing Potion Supreme Windy Recovery Potion
  • Improved Boss and Shadow Weapons
  • Frenzied Tauti Weapons
  • o Available for exchange from Blacksmith Ishuma
  • o Exchange cost is 1 Normal Tauti Weapon, 5 Tauti Crystals, 15 Elcyum and 1 Frenzied Tauti’s
  • Fragment.
  • o 1 to 3 Tauti Crystals are randomly given when exchanging regular Tauti weapons at Ishuma.
  • o Frenzied Tauti’s Fragment is available as a random reward from the Mystic Tavern.
  • Frenzied Tauti’s One-handed Axe P. Atk.: 833 M. Atk.: 363
  • When equipped, PvP Damage +15%, Max HP +25%, Physical Attack +10%,
  • P. Critical Damage +15%, Attack Speed +15%, Attack Attribute +150
  • and Physical Skill Power +5%.
  • [Active Skill] Frenzied Tauti’s Authority
  • Enchantment, crystallization, appearance modification unavailable.
  • 1 Special Soul Crystal, augmentation and attribute can be assigned.
  • Frenzied Tauti’s Two-handed Axe P. Atk.: 1013 M. Atk.: 363
  • When equipped, PvP Damage +15%, Max HP +25%, Physical Attack +10%,
  • P. Critical Damage +15%, Attack Speed +15%, Attack Attribute +150
  • and Physical Skill Power +5%.
  • [Active Skill] Frenzied Tauti’s Authority
  • Enchantment, crystallization, appearance modification unavailable.
  • 1 Special Soul Crystal, augmentation and attribute can be assigned.
  • Frenzied Tauti’s Dual Axe P. Atk.: 1013 M. Atk.: 363
  • When equipped, PvP Damage +15%, Max HP +25%, Physical Attack +10%,
  • P. Critical Damage +15%, Attack Speed +15%, Attack Attribute +150
  • and Physical Skill Power +5%.
  • [Active Skill] Frenzied Tauti’s Authority
  • Enchantment, crystallization, appearance modification unavailable.
  • 1 Special Soul Crystal, augmentation and attribute can be assigned.
  • Insane Kelbim Weapons
  • o Available for exchange from Blacksmith Kaysia
  • o Exchange cost is 1 Normal Kelbim Weapon, 10 Kelbim Crystals, 880 Giant’s Energy and 1 Insane
  • Kelbim’s Fragment.
  • o 1 to 3 Kelbim Crystals are randomly given when exchanging regular Kelbim weapons at Kaysia.
  • o Insane Kelbim’s Fragment is available as a random reward from the Mystic Tavern.
  • Insane Kelbim Dagger P. Atk.: 773 M. Atk.: 384
  • When equipped, PvP Damage +15%, Max HP +25%, Physical Attack
  • +10%,
  • P. Critical Damage +15%, Attack Speed +15%, Attack Attribute +150
  • and Physical Skill Power +5%.
  • [Active Skill] Spirit of Kelbim
  • Enchantment, crystallization, appearance modification unavailable.
  • 1 Special Soul Crystal, augmentation and attribute can be assigned.
  • Insane Kelbim Dual Dagger P. Atk.: 884 M. Atk.: 384
  • When equipped, PvP Damage +15%, Max HP +25%, Physical Attack
  • +10%,
  • P. Critical Damage +15%, Attack Speed +15%, Attack Attribute +150
  • and Physical Skill Power +5%.
  • [Active Skill] Spirit of Kelbim
  • Enchantment, crystallization, appearance modification unavailable.
  • 1 Special Soul Crystal, augmentation and attribute can be assigned.
  • Insane Kelbim Bow P. Atk.: 1740 M. Atk.: 384
  • When equipped, PvP Damage +15%, Max HP +25%, Physical Attack
  • +10%,
  • P. Critical Damage +15%, Attack Speed +15%, Attack Attribute +150
  • and Physical Skill Power +5%.
  • [Active Skill] Spirit of Kelbim
  • Enchantment, crystallization, appearance modification unavailable.
  • 1 Special Soul Crystal, augmentation and attribute can be assigned.
  • Insane Kelbim Crossbow P. Atk.: 1567 M. Atk.: 384
  • When equipped, PvP Damage +15%, Max HP +25%, Physical Attack
  • +10%,
  • P. Critical Damage +15%, Attack Speed +15%, Attack Attribute +150
  • and Physical Skill Power +5%.
  • [Active Skill] Spirit of Kelbim
  • Enchantment, crystallization, appearance modification unavailable.
  • 1 Special Soul Crystal, augmentation and attribute can be assigned.
  • Enhanced Shadow Weapons
  • o Available for exchange from Neti in Gludio.
  • o Exchange cost is 1 Tradable Shadow Weapon and 1 Enhanced Shadow Ingot.
  • o After enhancing a Shadow Weapon, it can still be traded the same as before.
  • o An Enhanced Shadow Ingot is available from a new 3-Part One-time Quest “Blacksmiths Soul”
  •  Part 1 – Available from Refugee Neti
  •  Part 2 – Available from the Blacksmith of Mammon
  •  Part 3 – Available from the Blacksmith of Mammon
  • o A new option has also been added to Neti to exchange an untradable Shadow weapons and 4
  • Gemstones (R-grade) for a different one.
  • Enhanced Shadow Shaper
  • P. Atk.: 728 M. Atk.: 363
  • When equipped, PvE Damage +10%, Max HP/MP +15%, P. Atk. +10%, P. Critical Rate
  • +50,
  • P. Critical Damage +10%, Attack Speed +15% and Attack Attribute +150.
  • Enchantment, crystallization, appearance modification unavailable.
  • 1 Special Soul Crystal, augmentation and attribute can be assigned.
  • Enhanced Shadow Cutter
  • P. Atk.: 833 M. Atk.: 363
  • When equipped, PvE Damage +10%, Max HP/MP +15%, P. Atk. +10%, P. Critical Rate
  • +100,
  • P. Critical Damage +5%, Attack Speed +15% and Attack Attribute +150.
  • Enchantment, crystallization, appearance modification unavailable.
  • 1 Special Soul Crystal, augmentation and attribute can be assigned.
  • Enhanced Shadow Slasher
  • P. Atk.: 1013 M. Atk.: 363
  • When equipped, PvE Damage +10%, Max HP/MP +15%, P. Atk. +10%, P. Critical Rate
  • +100,
  • P. Critical Damage +5%, Attack Speed +15% and Attack Attribute +150.
  • Enchantment, crystallization, appearance modification unavailable.
  • 1 Special Soul Crystal, augmentation and attribute can be assigned.
  • Enhanced Shadow Fighter
  • P. Atk.: 1013 M. Atk.: 363
  • When equipped, PvE Damage +10%, Max HP/MP +15%, P. Atk. +10%, P. Critical Rate
  • +100,
  • P. Critical Damage +5%, Attack Speed +15% and Attack Attribute +150.
  • Enchantment, crystallization, appearance modification unavailable.
  • 1 Special Soul Crystal, augmentation and attribute can be assigned.
  • Enhanced Shadow Stomer
  • P. Atk.: 833 M. Atk.: 363
  • When equipped, PvE Damage +10%, Max HP/MP +15%, P. Atk. +10%, P. Critical Rate
  • +100,
  • P. Critical Damage +5%, Attack Speed +15% and Attack Attribute +150.
  • Enchantment, crystallization, appearance modification unavailable.
  • 1 Special Soul Crystal, augmentation and attribute can be assigned.
  • Enhanced Shadow Thrower
  • P. Atk.: 1640 M. Atk.: 363
  • When equipped, PvE Damage +10%, Max HP/MP +15%, P. Atk. +10%, P. Critical Rate
  • +50,
  • P. Critical Damage +10%, Attack Speed +15% and Attack Attribute +150.
  • Enchantment, crystallization, appearance modification unavailable.
  • 1 Special Soul Crystal, augmentation and attribute can be assigned.
  • Enhanced Shadow Shooter
  • P. Atk.: 1476 M. Atk.: 363
  • When equipped, PvE Damage +10%, Max HP/MP +15%, P. Atk. +10%, P. Critical Rate
  • +50,
  • P. Critical Damage +10%, Attack Speed +15% and Attack Attribute +150.
  • Enchantment, crystallization, appearance modification unavailable.
  • 1 Special Soul Crystal, augmentation and attribute can be assigned.
  • Enhanced Shadow Buster
  • P. Atk.: 666 M. Atk.: 484
  • When equipped, PvE Damage +10%, Max HP/MP +15%, M. Atk. +10%, M. Critical Rate
  • +50,
  • M. Critical Damage +10%, Casting Speed +15% and Attack Attribute +150.
  • Enchantment, crystallization, appearance modification unavailable.
  • 1 Special Soul Crystal, augmentation and attribute can be assigned.
  • Enhanced Shadow Retributer
  • P. Atk.: 811 M. Atk.: 532
  • When equipped, PvE Damage +10%, Max HP/MP +15%, P./M. Atk. +10%,
  • P./M. Critical Damage +10%, Casting/Attack Speed +15% and Attack Attribute +150.
  • Enchantment, crystallization, appearance modification unavailable.
  • 1 Special Soul Crystal, augmentation and attribute can be assigned.
  • Enhanced Shadow Dualsword
  • P. Atk.: 1013 M. Atk.: 363
  • When equipped, PvE Damage +10%, Max HP/MP +15%, P. Atk. +10%, P. Critical Rate
  • +100,
  • P. Critical Damage +5%, Attack Speed +15% and Attack Attribute +150.
  • Enchantment, crystallization, appearance modification unavailable.
  • 1 Special Soul Crystal, augmentation and attribute can be assigned.
  • PvP Changes
  • Olympiad / Ceremony of Chaos Reward Changes
  • o Mark of Battle are now rewarded from Olympiad reward chests.
  •  Olympiad Treasure Chest
  •  Awakened Hero's Olympiad Treasure Chest
  •  Indomitable Hero's Olympiad Treasure Chest
  • o Existing Olympiad Token or Mysterious Mark can be exchanged for Mark of Battle.
  •  50x Olympiad Tokens = 1 Mark of Battle
  •  1x Mysterious Mark = 2 Mark of Battle
  • o Vesper Noble Enhancement Stone can now be purchased at the Merchant of Mammon
  • o Eyepatch can now be purchased at a Fishing Guild NPC.
  • o Consumables and Equipment rewards are now only available for Mark of Battle, instead of
  • Olympiad Tokens or Mysterious Marks.
  • o R99 Equipment and Resistance Jewelry can no longer be purchased.
  • o Mysterious Belts are no longer rewarded from Mysterious Boxes
  • o The number of Mysterious boxes given for winning in the Ceremony of Chaos has been
  • decreased from 1-5 to 1-3 Boxes
  • o The types of Spirit Stones from the Ruler’s Consideration item has been changed
  •  Before, High-Grade or Top-Grade Spirit Stones
  •  After, Mid-Grade or High-Grade Spirit Stones
  •  There is still a chance to receive an Enchant Weapon R-Grade.
  • o Potion of Protection can be used in the Ceremony of Chaos now.
  • o The naming style of the Potions of Protection has been changed
  •  Potion of Protection -> Potion of Protection Low-Grade
  •  Potion of Protection High-Grade -> Potion of Protection
  • o You cannot request for the next match before the previous match is completely over.
  • o Once a match opponent is selected after requesting for an Olympiad match, you cannot cancel
  • the match request.
  • o Restarting the game after a match opponent is selected will cause the same penalty just like
  • before
  • New Mark of Battle Rewards
  • New rewards are available for purchase with Mark of Battle.
  • Type Item Marks Adena Consumables
  • Superior Giant's Codex 80 1,310,000
  • Superior Giant's Codex – Discipline 300 5,080,000
  • Superior Giant's Codex – Mastery 600 10,000,000
  • Superior Giant's Codex Chapter 1 1200 20,000,000
  • Superior Giant's Codex - Discipline Chapter 1 3000 10,000,000
  • Superior Giant's Codex - Mastery Chapter 1 10000 100,000,000
  • Blessed Scroll of Escape: Gludio 20 -
  • Blessed Scroll of Escape: Dion 20 -
  • Blessed Scroll of Escape: Giran 20 -
  • Blessed Scroll of Escape: Oren 20 -
  • Blessed Scroll of Escape: Aden 20 -
  • Blessed Scroll of Escape: Innadril 20 -
  • Blessed Scroll of Escape: Goddard 20 -
  • Blessed Scroll of Escape: Rune 20 -
  • Blessed Scroll of Escape: Schuttgart 20 -
  • uip
  • Protector's Guardian Earring 30 nt
  • -Day 2200 -
  • Talisman - Battle: Attack (1-day) 16 -
  • Talisman - Battle: Attack (3-day) 48 -
  • Talisman - Battle: Speed (1-day) 16 -
  • Talisman - Battle: Speed (3-day) 48 -
  • Talisman - Battle: Support (1-day) 16 -
  • Talisman - Battle: Support (3-day) 48 -
  • Special Magic Ornament Eternal Belt PvE Attack 5500 -
  • Special Magic Ornament Eternal Belt PvE Defense 5500 -
  • Special Magic Ornament Eternal Belt PvP Attack 5500 -
  • Special Magic Ornament Eternal Belt PvP Defense 5500 -
  • PvP Consumables
  • Improved Warrior's Quick Healing Potion 4 1,000,000
  • Chaos Recovery Potion 2 -
  • Potion of Protection: Stun 4 400,000
  • Potion of Protection: Hold 4 400,000
  • Potion of Protection: Bleed 4 400,000
  • Potion of Protection: Paralyze 4 400,000
  • Potion of Protection: Mental 4 400,000
  • Potion of Protection: Sleep 4 400,000
  • Potion of Protection: Poison 4 400,000
  • Potion of Protection: Knock Back/Knock Down 4 400,000
  • Potion of Protection: Aerial Yoke 4 400,000
  • Potion of Protection: Pull 4 400,000
  • Potion of Protection: Danger Zone 4 400,000
  • Potion of Protection: Seduction 4 400,000
  • Potion of Protection: Bluff 4 400,000
  • Potion of Protection: Faint 4 400,000
  • Mysterious Shadow 2 -
  • Mysterious Power 2 -
  • Mysterious Incantation 2 -
  • Mysterious Defense 2 -
  • Proof of Alliance 60 -
  • Proof of Aspiration 60 -
  • Mysterious Ring 200 -
  • Mysterious Scroll 2 -
  • Changes to Hero
  • o Hero’s Cloak, Wings of Destiny Circlet and clan fame points that were given after the hero
  • certification are no longer available.
  • o Hero Weapons have been changed
  • Item Name P. Atk. M. Atk. Item Attribute Item Effect
  • [Infinity Shaper] 827 489 Holy 450 PvP Damage 30%
  • MAX HP/MP/CP
  • 30%
  • P. Atk. Speed
  • +15%
  • P./M. Speed
  • +15%
  • Physical
  • Skills
  • Power
  • +10%
  • P. Skill
  • Critical
  • Damage
  • +10%
  • [Infinity Cutter] 917 489 Physical
  • Skills
  • Power
  • +10%
  • Skill
  • Cooldown -
  • [Infinity Slasher] 1117 489 Physical
  • Skills
  • Power
  • +10%
  • P. Critical
  • Damage
  • +7%
  • [Infinity Avenger] 917 489 Physical
  • Skills
  • Power
  • +10%
  • Skill
  • Cooldown -
  • [Infinity Fighter] 1117 489 Physical
  • Skills
  • Power
  • +10%
  • P. Critical
  • Damage
  • +7%
  • [Infinity Stormer] 917 489 Physical
  • Skills
  • Power
  • +10%
  • P. Critical
  • Damage
  • +7%
  • [Infinity Thrower] 1811 489 Physical
  • Skills
  • Power
  • +10%
  • P. Skill
  • Critical
  • Damage
  • +10%
  • [Infinity Shooter] 1516 489 Physical
  • Skills
  • Power
  • +10%
  • P. Skill
  • Critical
  • Damage
  • +10%
  • [Infinity Buster] 773 593 Magic
  • Skills
  • Power
  • +10%
  • M. Critical
  • Damage
  • +7%
  • [Infinity Caster] 773 593 Magic
  • Skills
  • Power
  • +10%
  • M. Critical
  • Damage
  • +7%
  • [Infinity
  • Dualsword]
  • 1117 489 Physical
  • Skills
  • Power
  • +10%
  • P. Critical
  • Damage
  • +7%
  • [Infinity Dual
  • Dagger]
  • 961 489 Physical
  • Skills
  • Power
  • +10%
  • P. Skill
  • Critical
  • Damage
  • +10%
  • [Infinity Dual Blunt] 1117 489 Physical
  • Skills
  • Power
  • +10%
  • P. Critical
  • Damage
  • +7%
  • [Infinity Retributer] 942 635 Magic
  • Skills
  • Power
  • +10%
  • M. Critical
  • Damage
  • +7%
  • Abilities
  • The Ability system has been changed and improved.
  • o The Ability System becomes is now available starting at Lv 85.
  • o The existing Ability Points and Abilities earned will be reset and Ability Points will be given to
  • each character based on their level.
  • o You can now acquire more than 16 AP Points.
  • o 1 Ability Point is awarded each time you level-up.
  • o Abilities can be learned by consuming Ability Points the same as before.
  • o Existing points have been reset and new points have been given based on each character’s
  • current level. For example a Lv. 99 character automatically receives 15 AP Points.
  • o Re-specializing the Ability Points now cost 500,000,000 SP.
  • o Gold/Silver/Bronze wing icons have been removed.
  • o Ability point tree focus by class-type has been changed to the following:
  •  Knight Abilities Point skills are specialized for defense
  •  Berserker Abilities Point skills are specialized for physical attack
  •  Wizard Abilities Point skills are specialized for magical attack
  • [Knight Abilities]
  • Ability Name Level Effect Points required Ability required
  • Guardian's Shield 1 Physical Defense +2% - -
  • 2 Physical Defense +4% -
  • 3 Physical Defense +7% -
  • Guardian's Magic Barrier 1 Magic Defense +2% -
  • 2 Magic Defense +4% -
  • 3 Magic Defense +7% -
  • Guardian's Body 1 Max HP +3% -
  • 2 Max HP +6% -
  • 3 Max HP +9% -
  • Guardian's Elemental Cover 1 All Defense Attributes +15 -
  • 2 All Defense Attributes +25 -
  • 3 All Defense Attributes +40 -
  • Guardian's Armor Defense 1 When equipped with Heavy Armor Knight 5P -
  • Physical and Magic Defense +3%
  • 2 When equipped with Heavy Armor -
  • Physical and Magic Defense +6%
  • Guardian's Leather Defense 1 When equipped with Light Armor -
  • Physical and Magic Defense +3%
  • 2 When equipped with Light Armor -
  • Physical and Magic Defense +6%
  • Guardian's Tunic Defense 1 When equipped with Robe -
  • Physical and Magic Defense +3%
  • 2 When equipped with Robe -
  • Physical and Magic Defense +6%
  • Guardian's Resistance 1 Debuff Resistance +5% Guardian's Elemental Cover Lv3
  • 2 Debuff Resistance +10%
  • Guardian's Life 1 Max HP +3% Knight 10P Guardian's Armor Defense Lv2
  • 2 Max HP +6%
  • 3 Max HP +10%
  • 4 Max HP +15%
  • Guardian's Block 1 Shield Defense +100% -
  • Guardian's Armor 1 Physical Defense +2% Guardian's Tunic Defense Lv2
  • 2 Physical Defense +4%
  • 3 Physical Defense +8%
  • 4 Physical Defense +12%
  • Guardian's Guidance 1 Physical Accuracy, Magic Attack,
  • Servitor’s
  • Physical Accuracy +12 and
  • Revelation Skill Level Up
  • Guardian's Death Shield 1 Received Critical Damage -10% Knight 10P -
  • 2 Received Critical Damage -20% -
  • Guardian's Focus Shield 1 Received Critical Rate -15% -
  • 2 Received Critical Rate -30% -
  • Guardian's Mind 1 Skill Cooldown -3% -
  • 2 Skill Cooldown -5% -
  • Guardian's Blessing 1 EXP, SP +5% -
  • 2 EXP, SP +10% -
  • Guardian's Binding Cover 1 Damage Received -7%, when unable
  • to move
  • Knight 20P -
  • 2 Damage Received -15%, when
  • unable to move
  • Guardian's Spirit 1 All Defense Attributes +50 -
  • Guardian's Potential 1 Skill Critical Rate +10% -
  • Guardian's Expert Potion 1 Recovery Potion and Elixir Effect
  • +500
  • 2 Recovery Potion and Elixir Effect
  • +1000
  • Guardian's Defense Master 1 Damage Received -10% Knight 25P -
  • [Warrior Abilities]
  • Ability Name Level Effect Points required Ability required
  • Berserker Haste 1 Attack Speed + 1% - -
  • 2 Attack Speed + 3% -
  • Berserker Might 1 Physical Attack +1% -
  • 2 Physical Attack +2% -
  • 3 Physical Attack +3% -
  • 4 Physical Attack +4% -
  • Berserker Elemental Attack 1 Attack Attribute +10 -
  • 2 Attack Attribute +20 -
  • 3 Attack Attribute +30 -
  • 4 Attack Attribute +40 -
  • Berserker Craft Focus 1 Physical Skill Critical Rate +3% Berserker 5P -
  • 2 Physical Skill Critical Rate +6% -
  • 3 Physical Skill Critical Rate +10% -
  • Berserker Backfire 1 Rear Damage +2% -
  • 2 Rear Damage +5% -
  • Berserker Focus 1 Physical Critical Rate +10 -
  • 2 Physical Critical Rate +20 -
  • 3 Physical Critical Rate +40 -
  • Berserker Cost 1 Skill MP Consumption -5% -
  • Berserker Craft Death 1 Physical Skill Critical Damage +2% Berserker 10P Berserker Craft Focus Lv3
  • 2 Physical Skill Critical Damage +4%
  • 3 Physical Skill Critical Damage +7%
  • Berserker Mortal 1 Skill Mastery Rate +30% -
  • 2 Skill Mastery Rate +60% -
  • Berserker Death Whisper 1 Physical Critical Damage +2% Berserker Focus Lv 3
  • 2 Physical Critical Damage +4%
  • 3 Physical Critical Damage +7%
  • Berserker Eagle Eye 1 Physical Accuracy, Magic Attack,
  • Servitor’s
  • Physical Accuracy +12 and active skill
  • boost
  • Berserker Battle 1 Physical Attack +3% Berserker 15P -
  • 2 Physical Attack +6% -
  • Berserker Fire 1 Physical Skill Power +2% -
  • 2 Physical Skill Power +5% -
  • Berserker Skill Reduction 1 Skill Cooldown -3% -
  • Berserker Blessing 1 EXP, SP +5% -
  • 2 EXP, SP +10% -
  • Berserker Binding Attack 1 Damage +5%, to an inactive target Berserker 20P -
  • 2 Damage +10%, to an inactive target -
  • Berserker Divine Attack 1 Attack Attribute +25 -
  • 2 Attack Attribute +50 -
  • Berserker Expert Potion 1 Recovery Potion and Medicine Effect
  • +500
  • 2 Recovery Potion and Medicine Effect
  • +1000
  • Berserker Combat Master 1 Damage +10% Berserker 25P -
  • [Wizard Abilities]
  • Ability Name Level Effect Points required Ability required
  • Magician's Acumen 1 Casting Speed +2% - -
  • 2 Casting Speed +4% -
  • Magician's Empower 1 Magic Attack +2% -
  • 2 Magic Attack +5% -
  • 3 Magic Attack +8% -
  • Magician's Elemental Shot 1 Attack Attribute +10 -
  • 2 Attack Attribute +20 -
  • 3 Attack Attribute +40 -
  • Magician's Wild Magic 1 Magic Critical Rate +10 Wizard 5P -
  • 2 Magic Critical Rate +20 -
  • 3 Magic Critical Rate +40 -
  • Magician's Condition 1 Max HP and MP +3% -
  • 2 Max HP and MP +6% -
  • 3 Max HP and MP +9% -
  • Magician's Eva 1 Skill MP Consumption -5% -
  • Magician's Mystic 1 Magic Critical Damage +3% Wizard 10P Magician's Wild Magic Lv 3
  • 2 Magic Critical Damage +6%
  • 3 Magic Critical Damage +10%
  • Magician's Prominence 1 Skill Mastery Rate +30% -
  • 2 Skill Mastery Rate +60% -
  • Magician's Vision 1 Physical Accuracy, Magic Attack,
  • Servitor’s
  • Physical Accuracy +12 and active skill
  • boost
  • Magician's Protection 1 Mental, Stun and Restrain Wizard 15P -
  • success rate +5%
  • 2 Mental, Stun and Restrain -
  • success rate +10%
  • Magician's Water 1 Magic Skill Power +2% -
  • 2 Magic Skill Power +5% -
  • Magician's Magic Reduction 1 Skill Cooldown -3% -
  • 2 Skill Cooldown -5% -
  • Magician's Blessing 1 EXP, SP +5% -
  • 2 EXP, SP +10% -
  • Magician's Binding Shot 1 Damage +5%, to an inactive target Wizard 20P -
  • 2 Damage +10%, to an inactive target -
  • Magician's Divine Shot 1 Attack Attribute +25 -
  • 2 Attack Attribute +50 -
  • Magician's Expert Potion 1 Recovery Potion and Medicine Effect
  • +500
  • 2 Recovery Potion and Medicine Effect
  • +1000
  • Magician's Spell Master 1 Damage +10% Wizard 25P -
  • o Fixed an issue where sometimes the ESC key would not work.
  •  If such an issue occurs, go to Options > Shortcut Keys > Reset Settings to resolve the
  • issue.
  • o Fixed an issue where the preset in Options could not be changed to Minimum Frame when
  • pressing the shortcut key, Alt + P.
  • o Fixed an issue where the location of party matching room would not be reset.
  • o Fixed an issue where sorting by role or level in the Mailbox, Clan and Friend Manager windows
  • did not work.
  • o Some information in Item/Skill tooltips has been made larger to stand out more.
  •  Skills: MP Cost
  •  Items: P. Atk. & M. Atk stats
  • o The item comparison feature has been added.
  •  Placing the mouse cursor over an item in your inventory will compare it to an equipped
  • item that uses the same equipment slot.
  • o The Option Window layout has been changed.
  •  The menu tab alignment been changed from horizontal to vertical.
  •  The Audio and Configure menus have been separated.
  •  Tooltips have been added when hovering the mouse over options.
  •  The graphical preset options has been changed to a slider.
  •  Advanced graphical options are hidden, but can be opened by pressing the ‘Show
  • Detailed Settings’ button.
  •  Chat options have been integrated into the game options.
  •  Advanced shadow settings have been removed from the game options.
  • o The Private Store window has been improved.
  •  You can check the purchase/sale status when you start a purchase/sale/package sale in
  • Private Store.
  •  The current purchase/sale item information is updated in real time and information on
  • total gross/spending and estimated profit/expenditure is also provided.
  •  The sign can be changed during a purchase/sale/package sale in Private Store.
  •  Clicking the History button on the right bottom of the Private Store window displays
  • your item purchase/sale history.
  •  The Private Store history is kept until restarting the game or signing in again.
  • o The Clan Entry Registration window can be dragged with the mouse.
  • o The Send Mail button in the mailbox has been divided into Normal and COD.
  • o A different color has been applied to each Adena unit of the amount on COD mails.
  • o Fixed an issue where the connection to the game would be lost when closing the inventory
  • while returning to the main server from a dimensional server.
  • o The Path to Awakening pop-up window has become out of date with the update to the world
  • map and has been removed from the game.
  • Rare Item Auction
  • o The rate item auction system will be unavailable temporarily starting on March 15, 2017.
  •  Bid money for existing Auction can be claimed from item brokers in the Aden Castle,
  • Rune Castle and Town of Giran.
  •  Rare Item Auctions will re-open in Grand Crusade.
  • o In Grand Crusade, the rare item auction has been changed to the following.
  •  Auctioneer Laia / Town of Giran by the Luxury Shop
  •  09:00 ~ 10:00 sever time every Tuesday
  •  17:00 ~ 18:00 sever time every Saturday
  • o The Item Auction UI has been improved.
  •  The UI has been modified so that the item information and auction time can be seen
  • more clearly.
  •  The Reclaim Bid Money button has been added.
  • o Information on the next auction is released 24 hours before the auction begins.
  • o The list of items that are provided through rare item auction has been changed.
  •  Pantheon's Soul Crystal - Stage 7
  •  Lionel's Soul Crystal - Stage 7
  •  Kain's Soul Crystal - Stage 7
  •  Mermoden's Soul Crystal - Stage 7
  •  Leona's Soul Crystal - Stage 7
  •  Mermoden's Soul Crystal - Stage 8
  •  Leona's Soul Crystal - Stage 8
  •  Pantheon's Soul Crystal - Stage 8
  •  Lionel's Soul Crystal - Stage 8
  •  Kain's Soul Crystal - Stage 8
  •  Agathion - Virgo
  •  Agathion - Taurus
  •  Baium's Soul Ring
  •  Queen Ant's Soul Ring
  •  Earth Wyrm Heart Ring
  •  Blessed Valakas' Necklace
  •  Blessed Antharas' Earring
  •  Tauti's Ring
  •  Frenzied Tauti's Fragment
  •  Insane Kelbim’s Fragment
  •  Reinforced Shadow Ingot
  • Monster Collection
  • o Monster Collection window that shows you the stats of defeated monsters has been added.
  • o Monster Collection can be checked through the Main Menu or the Faction UI.
  • o Monster Collection contains information of monsters in each territory and each monster
  • belongs to a faction.
  • o Monster information such as dropped items, appearance, HP/MP and hunting areas can be
  • checked in Monster Collection.
  • o There are 4 levels of monster hunting goals, and the number of monsters that must be defeated
  • increases as the level increases.
  • o XP, SP and FP are rewarded every time a level of monster defeat is reached.
  • o Level 1 requires only 1 Monster to be defeated to unlock the Monster Information.
  • o Monster Collection rewards are available starting at level 99 or higher and progress is shared
  • with the Main and Dualclass.
  • World Map
  • o The Map has been changed as follows:
  • o Placing the mouse cursor over a castle, a fortress or a clan hall displays information such
  • as the Dark/Light Status, next siege time, owner and tax info.
  • o Placing the mouse cursor over certain hunting grounds or a village displays the status
  • info as a form of tooltip now.
  • o Special Icons have been added to recommend hunting grounds, raid boss spawn
  • locations and instanced zones to let players know what content is available at their
  • current level.
  • o Some unnecessary location names have been removed.
  • o The world info on the map has been changed, as follows:
  • o The quest and area info tabs and descriptions have been removed.
  • o Information on hunting grounds, raids, sieges, fortress and clan hall have been
  • integrated with Region Info.
  • o Region Info shows information on castles, fortresses, clan halls and hunting grounds and
  • selecting each item will focus the location on the World Map.
  • o Recommendations give you information about hunting grounds, instanced zones and
  • raids that are appropriate for your level.
  • o Selecting each item in Recommendations will focus the location.
  • o A raid is only activated when the monster is spawned and killing the monster will
  • deactivate the raid icon.
  • o An instanced zone icon is only activated when it is available to enter and completing or
  • returning the zone will deactivate it.
  • o Important server events can be checked through World Map now.
  • o Placing the mouse cursor over the icon on the top of World Map displays the event
  • information and clicking it will focus on the relevant location.
  • o Important events include castle siege, dimensional castle siege, dimensional raid,
  • auction, Keucereus Alliance Base defense battle and blood swords/demon swords.
  • Skills
  • Changes to Skills
  • o Reflecting a magic skill now deals damage of up to 1.5 times M. Def. only.
  • o Shock, which was the status name for immobility in the skill description, has been integrated
  • with Stun.
  • o Shock, which was the status name for immobility in the Power Bluff and Ghost Bluffing skill
  • description, has been changed to Bluff.
  • o Knight’s Aggression has been enhanced for better tanking performance.
  • o The skill description of Steel Mind and Hydro Strike now include more details on how the skills
  • work.
  • o Fixed an issue where Jump Attack Lv 1’s Momentum Cost was shown incorrectly in the skill
  • description.
  • o Fixed an issue where Devil's Sway sometimes could not reset the time of some Silence debuffs.
  • o Elemental Spike, which is the common skill of Feoh Wizard classes, can be automatically
  • repeated now. Does not automatically trigger when using Double Casting.
  • o Fixed an issue where Force of Nature could not be used when Momentum is 15 or higher.
  • o The skill description of Party Resurrection Lv 3 has been changed to include Clan members as
  • resurrection target.
  • o Fixed an issue where Panther Rush used by Blood Panther would be executed incorrectly.
  • o Fixed an issue where the applied CP recovery effect of Blessing of Eva and Sublime Self-Sacrifice
  • was different from the stats described in the tooltip.
  • o Fixed an issue where the physical accuracy reduction effect of Dark Vortex, which is a third class
  • skill was not applied.
  • o Fixed an issue where the client would close if Heroic Berserker and Rolling Thunder were used
  • together.
  • o Fixed an issue where the Critical Wound skill was removed when an Othell Fortune Seeker
  • learned Scorpion Poison.
  • o Fixed an issue where the trigger chance did not appear in the tooltip when enchanting Counter
  • Stance.
  • o Fixed an issue where the effect preventing Magic Cancel sometimes would not be triggered
  • o Fixed an issue where the skill tooltip of Protective Ditty described the increased value of
  • Movement Speed effect incorrectly.
  • Class Categories
  • o All Classes before the Lv. 40 Class change are now categorized as ‘Adventurers’
  • o Ertheia classes after Lv. 40 are now categorized as Warrior or Wizards.
  • Othell Rogue
  • o Othell Rogues have four different classes, but their concepts and combat patterns were very
  • similar.
  • o This update will add unique combat styles for each class.
  • General Improvements
  • Along with specific changes to each Othell Class, general shared skills have been adjusted and replaced
  • with new skills. When reviewing the new skills for the first time, you will have the option to learn new
  • some new skills. Some of these skills will delete previous skills, even if those skills have been enchanted.
  • Once a skill has been replaced by the new skill, it cannot be reverted back.
  • New General Skills
  • Name Skills Replaced Effect
  • Counter Flip Kick Throws the target over you onto the
  • ground. Places the target in a knocked
  • down state for 5 seconds.
  • Mischief
  • Poison Recovery
  • Cure Bleeding
  • Sting
  • Bandage
  • Veil
  • Charm
  • Switch
  • Confusion
  • Flash Dagger Dagger Explosion Blinds targets in front of you for 3
  • seconds and cancels their ability to
  • pick a target.
  • Throw Sand
  • Drain Energy
  • Spinning Slasher
  • Lure
  • The effects of some of the current skills have been changed or renamed for all classes.
  • Enchantments on renamed skills are automatically transferred to the new skill.
  • Othell Rogue General Skill Changes
  • Current Skill New Skill Changes
  • Superior Dagger Mastery - Increased Attack Power
  • Superior Dual Dagger
  • Mastery
  • - Increased Attack Power
  • Blood Stab - Increased Skill Power
  • Chain Blow - Increased Skill Power
  • Heart Breaker - Increased Skill Power
  • Critical Wound - At Lv.6, Increases P. Critical Rate
  • Fortune Seekers can train it up to Lv.5
  • Improved low level effects over high level effects
  • Power Bluff Flash Bluff -
  • Razor Rain Barrage of Nails Bleed Effect Removed.
  • Reduces target’s speed by 100 and prevents them from
  • hiding for 5 seconds
  • Dark Paralysis Paralyzing Shadow Reduced time to paralysis
  • Shadow Hide - Adds forward movement by 250
  • Reduced Hiding and Reuse Time
  • Evasive Counterstrike Counter Stance Reduced Reuse Time
  • Shadow Dash - Reduced Reuse Time
  • Mass Trick - Decreased Magic Evasion and Increased M. Critical Rate
  • Death Clock - Changed to be available to NPC
  • Clone Attack - Increased Attack Power
  • Reduced Reuse Time
  • Reduced time to maintain exorcism (exorcism does not die)
  • Prevents Skill Mastery effect
  • Poison Zone Poison Swarm Reduced Agression
  • Uppercut Jawbone Blow -
  • Othell Fortune Seeker Improvements
  • Othell Fortune Seeker were the only class which did not have the ‘Critical Wound’ skill. The ability to
  • plunder items remains a part of the class but additional skills have been added which rely on LUC along
  • with a unique new party buff which can randomly give either an offensive or defense buff.
  • Othell Fortune Seeker Skill Changes
  • Original Name New Name Effects
  • Superior Vitality Great Luck PVE Damage Increased, Skill Critical Chance Increased, LUC Increased, Changed
  • Physical/Magical Critical Rate
  • Mug Wild Plunder Change attack range to the front.
  • New Skill Lvl Effects
  • Coin of Maphr 85 Flips a coin to randomly give a buff to party members either Defensive or Offensive.
  • The effect is either an increase in P./M. Attack and Skill Power or P./M. Defense.
  • Consumes 7,777 Adena when cast and lasts for 1 Minute.
  • Reverse Plunder 85 Replaces: Reverse, Lethal Blow, Plunder
  • Attempts a deadly attack and item looting for 36840 Power.
  • Dwarven Flare Bluff 101 Casts a bluff effect on enemies in front of you. The effect last for 3 seconds.
  • Critical Wound 79 Increases a target’s received critical damage by 30% for 30 seconds.
  • Othell Adventurer Improvements
  • Othell Adventurers had more resistance to Poison and Bleed effects and are were less effective at
  • frontal attacks on enemies unlike other Rogue classes. They continue to effective well rounded class that
  • rely on strong weakening abilities and better survivability.
  • Othell Adventurer Skill Changes
  • Original Name New Name Effects
  • Superior Vitality Superior Fitness Maximum HP/CP Increase, HP Recovery Rate Increase, Poison/Bleed
  • Resistance Increased, Stun Resistance Removed
  • Critical Adventures Critical Tactics Removed penalty for frontal Critical Damage. Frontal Critical
  • Chance/Damage increased to same level as Side.
  • New Skill Lvl Effect
  • Reverse Mana 85 Replaces: Reverse, Lethal Blow
  • Attacks the target with 36840 Power and restores 3% of MP. Halfkill
  • is possible.
  • Acid Swarm 85 Replaces: Entangle, Power Break, Poison Sworm
  • Creates a zone of poison damage for 15 Seconds
  • Enemies caught in the effect have decreased Run Speed, P./M. Atk,
  • P./M. Def, Shield Defense and cannot use Magic Skills. HP is also
  • drained while under the effect.
  • Othell Wind Rider Improvements
  • Othell Wind Rider receives the biggest changes in this update. They have received new movement skills
  • to attack enemies from the sides and rear. The class now relies on short skill cooldown and better vital
  • spot attacking, depending on their position, to become one of the stronger attacking classes.
  • Othell Wind Rider Skill Changes
  • Original Name New Name Effects
  • Superior Haste - Remove Speed Increase, Increase Bleed chance
  • Chance of Wind - Resets cooldown of certain skills
  • Shadow Walking Easterly Wind Strike Changed to Active Skill, Adds effect that moves to left side of target,
  • Powerful Sting Effect, Reduction Effect, Side + Rear Critical
  • Chance/Damage Increased
  • Shadow Dodge Gust Movement Duration and Reuse Time Reduced
  • New Skill Lvl Effects
  • Right Angle Reverse 85 Replaces Reverse, Lethal Blow
  • Moves to the right side of a target and attacks with 35530 Power.
  • Causes a bleed effect for 15 seconds. Half-kill is possible.
  • Othell Ghost Hunter Improvements
  • Othell Ghost Hunters have the most deadly vital spot attacks from behind. Their rear attacks have been
  • enhanced through new skills. Also, the newly-added charge attack skill ‘Grim Reaper Possession’ will
  • make Othell Ghost Hunters deadly in large scale combat.
  • Othell Ghost Hunter Skill Changes
  • Original Name New Name Effects
  • Superior Critical
  • Damage
  • Brutal Stab Expert Increased Atk Power, Removed Speed Increase
  • Critical Prowess Shadow Hunter Rear Critical Damage Increased
  • Melee Reflect Shadow Evasion Immune to all debuffs, Increase dodge time,unable to cast Shadow Hide
  • Mass Power Bluff Grim Reaper Possession Charges the target from long range to inflicts a short stun and increases your
  • critical damage by 100% for 3 Seconds
  • New Skill Lvl Effects
  • Shadow Reverse 85 Replaces Reverse, Lethal Blow
  • Moves behind the target to attempt a backstab with 38160 Power. Decreases
  • the target accuracy by 5 for 3 seconds.
  • Feoh Wizard
  • o This update will update elemental toggle and revise skills for the Feoh Class.
  • General Improvements
  • Attribute Toggle Skills have been changed to better match the properties of each class.
  • o The Holy and Dark attribute toggle skills have been added. Also, attribute toggle skills that can
  • be learned by each class have been changed.
  • o Based on the activated attribute toggle skills, different stats increase. Also, all attack attributes
  • temporarily increase right after the skill is cast.
  • Skill Name Skill Effects Feoh
  • Arch
  • Mage
  • Feoh
  • Soul
  • Taker
  • Feoh
  • Mystic
  • Muse
  • Feoh
  • Storm
  • Screamer
  • Feoh
  • Soul
  • Hound
  • Fire Stance M. Atk., ○ ○
  • Fire Attribute Defense Boost
  • Water Stance Cooldown Reduction ○ ○
  • Increases Water Attribute
  • Defense
  • Wind Stance Magic Critical Damage Boost ○ ○
  • Earth Stance P. Def. ○ ○
  • Earth Attribute Defense Boost
  • Holy Stance Received Damage Reduction ○
  • Increases Holy Attribute
  • Defense
  • Dark Stance Magic Skill Power, ○ ○ ○
  • Dark Attribute Defense Boost
  • Common Skills
  • All classes receive changes to existing common skills.
  • New Skills New Skill Description Removed Skills
  • Essence of
  • Mana
  • This toggle skill increases Magic Attack,
  • Physical Defense and Magic Critical Rate
  • by manipulating the essence of Mana.
  • Wizard Spirit
  • New Skills
  • o Existing skills and their enchantment stages are removed when learning some new skills.
  • o The new skills cannot be enchanted, but their power is greater than existing enchantments.
  • o If the enchantment value of Curse Gloom and Aqua Crash is higher that Elemental Crash’s, the
  • enchantment value is transferred.
  • o E.g. If you have [Curse Gloom + 15 Power] and [Elemental Crash + 10 Power], the value is
  • transferred and Elemental Crash becomes [Elemental Crash + 15 Power].
  • Removed Skills Transfer Target Skill
  • Curse Gloom Elemental Crash
  • Aqua Crash
  • Elemental Blast -
  • Feoh Archmage, Mystic Muse, Storm Screamer and Soul Hound Skills
  • New Skills New Skill Description Removed Skills
  • Embody Mana
  • Armor
  • This toggle skills significantly reduces received
  • damage by consuming MP and embodying a
  • Mana armor.
  • Arcane Barrier
  • Feoh Soultaker
  • New Skills New Skill Description
  • Summon Discarded
  • Wizard Soul
  • This skill summons the new servitor, Discarded Wizard
  • Soul.
  • Elemental Destruction
  • o This is changed to a new skill that reflects the class characteristics and the skill level and
  • enchantment values remain unchanged.
  • o Magic Defense Reduction effects have been added generally and special effects have been
  • added for each skill.
  • Class Changed Skills New Skill Description
  • Feoh Archmage Volcanic Destruction Deals Fire Magic Damage to the target and enemies in its path and
  • ignites them.
  • Feoh Soul Taker Bedrock Destruction Deals Earth Magic Damage to the target and reduces all their
  • attribute defenses.
  • Feoh Mystic Muse Icicle Destruction Fires multiple ice spears to the target, dealing Water Magic Damage
  • and reducing Attack/Movement Speed.
  • Feoh Storm Screamer Updraft Destruction Causes powerful updraft under the target and nearby enemies,
  • dealing Wind Magic Damage to them.
  • Feoh Soul Hound Void Destruction Deals Dark Magic Damage to the target and increases Magic Critical
  • Rate.
  • Elemental Burst
  • o All classes can learn Elemental Burst now.
  • o The skill deals a different attribute magic damage and has its own unique effects depending on
  • the attribute toggle skill.
  • o The overall effectiveness has increased and it can only be used against the target weakened by a
  • destruction skill.
  • Class Attribute Range Additional Effects
  • Feoh Archmage Fire Around the target Ignite
  • Water Single Target Frozen Pillar
  • Wind Around the target Knock Back
  • Earth Around the target Hold
  • Feoh Soul Taker Earth Around the target Knock Down
  • Dark Single Target Additional damage
  • Feoh Mystic Muse Water Around the target Frozen Pillar
  • Holy Around the target Stun
  • Feoh Storm Screamer Wind Around the target Faint, Cancel Target
  • Dark Single Target Increases Magic Critical Rate
  • Feoh Soul Hound Fire Around the target Ignite
  • Dark Single Target Teleport, additional damage
  • and Cancel’s the target’s
  • target.
  • Elemental Crash
  • o Only classes that have the attribute toggle skill can use it.
  • o The Earth/Wind Attribute Skills remain unchanged.
  • New/Changed Attribute Effect Attribute Effect
  • Changed Fire Ignite Water Slow, Freeze
  • on 5 stacks
  • New Holy Stun Dark Decrease M.
  • Def.
  • Active Skill Changes
  • o Some skill names and effects have been changed and link effects have been added.
  • Changed Skill Names Skill description Before
  • Burst Casting Reduces Magic Cost MP/Magic
  • Skill Cooldown
  • Double Casting
  • and prevents magic casting
  • from being canceled.
  • Mana Burst This buff skill is triggered when
  • Burst Casting is cast. Increases
  • Magic Attack and its effect over
  • time.
  • Arcane Comet Strike The target of the skill has been
  • changed to the target and
  • enemies on its path. Slow has
  • been changed to Cancel Target.
  • Unleash Hell
  • Reduces Cooldown by 15 sec
  • every time Mana Burst is
  • triggered.
  • Quadruple Elemental
  • Blaster
  • Knock Down added. Power and
  • range increased.
  • Death Mass Unleash Hell
  • Only available at Mana Burst Lv
  • Ruin The effects have been changed
  • to Physical/Magic Skill Power,
  • Physical Defense, Magic
  • Defense and Movement Speed
  • Reduction.
  • Devil's Curse
  • Mass Ruin The effects have been changed
  • to Physical/Magic Skill Power,
  • Physical Defense, Magic
  • Defense and Movement Speed
  • Reduction.
  • Devil's Highway
  • Passive Skill Changes
  • o Some skill names and effects have been changed and linked effects have been added.
  • Class Changed Skill Names New Skill Description
  • Feoh Archmage Grand Elemental Master Magic Attack, Physical Defense and Magic Critical
  • Damage have been increased.
  • Magic Cooldown has been reduced.
  • Feoh Soul Taker Grand Necromancy Magic Attack, Physical Defense and Magic Skill
  • Power have been increased.
  • Curse Gloom triggers when Elemental Crash
  • (Dark) is cast.
  • Feoh Mystic Muse Grand Mana of Spirit Reduces Magic Attack has been increased and
  • received damage and Magic Cooldown.
  • Freeze for a certain chance when Elemental Spike
  • (Water) is cast.
  • Feoh Storm Screamer Grand Spells Eye Increases M. Atk., M. Critical Damage
  • and M. Skill Power.
  • Feoh Soul Hound Grand Abyss Stigma PvP Damage, Magic Attack and Magic Skill Power
  • have been increased.
  • Additional Feoh Changes
  • o The enchantment route of Burst Casting (before, Double Casting) has been changed to [Shield]
  • and [Mana Shield].
  • Misc Game Changes and Fixes
  • o Fixed the issue of some item and skill effects were displaying out of position from the character
  • o Pressing the Enter key while waiting on party invitation and exchange request no longer cancels
  • the process.
  • o Fixed an issue where a class sometimes could not be changed after adding an attribute to an
  • item.
  • o Fixed an issue where a class sometimes could not be changed after resetting abilities and adding
  • a sub class.
  • o Fixed an issue where all levels could be searched even after viewing the party waiting list after
  • setting the minimum level cap to 105.
  • o Fixed an issue where a quest item would not be