Hunger Dungeon Changelog

What's new in Hunger Dungeon 1.162

Jul 22, 2019
  • Fix controller bug.

New in Hunger Dungeon 1.16 (May 4, 2019)

  • Support game pad Now ! (Beta):
  • You can auto switch between game pad and keyboard by click button.
  • But this is beta version.
  • If there has any bug, report it. thanks.
  • "Free Hero" change to "Experience Hero":
  • The Experience is good for newbie to enjoy the game.
  • And if you bought the Experience Hero.
  • Don't worry. You can auto unlock another hero. (Only Hunger Dungeon Deluxe Edition 12 hero)
  • Q : There are always same "Experience Hero" ?
  • Mostly yes.
  • But we are plan to unlock more "Experience Hero" when some special festival.
  • Note : The "Experience Hero" by special festival not support auto unlock hero(If you bought). Because it's temporary.
  • Adjust the Doubloons cost in store.:
  • Cruel Axe 450 -> 300
  • Adept's Magic Gloves 450 -> 300
  • Staff of Hiding 450 -> 300
  • Shadow Claw 600 -> 450
  • Light Trace 600 -> 450
  • Game Balance:
  • Fishman Cutthroat
  • Fishman Dash
  • Dash distance 1.2 -> 1.4
  • Cold down 10 -> 7
  • Element Fuse:
  • Element Explode:
  • Effect period will not be hurt and move speed buff 1.3x.
  • Magic Armor:
  • Magic Armor:
  • Mp recover 90 -> 135
  • Base attack speed 0.21 -> 0.15(攻击前置动作)
  • Base attack moving 0.35 -> 0.5
  • Goblin Profiteer:
  • Gold:
  • Effect period 5.5s -> 6.5s
  • Move speed buff at level 1 from 1.25x -> 1.5x
  • Base attack speed 0.26 -> 0.22(base attack cold down) 0.3 -> 0.25(base attack spell time)
  • Samurai:
  • Curse Katana:
  • Base attack add curse katana stacks 15 -> 20
  • Shadow Claw:
  • Bullet speed 4 -> 6
  • Collision Range 0.5 -> 0.6
  • Damage 10 / 15 / 20 -> 5 / 15 / 28
  • Light Trace:
  • Bullet speed 7 -> 7.5
  • Collision range 0.5 -> 0.6
  • Cold down 14 / 11.5 / 9 -> 14 / 11 / 8
  • Mp cost 120 -> 120 / 100 / 80

New in Hunger Dungeon 1.15 (Mar 11, 2019)

  • Hi,
  • We adjust AI play style.
  • Hopping battle with AI will more interesting.
  • Note:
  • We not only adjust for this patch for AI.
  • And this adjust will continue to next patch or next next !
  • And another important thing is :
  • About we removed "in-purchase to unlock hero".
  • So how to unlock 4 new heros that release after Hunger Dungeon publish?
  • We will publish independent DLC for that 4 heros.
  • In the future. ( maybe 1 ~ 2 weeks)
  • And about some player has been purchase some hero by in-purchase.
  • So if they want more , they must be buy "Hunger Dungeon Deluxe Edition"
  • But that is not reasonable for "12 heros+skin price" and you get maybe... just 6 heros and skins. (Because you has been in-purchase some item)
  • We hoping solve such a situation.
  • So we plan to publish some DLC.
  • The content maybe such as 3~4 heros and skins.
  • So the player can chose more reasonable to unlock heros and skins.
  • About this plan we can't "accurate" talk you how long to done.
  • (maybe 1~ 2 month)
  • Last thing is about Free hero.
  • We would change this recently.
  • (Like you guys found free hero is from 4 changes to 3 now.)

New in Hunger Dungeon 1.44 (Feb 24, 2019)

  • Thunderbolt : Damage adjustment 20/40/60 -> 20/25/35
  • The map of "One Round Mode" is changed to more spacious
  • Some object collision corrections in the scene, so that the object comparison does not hinder the player's movement.

New in Hunger Dungeon 1.3 (Apr 17, 2018)

  • 1.Update "Free hero list".
  • 2.Fix something about scene music bug.