S.T.A.L.K.E.R. Shadow of Chernobyl - Multi Launcher icon

S.T.A.L.K.E.R. Shadow of Chernobyl - Multi Launcher

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On the afternoon of April 12 in 2006, a massive explosion shattered the Chernobyl area.. #Massive explosion  #S.T.A.L.K.E.R. Shadow of Chernobyl  #Tactical shooter  #Digital  #Patch  #Stalker  

Description

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On the afternoon of April 12 in 2006, a massive explosion shattered the Chernobyl area and the rest of the world.

The Zone, as the area got to be known, was characterized by anomalous energy disturbances, rendering even the most advanced form of protective suits worthless to would be rescue teams. Months passed and nothing could be done. The military quarantined the area to prevent unauthorized entry and perhaps even reassure the local populace that the area was under control and confinement.

Almost 4 years after the initial event, expeditions can now safely traverse several kilometers deep into the Zone. Among these are the Stalkers, poachers that enter the zone searching for artifacts and anomalous formations that are highly sought after by certain organizations and groups. The player controls a Stalker, venturing into the Zone in order to acquire information, technology and artifacts to sell and possibly put a mysterious puzzle together.

Avoiding the dangers within and the military because as a Stalker you are effectively a thief, and the army that has quarantined the area, don't take kindly to trespassers. Within the Zone you will have to detect and avoid the bizarre phenomenon's (anomalies) that plague the area, avoid or eliminate various kinds of mutants and you can even expect competition from other Stalkers.

Here are some key features of "STALKER Shadow of Chernobyl":

� Gigantic game world of the Zone of 30 square kilometers � Free non-linear exploration with vast outdoor and indoor areas � Constantly changing world of the Zone and unique life simulation system � Unique types of weapons and enemy impact: gravitational weapons, psychotropic weapons, telekinesis, telepathy, taking under control � About 30 types of weapons with weapon upgrades - optics or barrel-attached grenade launcher for your rifle to make it a super gun � Strong non-linear story line with over 8 completely different endings � Original creatures and their abilities: group intellect, telepathy, telekinesis with realistic communication with any sapient character � Realistic AI and life simulation of game creatures and characters � Trade of weapons, artifacts, equipment and control of vehicles � Mind blowing graphics and weather effects powered by X-Ray engine � Endless replay-ability owing to unique life simulation system

What's New in This Release:

� Added some textures of certain objects (for technical purposes). � Added console command 'sv_listmaps' to view the list of maps queue. � Added the support for additional mouse buttons (now they can be bound to certain actions). � Fixed bugs with player's character health bar in Multi-player. � Fixed the crash upon making the screenshot to a saved game. � Fixed the bug with standing dead bodies upon connecting to the game. � Fixed inventory items placing system (Free for all and Team play modes). � Fixed the enumeration of the game's version. � Fixed the crash with using Numpad in some localizations. � Fixed the crash on the level "Military warehouse". � Fixed the crash while idling on the pause menu � Fixed the crash in dialog with Professor Sakharov on the Yantar level. � Fixed the storyline task "Meet with the Guide", now you can get it by searching Ghost's corpse. � Fixed the bug with NPCs spawning in front of the player. � Fixed the A-life reaction time. Now A-life spawns new NPCs more seldom. Also NPC movement speed is decreased when NPC are on different level then the player. � Binary files are now compiled with large address aware flag that supports up to 3GB address space (relevant for Windows VistaT users). � Added the possibility to record/play the camera fly-around ('demo_record'/'demo_play' commands). Now Stalker is ready for benchmarks. � Fixed aspect ratio 16/9. Now the owners of the widescreen displays will have the benefit from greater viewing radius. � Fixed various crashes with dedicated server. � The network packets have been merged. This will make the ping reduce twice or more. � The correctness of map name is now verified when changing the map using the console. � Fixed the dragging of dead bodies by monsters. � Now dumps will be saved upon the game crashes. � Fixed the in-game patching system for all localizations. � Fixed the problem with the exceedingly long players' names. � Fixed textual problems for 16/9 video format. � Fixed game freezing upon trying to connect to a different version. � Fixed binocular Spectator crash. � Fixed non-existent grenade launcher firing. � Fixed players turning invisible when reduced to a minimal amount of health. � Fixed pre-selected skin not allowing for player spawn.

S.T.A.L.K.E.R. Shadow of Chernobyl - Multi Launcher 1.2.0.0

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  runs on:
Windows
  file size:
665 KB
  filename:
S.T.A.L.K.E.R.Multi.Launcher.v1.2.0.0-ToMikaa.rar
  3 screenshots:
S.T.A.L.K.E.R. Shadow of Chernobyl - Multi Launcher - screenshot #1S.T.A.L.K.E.R. Shadow of Chernobyl - Multi Launcher - screenshot #2S.T.A.L.K.E.R. Shadow of Chernobyl - Multi Launcher - screenshot #3
  main category:
Tools
  genre:
FPS
  developer:
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