Doom 3 SDK
DOOM 3 is a terrifying battle with the forces of Hell... #Doom 3 SDK #Gates of hell #Doom engine #Doom #Sdk #Gates
Science has unlocked the gates to the unknown, and now only one man stands between Hell and Earth. A sci-fi horror masterpiece, DOOM 3 is like nothing you have experienced.
Dramatic storyline, pulse-pounding action, incredible graphics, and revolutionary technology combine to draw you into the most frightening and gripping first person gaming experience ever created with one unique purpose: to scare the "hell" out of you..
Built on id's revolutionary new 3D technology, DOOM 3 is a terrifying battle with the forces of Hell. In DOOM 3, your recent assignment to the Union Aerospace Corporation's Mars research facility seemed simple enough, until their discoveries and experiments unlocked the gates to Hell itself.
Now, in an epic clash against pure evil you must fight to understand who is with you, who is against you, and what must be done to stop this nightmare from reaching earth.
What's New in This Release:
� This SDK contains source code and header files for a variety of game subsystems, example maps and models, project files and more, but very little documentation.
� Be sure to read the readme.txt in the vehicles folder
� To compile the Maya Import dll, you will need to get the Maya 4.5 or the Maya 6.0 SDK from Alias. There is a note in the directory explaining where the files need to go. The project comes set up to compile a dll for Maya 4.5. If you want to compile a dll for Maya 6.0, instructions are in maya_main.cpp. For Maya 6.0, you will need Visual Studio 2003 or higher. The Maya 6.0 SDK does not work with Visual Studio 2002.
� TTimo put together an official release for the Linux code. The code itself is the same as windows, but there are some different build options and an included SCons file.
� Including (but not limited to) compiling 'out the box' in Visual Studio 2003 and 2005
� If you have already done significant work on a mod, I would recommend installing this to a clean directory, then running windiff against your code base. Alternatively you could diff against the first SDK and manually copy the changes over.
Doom 3 SDK 1.3.1
add to watchlist add to download basket send us an update REPORT- runs on:
- Windows
- file size:
- 7.2 MB
- filename:
- D3_1.3.1_SDK.exe
- main category:
- Patch
- genre:
- FPS
- developer:
calibre
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