The development team is assigned to other projects

May 3, 2013 21:01 GMT  ·  By

Hideo Kojima, the developer best known for creating Metal Gear Solid, says that his team is working to correct a number of issues with the High Definition version of the Zone of the Enders Collection running on the PlayStation 3.

The game creator admits on his podcast, quoted by Siliconera, that the shift from 30 to 60 FPS posed problems and says Kojima Productions is ready to eliminate them all.

There are currently no plans to solve the same problems in the Xbox 360 version of the video game.

Kojima also says that at the moment the sequel for Zone of the Enders is on hold, with the team working on the game assigned to other projects.

The developer wants to re-evaluate the core elements of the series and seek more feedback on the game mechanics from the fan base.