Intelligence is required for opponents and teammates

Apr 25, 2013 00:41 GMT  ·  By

Julian Gollop, one of the developers behind the success of the original X-COM, believes that modern video games tend to be too concerned with graphics and the visual spectacle of complex worlds and fail to enhance the Artificial Intelligence of both allies and enemies.

The veteran game creator tells PC Gamer that, “Even if you take Assassin’s Creed, which is a phenomenally complex game with all these NPCs wandering around, it is nothing but an elaborate paper-thin illusion, to be honest.”

Gollop believes that the gameplay mechanics are still simple and gamers are only boosting their own ego by getting through titles without encountering any intelligent enemies.

X-COM was a hard game to complete when it was launched, mainly because of the small advantages that the computer had.

The series was rebooted in 2012 by Firaxis.