Bringing the German states into the modern age via force

Feb 27, 2012 23:31 GMT  ·  By

In the real-world Prussian blue is a pigment which was synthetized a little into the XVIII century and was important because it allowed painters to deploy a darker shade of blue than usual without using the very expensive process of getting access to Lapis Iazuli, a rather rare semi-precious stone.

For my campaign of Victoria II – A House Divided, the Prussian Blue name signifies a new kind of power on the world stage, one which tries to get the same results (the deep blue color) by new means (synthetization rather than mining and trading).

Prussia was one of the upstarts in the XIX century, a country that was a mix of Western and Eastern Europe and owed much of its success to the strength of its military and a habit of introducing discipline into other aspects of society.

It went on to dominate the small and squabbling German principalities around and then defeat Austria and become the core of the Deutsches Reich, the German Empire, which was created in 1871.

Prussia is one of the most interesting choices to play in the 1836 campaign of Victoria II, because it offers quite a lot of opportunities and but also the potential for spectacular failure.

I intend to play the game mostly in a historical manner, trying to first make sure that I lead the Germanic world and then taking the opportunities that are available in order to create the North German Confederation and then the full Empire.

Victoria II starts from a historical point but things tend to diverge rather quickly and I will pay special attention to the way the world around me evolves as I play.

The greatest threats include France, Austria, Russia and Turkey (especially any of these who manage an alliance) and my biggest opportunity is to keep my Sphere of Influence together and develop a healthy economy before going to war and grabbing my destiny.