The team is evaluating how it will handle similar releases

Feb 22, 2014 00:46 GMT  ·  By

Rob Bartholomew, the brand director working on the Total War series, says his Creative Assembly team has plans to create downloadable content for the game that the modding community will be unable to reproduce.

The statement comes after the studio launched the Beasts of War DLC, which includes units that the community enabled months before.

The developer tells Eurogamer that, “I don't think we want to limit modding having done so much to try and support it better recently, but we are going to be in situations where modders might produce similar content to us.”

The Creative Assembly is considering how to deal with similar situations in the future in order to make sure that Total War: Rome II receives as much content as possible, but there are no conflicts between the studio and the community.

The strategy game was released in late 2013 and already has an expansion launched and more on the way.