Says that new tech will revolutionize FPS multiplayer

Jan 18, 2012 10:24 GMT  ·  By

MuchDifferent, a Sweden based technology company , has announced that on January 29 of the year it plans to launch a world record attempt, trying to get one thousand players to do battle in the same space using a browser based first person shooter title.

It seems that MuchDifferent has been working with other Nordic development studios like DICE and CCP and understood that one of the most difficult issues they are facing is to scale their multiplayer modes.

The company states, “MuchDifferent has created a dynamic traffic router/load balancer, PikkoServer, that divides the battlefield between the game servers and glues the result together for the clients, multiple times per second. Although Man vs Machine is based on the Unity Engine, any modern game engine could easily be retrofitted with the technology to create something similar in a few months time.”

The record attempt will show how a huge number of players can join the same match at the same time and might lead to a revolution when it comes to the multiplayer modes of all modern games and specifically first person shooters.

At the moment the biggest multiplayer competitive spaces tend to allow 64 players to do battle at the same time on the PC and a smaller number on home consoles.