The company wants gamers to interact with each other

Jan 9, 2014 22:56 GMT  ·  By

Yoshiaki Koizumi, the producer working on Super Mario 3D World, says that his team did not introduce online play in the experience in order to make sure that gamers were able to play it with families and friends in a space where they could directly interact.

NeoGAF quotes him as saying in an interview with Famitsu that “We’ve been testing online multiplayer since the days of Super Mario Galaxy, but with this title we really wanted to deliver an experience that you can share with family, friends, or your boyfriend or girlfriend in the same place like you did with the original NES.”

Many Nintendo fans suspect that the company does not want to introduce true online play to any of its Mario titles because it is worried about the ways players might interact if they do not know each other in the real world.

A new Mario title for the Wii U will probably arrive later during 2014.