The game is designed to also innovate in multiplayer

Mar 27, 2013 15:41 GMT  ·  By

Jade Raymond, the leader of the development team working on Splinter Cell: Blacklist, says that the upcoming game creates the best stealth gameplay seen on the current generation of home consoles.

She tells MCV that, “With Splinter Cell Blacklist, not only do I think that the team is delivering the best stealth experience of this generation, I also think that we are delivering a completely new multiplayer experience.”

Little has been revealed about the multiplayer modes in the new Splinter Cell, apart from the fact that the core spies versus mercenaries structure that the series has been famous for will make a return.

Splinter Cell: Blacklist was supposed to launch in the fall of 2012, but has been pushed to late August of this year to give the team time to polish the experience.