Players will help them refine the process of future weapon development

Jan 20, 2012 15:46 GMT  ·  By

A solicitation from the Department of Defense of the United States suggests that the institution plans to contract companies to create a number of video games that can be used to refine the way a variety of weapons systems work and eliminate errors and bugs from them.

The document coming from the Pentagon says that the games created under the initiative should be “intuitively understandable by ordinary people” and need to be playable on laptops, smartphones, tablets and consoles.

The Department of Defense is ready to spend around 32 million dollars (24.8 million Euro) and all the results will be gathered into a database and then used to improve methods used for analyzing software by the Defense Advanced Research Projects Agency.

A similar method was recently used by other crowdsourcing initiatives to allows human players to re-built cells in order to solve problems that could not be solved by computer algorithms.