The series needs to evolve but there's less space to do it in

Jan 4, 2014 17:08 GMT  ·  By

What we know: FIFA is one of the video game franchises that have not put a foot wrong during the last few years and that means expectations from the player base are going up and that EA Sports will be under more pressure than ever to deliver.

We know little of the future of the series at the moment because the team tends to offer details in May for the first time before putting on a bigger reveal during the E3 event.

FIFA 15 will use the new Ignite engine on the Xbox One and the PlayStation 4 and that means the experience will look better and will have animations and physics that are closer to those of the real world game.

The design philosophy of the team has also focused on introducing both more exciting moments and to mimic the somewhat arbitrary nature of football.

That probably means that in FIFA 15 we will have more impressive moves for star players and more fumbles and mistakes for everyone else.

Fans can also expect to see an expanded take on Ultimate Team, with more social elements and better monetization options.

Why it matters: FIFA is one of the biggest releases of the year for Electronic Arts and one of the titles that constantly pushes the boundaries of its genre and of the hardware on which it runs.

I have constantly played the football simulation for the last three years after a rather long period in which I was disappointed by it and the entire fan community is interested in seeing how such a complex and complete experience can evolve in the long term.

A bad FIFA game could be a problem not just for the publisher and the community but for the entire industry because it can signal a lack of innovation for a host of other games.

The full list of Incoming 2014 Games articles can be read on Softpedia.