Turn 10 delivers great beauty and a solid Drivatar system

Dec 24, 2013 08:01 GMT  ·  By

The racing game genre has received two very different titles this year and Forza Motorsport 5, developed by Turn 10 and published by Microsoft only on the Xbox One, is the forward-facing one in terms of graphics, gameplay and focus on microtransactions.

On an urban track, with vehicles shining in the sun and with spectators on the side of the road, the simulation title looks photorealistic, an experience that allows players to take control of the most beautiful vehicles of the moment and race them all over the world.

The driving model is incredibly varied based on the assist options that the gamer has enabled and Forza Motorsport 5 delivers a very gentle progression system designed to make even newcomers comfortable with racing without the line, if they are willing to put in the time and the effort.

The new Drivatar concept is the best way of showing exactly how the Xbox One can use its new cloud tech in interesting ways and adds a lot more unpredictability to the races, even if the various profiles that are thrown in the mix tend to be a little too happy to smash into the player.

Forza Motorsport 5 also understands that modern gamers often have less time than they do money and it offers them a chance to use real-world currency in order to get the credits they need to buy cars that could take weeks to unlock through gameplay.

This last element has proven very controversial with the fan base after launch and Turn 10 has modified some of the pricing details, but it represents a clear sign of the future.

For the gamer who has the time and the love for racing, Forza Motorsport 5 is a great experience and an example of the future of the genre.