Playing Titanfall, Elder Scrolls Online, Dark Souls 2

Mar 14, 2014 19:36 GMT  ·  By

Andrei Dumitrescu: This week I might try to give Titanfall some time, mainly because I have some friends who are asking me to try out the new shooter, which is supposedly revolutionizing the genre by introducing more movement possibilities and opening up the tactical choices.

I will probably quickly become disenchanted with the game, not because of quality issues or because I cannot adjust to the concepts introduced by Respawn Entertainment, but because I lack the time to keep playing, learn about the experience and become actually competitive.

I will also try to squeeze in some more time with Dark Souls 2, the new title created by From Software, a game that is at the same time fascinating and entirely frustrating.

I can understand why true fans tend to spend hundreds of hours with the title and learn all its secrets, but I do not have the same amount of patience and time myself.

Andrei Dobra: My weekend will be rather busy this time around, but I hope I can find some great gaming time with a few different titles.

First up, there’s Luftrausers, the new arcade shooter from Vlambeer and Devolver Digital. I already got to play a bit of an early version back at Gamescom 2013 in August and I really liked the hectic action. I enjoyed building my custom Rauser plane, even though I quickly got shot down, so I hope this time around my aircraft will stay alive longer.

When I won't be taking to the skies, I'll most certainly jump into Titanfall, as I want to progress through the ranks and spend much more time with the glorious first-person shooter from Respawn Entertainment.

Last but not least, I'll squeeze in some time with Counter-Strike: Global Offensive, especially since this weekend it's the EMS One Katowice eSports tournament.

Radu Haulica: This weekend I'm planning on offering The Elder Scrolls Online another chance to win me over. Because I'm nice like that. My main problem with it is that it uses action combat, which I'm not a fan of for several very good reasons, especially taking into account playing for the long run.

Bashing skulls by clicking is fun in games such as Diablo, but having to use your weapons to aim and actively shoot monsters in the face takes away a large chunk of the freedom afforded by the mobility found in say World of Warcraft, mobility which allows you to pull off some daring feats while still being able to hit your mark, opportunities which sadly are not present in TESO.

I've always been disappointed by the lack of crowd-control spells in single-player games, specifically Skyrim, which focuses on haymakers and wild swinging instead of letting players use more strategy in their encounters.

As such, I've always felt like one's skill in combat has less to do with winning than one's stash of fantasy medikits has, while murdering my way through Skyrim, and The Elder Scrolls Online has so far seemed quite similar in that aspect. Hence my bid to let it once more attempt to seduce me.