Playing The Elder Scrolls V: Skyrim, Dustforce, Super Crossfire

Jan 20, 2012 21:31 GMT  ·  By

Andrei Dumitrescu: One of my real world resolutions for 2012 was to actively seek to decrease the time I spend with video games during my weekend, which might be problematic given the nature of this ongoing column.

It is a good thing that another, smaller resolution stated that I should try and diversify my gaming diet on said weekends, so for the following two days I plan to playing mostly Skyrim, to which I am returning after quite a bit of time (read two weeks, which is like an eternity when it comes to gaming) in order to see whether I can actually wrap up the entire game content with a second character.

But I also plan to play a few cycling races with Pro Cycling Manager and a 2012 database because the season has just started with the Tour Down Under and I will play a few turns of the first King Arthur video game from Neocore Games to get some strategy on my plate.

Andrei Dobra: After completing the impressive Super Crossfire for this week’s review, I’m keeping the arcade trend I’ve been on with Dustforce, the platformer from Hitbox Team, while finishing up some of the quests from Bethesda’s The Elder Scrolls V: Skyrim.

Dustforce has certainly impressed me with its sharp visual style and the great soundtrack, but its tough as nails platforming mechanics are trying my patience. Throw in the fact that you need to perform perfect runs of its levels if you want to unlock new ones and it’s a safe bet that I’ll be screaming at the computer over the weekend.

Fortunately, I can always fall back to Bethesda’s The Elder Scrolls V: Skyrim. Except for some random crashes from time to time, my current playthrough hasn’t met any serious problems, so I’m more than looking forward to doing everything there is to do in the role playing game and then probably try to finish the main story.