All bugs that broke quests are solved at the moment

May 13, 2014 11:33 GMT  ·  By

The developers at ZeniMax Online have posted a final list of notes for patch 1.0.8 that was recently implemented for The Elder Scrolls Online and maintenance is now done on both megaservers for the MMO, which means that players should be able to enjoy the game world without interruptions until later in the week.

The biggest changes are, according to the official site:

Fixes and improvements

Combat & Gameplay Werewolf – Fixed an issue where werewolves could use Devour on the same corpse multiple times.

Quests for the various areas of the MMO have also been changed in order to make sure that players do not get stuck and they get the appropriate rewards for their actions.

The Elder Scrolls Online was launched in early April and since then, the developers have delivered more than one patch per week in order to make sure that all problems with the MMO experience are eliminated as fast as possible.

Bethesda has also pledged significant long-term support for the title, aiming to create solid new areas that cater to those veteran players who have already explored the rather large world that was offered on launch.

The Xbox One and the PlayStation 4 versions of The Elder Scrolls Online are at the moment delayed for six months.