Valve is only improving game stability and performance

Mar 28, 2014 22:11 GMT  ·  By

The development team at Valve working on the DOTA 2 Multiplayer Online Battle Arena title are delivering a new update for the experience, which is designed to fix some of the problems that the community has been reporting with the game.

The list shown in the official announcement includes:

- Fix bug where players attempting to reconnect would be rejected with "Steam authorization failed", during a Steam service disruption - Fix bug where the gameserver would not properly display notification messages when a player was marked as abandoning by AFK - Fix bug incorrectly giving players abandons if the gameserver was unable to contact the Dota 2 Network at the time the match ended and players left rapidly. - Players who have not yet picked a hero five minutes after the horn will be treated as abandoning by AFK. - Fixed various solo matchmaking exploits - Ranked matchmaking will no longer accept parties with an extremely large MMR spread. - Several tooltip and ability description adjustments and fixes - Fixed a few server crashes related to clients sending invalid orders - Recalibrated the thresholds at which players are put into low-priority after receiving high numbers of reports. - Spectators can now see when a commentator uses hero showcase mode

All the changes introduced in the update are designed to make the entire DOTA 2 experience easier to play but there are no core changes linked to the balance of the various heroes.

Valve is not saying when it might tweak those or what main features it plans to add to the title in the coming months.

DOTA 2 is one of the most popular MOBA experiences of the moment, competing with League of Legends from Riot Games, and soon both will also need to face the rising appeal of Blizzard's Heroes of the Storm.