The online maps will feature different set piece moments

May 29, 2013 13:55 GMT  ·  By

Infinity Ward has just revealed a few more details about the multiplayer mode of the upcoming Call of Duty: Ghosts shooter, confirming that, while its online levels won't feature destruction like rival franchise Battlefield, they will have certain dynamic elements.

Call of Duty: Ghosts was revealed earlier this week, with Infinity Ward demonstrating the power of its next-gen shooter on Microsoft's Xbox One.

While only a portion of its single-player mode was revealed, Infinity Ward Lead Animator Zach Volker has talked about the multiplayer mode, confirming that destruction won't be featured.

"Don't expect to blow through walls or anything like that - and all the maps will be very different, but you can expect to see earthquakes starting; certain levels will have switches that will change the layout; certain levels may have a satellite that comes crashing down, and the first team to get to it and activate it will get a UAV," he told The Guardian.

More multiplayer details from Call of Duty: Ghosts are expected to appear at E3 2013.