Infinity Ward can say that the two consoles are different but can't name a winner

Nov 8, 2013 09:07 GMT  ·  By

Call of Duty: Ghosts developer Infinity Ward can't talk about the power differences between the PlayStation 4 and Xbox One because of various NDA (Non-Disclosure Agreements) it signed with the hardware manufacturers, i.e. Microsoft and Sony.

CoD: Ghosts has already been released worldwide for the PC, PS3, Xbox 360, Wii U, and the PlayStation 4, and is set to debut for the Xbox One later this month, when the console is actually released.

On the next-gen consoles, the game has caused quite a stir when Infinity Ward confirmed that it was running in native 1080p full HD resolution on PS4 and at a 720p resolution on the Xbox One.

When asked by Metro about the difference in power between the PlayStation 4 and Xbox One, Infinity Ward's Mark Rubin confirmed that he couldn’t actually answer such a question because of NDAs signed with the hardware manufacturers.

He also hinted that statements saying that both next-gen consoles are identical in terms of power were inaccurate, but highlighted that he couldn’t say why.