What's new in World of Warcraft Add-on - Deadly Boss Mods 8.2.5

Jul 17, 2019
  • New Features:
  • Eternal Palace:
  • Added switch warnings for big adds in stage 1 and 2 Azshara for dps. The stage 2 warnings won't work on normal or LFR though since they use an event that only exists in heroic+
  • Added Preliminary P3 beckon timer for second Azshara beckon cast of phase. needs a LOT more data since it only knows first two casts on heroic and only 1 cast on non heroic.
  • Added auto range checker to Behemoth on all difficulties
  • Added fading countdown yells to Piercing Barb to Behemoth
  • Added timer fade to gale buffet timers on mythic Radiance of Azshara based on which stormwrath you are near.
  • Re-Added the rippling wave special warning to ashvane mod, but made it off by default. Wave handlers now has a warning they can enable and customize as needed.
  • Updated Orgozoa mod to no longer stop add timers after 3 casts during stage 1, since now it's possible to get more than 3 add sets.
  • World Bosses:
  • Updated Ulmath timers to cd timers instead of AI timers
  • Bug Fixes:
  • Eternal Palace
  • Fixed some heroic timers on phase changes for abilities who's timers do NOT match normal mode Azshara
  • Fixed a bug on Azshara where reversal timer was started in Stage 2 normal and not heroic. logic was reversed.
  • Fixed Heroic Azshara arcane detonation timer, it's faster than normal by 5 seconds.
  • Fixed timer for First Chimeric Marks on mythic Sivara, which differs on live from PTR
  • Possible fix to azshara decree special warnings only ever showing first passed objective instead of all of them (didn't affect yells, which corrected detected them all)
  • Fixed timer start event for Stormwraths to be more accurate on Radiance of Azshara, but disabled arcane bomb start timer since it's affected by spell lockout and I don't want to hard code every spell lockout into an ability it'll use right away once spell lockout ends.
  • Fixed Ashvane timer handling so it better supports the major differences between normal's timers, and the timers heroic/mythic use.
  • Fixed a bug where first inversion timer didn't show on normal Sivara
  • Fixed some of start timers on behemoth after verifying them in all 4 difficulties so they are a little more accurate.
  • Fixed bug on Radiance where the tide fist timer and cast warnings never showed on any difficulty do to a spell ID swap.

New in World of Warcraft Add-on - Deadly Boss Mods 8.2.4 (Jul 15, 2019)

  • Added warning for Rejuvenating Algae on trash on circle surrounding Ashvane
  • Added warning and yells for trash version of Arcane Bomb before radiance
  • Added warning for trash version of Gale buffet before radiance
  • Added warning, yells, and icons for trash version of Dread before Za'qul
  • Added warning and yells for Coalesced Nightmares on trash before Za'qul
  • Added preliminary timer for Azshara's Indomitable to Queen Azshara stage 2
  • Added additional option to allow infoframe on azshara to be sorted by highest to lowest (off by default, since lowests to highest still makes most sense)
  • Added additional option to allow infoframe to show time remaining on drained soul debuffs instead of stacks on azshara. (off by default because this version uses UnitDebuff, which generally has higher performance cost)

New in World of Warcraft Add-on - Deadly Boss Mods 8.2.3 (Jul 11, 2019)

  • Core:
  • Updated the built in group sorted icon marking function to support multiple concurrent methods to actually support doing what it's doing on ashvane
  • Eternal Palace:
  • Re-added icon option to Ashvane and switched it to using the raid index sort method so that it's compatible with other mods.
  • Significantly updated Azshara mod with rest of Stage 3 and 4 support. Updated a few timers/warnings and added missing ones as well. This mod is still WIP since it's unseen on LFR and mythic and heroic and normal need more data for the timers.
  • Added missing next phase timer to Behemoth
  • Bug Fixes:
  • Core:
  • Fixed a regression that caused a few infoframes that use custom textures such as ashvane, odyn, etc to break and once again stop showing class colors.
  • Eternal Palace:
  • Hopefully fixed infoframe to show Ashvane's shield absorb health once more
  • Fixed Behemoth's shock timer to be correct.
  • Re-fixed arcing Current warning on Orgozoa
  • Fixed a few lua errors on Azshara mod do to localisation errors
  • Darkmoon Faire
  • Fixed bug that'd cause countdown on rings timer was started upon new ring but old one wasn't cleanly removed, causing in correct count overlaps.

New in World of Warcraft Add-on - Deadly Boss Mods 8.2.1 (Jun 27, 2019)

  • New Features:
  • Core:
  • The timer object in DBM now supports built in countdown functionality. This allows you to set an audio countdown on ANY timer in any mod to use an audio countdown. Simply open GUI and go to timer in question and choose a count voice that timer will use. Be aware that many timers it makes sense to do so, will still have already enabled count voices by default. The old countdown objects have been removed from ALL mods and any timers that previously had countdowns will now have those default countdowns selected in new dropdown system. See Dev notes at bottom for more information. ALL OLD MODS MUST BE UPDATED
  • Improved the yell countdown object so it's easier to automate scanning time remaining on fly. This should help avoid countdowns that have wrong time for trolls, going forward. It's become apparent that in some cases the troll racial affects how fast a debuff that needs countdown yell, expires so going forward DBM is just going to default to this method instead of hard coded times.
  • Added support for showing distance to target and title on DBM arrow. This makes DBM arrow far more useful for 3rd party use, or for use of /dway function as a quest helper.
  • Where appropriate, DBM will now show Mythic journal icon on timers during boss fights for mythic only abilities.
  • Eternal Palace:
  • Preliminary azshara updates post testing. Still a lot more work to do for Stage 2-->3 intermission, Stage 3 and Stage 4
  • Updated ALL bosses from Mythic raid testing and normal raid testing.
  • BoD:
  • Added warnings 2 abilities used during mekkatorque achievement
  • Added warnings 2 abilities used during stormwall Blockade achievement
  • World Bosses:
  • Added missing mod for Wekemara
  • Added missing load conditions for both world bosses in Nazjatar
  • Brawlers Guild:
  • Timers will now auto fade when you're not the active fighter. This will allow users to set their own countdowns on brawlers guild timers without having to hear them when they aren't fighter. The way new countdown object works, if a timer bar is faded, it's also muted automatically. So this makes brawlers guild timers seamless with the new countdown/timer hybrid object.

New in World of Warcraft Add-on - Deadly Boss Mods 8.2.0 (Jun 26, 2019)

  • New Features:
  • Core:
  • The timer object in DBM now supports built in countdown functionality. This allows you to set an audio countdown on ANY timer in any mod to use an audio countdown. Simply open GUI and go to timer in question and choose a count voice that timer will use. Be aware that many timers it makes sense to do so, will still have already enabled count voices by default. The old countdown objects have been removed from ALL mods and any timers that previously had countdowns will now have those default countdowns selected in new dropdown system. See Dev notes at bottom for more information. ALL OLD MODS MUST BE UPDATED
  • Improved the yell countdown object so it's easier to automate scanning time remaining on fly. This should help avoid countdowns that have wrong time for trolls, going forward. It's become apparent that in some cases the troll racial affects how fast a debuff that needs countdown yell, expires so going forward DBM is just going to default to this method instead of hard coded times.
  • Added support for showing distance to target and title on DBM arrow. This makes DBM arrow far more useful for 3rd party use, or for use of /dway function as a quest helper.
  • Where appropriate, DBM will now show Mythic journal icon on timers during boss fights for mythic only abilities.
  • Eternal Palace:
  • Preliminary azshara updates post testing. Still a lot more work to do for Stage 2-->3 intermission, Stage 3 and Stage 4
  • Updated ALL bosses from Mythic raid testing and normal raid testing.
  • BoD:
  • Added warnings 2 abilities used during mekkatorque achievement
  • Added warnings 2 abilities used during stormwall Blockade achievement
  • World Bosses:
  • Added missing mod for Wekemara
  • Added missing load conditions for both world bosses in Nazjatar
  • Brawlers Guild:
  • Timers will now auto fade when you're not the active fighter. This will allow users to set their own countdowns on brawlers guild timers without having to hear them when they aren't fighter. The way new countdown object works, if a timer bar is faded, it's also muted automatically. So this makes brawlers guild timers seamless with the new countdown/timer hybrid object.
  • Bug Fixes:
  • Core:
  • Fixed a possible addon sync abuse vulnerability that'd allow users to send fake world boss engaged messages to you via non bnet whisper syncs. DBM now auto rejects ANY whisper sync from someone who isn't on friends list or isn't in same group as you.

New in World of Warcraft Add-on - Deadly Boss Mods 8.1.26 (May 24, 2019)

  • New Features:
  • Core:
  • Retail DBM will now notify you if it was incorrectly installed on Classic beta. There is a separate version of DBM mean to be used for that. This new check just makes sure retail DBM fails gracefully while notifying user instead of just straight up failing with errors.
  • Eternal Palace:
  • Updated all 7 bosses that have been raid tested so far with completed timers/warnings and additional features
  • Added a full Azshara drycode (the last and 8th boss of zone). It's as good as it's going to be, for a drycode.
  • Crucible:
  • Added another 2 icon configuration options to Unstable Resonance on Mythic Uunat, this time to match weak auras used by guilds like Pieces. DBM continues to aim to be compatible with every configuration out there in wild.
  • Bug Fixes:
  • Core:
  • Fixed a bug where background music would continue playing when user closed options config on event sounds. If you want to make music continue playing in places it doesn't normally play, use "/dbm musicstart" instead.
  • Fixed lua error with accepting invites on 8.2 client from non battle.net friends.
  • Fixed but with raid auto log feature not auto logging Eternal Palace
  • Emergency bugfix release for regression in 8.1.25 (8.1.26)
  • 5 Man Dungeons:
  • Additional timer fixes to get tantrum timer working correctly on infested Crawg in underrot
  • Changes:
  • Crucible:
  • Maddening Gaze warning on crucible trash will now be throttled in the event the enemy casting it is untanked (which causes mob to spam it)
  • BoD:
  • Made wave of light dispel warning off by default on Champion of Light. if a dispel isn't used, the warning can be spammy until you put your dispel ability on cooldown. Since typically people ignore dispelling on this easy undertuned boss, it created unwanted spam.
  • Added cast count to Siren spawns and Voltaic Flash on Stormwall Blockaid

New in World of Warcraft Add-on - Deadly Boss Mods 8.1.25 (May 23, 2019)

  • New Features:
  • Core:
  • Retail DBM will now notify you if it was incorrectly installed on Classic beta. There is a separate version of DBM mean to be used for that. This new check just makes sure retail DBM fails gracefully while notifying user instead of just straight up failing with errors.
  • Eternal Palace:
  • Updated all 7 bosses that have been raid tested so far with completed timers/warnings and additional features
  • Added a full Azshara drycode (the last and 8th boss of zone). It's as good as it's going to be, for a drycode.
  • Crucible:
  • Added another 2 icon configuration options to Unstable Resonance on Mythic Uunat, this time to match weak auras used by guilds like Pieces. DBM continues to aim to be compatible with every configuration out there in wild.
  • Bug Fixes:
  • Core:
  • Fixed a bug where background music would continue playing when user closed options config on event sounds. If you want to make music continue playing in places it doesn't normally play, use "/dbm musicstart" instead.
  • Fixed lua error with accepting invites on 8.2 client from non battle.net friends.
  • Fixed but with raid auto log feature not auto logging Eternal Palace
  • 5 Man Dungeons:
  • Additional timer fixes to get tantrum timer working correctly on infested Crawg in underrot
  • Changes:
  • Crucible:
  • Maddening Gaze warning on crucible trash will now be throttled in the event the enemy casting it is untanked (which causes mob to spam it)
  • BoD:
  • Made wave of light dispel warning off by default on Champion of Light. if a dispel isn't used, the warning can be spammy until you put your dispel ability on cooldown. Since typically people ignore dispelling on this easy undertuned boss, it created unwanted spam.
  • Added cast count to Siren spawns and Voltaic Flash on Stormwall Blockaid

New in World of Warcraft Add-on - Deadly Boss Mods 8.1.24 (May 8, 2019)

  • New Features:
  • Core:
  • Mods can how set a max level for the world boss ready check engage sound. This allows core to ignore world bosses pulled near you that are below that certain level threshold. You want to know if Ordos was pulled when you're level 90, but not when you're level 120.
  • Eternal Palance
  • Added full drycode for Abyssal Commander Sivara
  • Added full drycode for Blackwater Behemoth
  • Added full drycode for Lady Ashvane
  • 5 man Dungeons:
  • Added new warning to yell at tanks to move captains during freehold captains encounter if they are standing in a good brew buff
  • Added a new general announce when good brews are cast, including saying which one it is on captains encounter in freehold
  • Bug Fixes:
  • Core:
  • Fixed a bug where Yogg-Saron: Laugh was using wrong soundkit Id and playing some random song instead, when triggered by eventsounds feature.
  • Fixed a bug where ready check sound was not actually always playing through dialog or master audio channel do to the sound duplication filter built into PlaySound object. Now DBM will pass false to the optional duplication protection feature when it's playing a file on Master or Dialog channel to resolve this issue.
  • Fixed regression from DBM 8.0.x update with spell lookup text caching that caused cast time and pre warn time to be broken and display 0.0 in certain announce warnings since (such as upheaval on sand queen in Tol Dagor)
  • Crucible:
  • Fix creature Ids for Cabal, so boss health reporting actually works.
  • 5 Man Dungeons:
  • Apparently emote no longer fires on heroic and mythic Yazma for Soul Rend, so move warning to SPELL_CAST_START instead. This will make warning function again on heroic and higher difficulty
  • Changes:
  • Crucible:
  • Changed Uunat icon usage to be compatible with latest BW update.
  • While at it, removed torment icon marker option from uunat. Even though it's off by default, I have to protect users from themselves and this option isn't compatible with mythic icon options (sorry non mythic raiders that were using it)
  • Updated Uunat yell code to allow users to toggle relic and unstable yells independently of one another since my favorite druid requested it at one point :)
  • Known Issues:
  • There exists a blizzard bug with PlaySound() where it actually ignores "Master" as a channel arg and plays soundkit Ids through "Dialog" regardless of "Master" being passed. This seems to be true for any media added during or after cataclysm. so for example if you do /run PlaySound(25780, &quo [...]

New in World of Warcraft Add-on - Deadly Boss Mods 8.1.23 (May 3, 2019)

  • New Features:
  • Core:
  • Large RU update (first in a long time, so should be welcomed to some users)
  • Crucible:
  • Updated berserk timer for Mythic Cabal from 8:30 to 9:30 for blizzards undocumented hotfix.
  • Bug Fixes:
  • Crucible:
  • Fixed a bug where player holding relic on mythic uunat during resonance, would spam yell(yell too many times) do to a scheduling bug.
  • 5 Man Dungeons:
  • Fixed timer for Yazma's Soulrend ability on heroic+. DBM was using the old heroic spellID from PTR that dungeon journal still references.
  • Changes:
  • Crucible:
  • Changed relic yell on Mythic Uunat to yell relic name instead of player name.

New in World of Warcraft Add-on - Deadly Boss Mods 8.1.22 (May 1, 2019)

  • Bug Fixes:
  • Core:
  • Fixed more integer overflow errors in non english clients (I only fixed it in english client forgetting %d was still used in other languages). Honestly, it's pretty dumb to have to work around wow lua using 32 bit code in first place. Blizzard should update their lua code.
  • Fixed bug where DBM Core revision was using file modification date instead of project modification date, for revision integer
  • Crucible:
  • Fixed a bug where countdown yell for Aphotic Blast had wrong expire time
  • Fixed bug where special warning for Aphotic Blast showed every time you got a new stack or refreshed your 3 stack. only intended to warn you when you first get it.
  • Fixed missing timer for first eyes in Stage 3 uunat in all difficulties
  • Fixed torment timer on non mythic uunat in all difficulties to account for fact it's a scaling timer (600/raidSize) (8.1.22)
  • Changes:
  • Core:
  • Disabled the forced 8.2 compliant sound file migration for now, (it'll auto re-enable on ptr or patch 8.2 on live). This will cause sounds to stop resetting to default if you use custom sounds that don't comply with 8.2 api changes. Just know that eventually this will happen again but hopefully by then the addons registering that media, do so with proper soundkit ID.
  • Reverted a bugfix in core that caused PlaySound functions to use Dialog channel (instead of master) when force master was set to true. The old logic was flawed and was Dialog > force master > master > sfx. It was intended to be force master > dialog > master > sfx. I fixed the bug, people didn't like it. Old behavior wasn't doing any harm so reverted to way it was before. (8.1.22)

New in World of Warcraft Add-on - Deadly Boss Mods 8.1.18 (Apr 17, 2019)

  • New Features:
  • Crucible of Storms:
  • Stage 3 support for uunat is now complete.
  • Added tracking of who's holding relics to infoframe on Uunat
  • Bug Fixes:
  • Core:
  • Version revision code is fixed for real this time. The cause was misidentified in last release and only one symptom of problem was band-aided. With root cause identified (curse not added leading 0 for single digit numbers in hour part of date integer), DBM core is able to handle it all correctly now.
  • Changes:
  • Crucible of Storms:
  • Changed how eyes of nzoth work on uu'nat to show spell name of next eye that'll be used instead of base spell name
  • Also improved warnings for piercing eyes and made maddening eyes cast warning faster on uunat as well
  • Removed boss power from infoframe since it's redundant to already having timer for ability uunat uses at 100 energy
  • Changed icons on Restless Cabal to match icons used for adds on uunat, skull Cross and Square
  • Changed icon used by herald from cross to whatever icon 4 is

New in World of Warcraft Add-on - Deadly Boss Mods 8.1.15 Alpha (Apr 8, 2019)

  • Bug Fixes:
  • 5 man Dungeons:
  • Fixed/improved timers for infested Crawg in Under Rot (Ref. viewtopic.php?f=4&t=429&p=1184#p1184)
  • **Fixed invalid creatureID trigger for Demolisher Terror timer on Viq'Goth in Siege of Boralus. HOW the timers work has been valid since day 1, it just never worked cause I had wrong CID in the triggers.
  • Changes:
  • BoD:
  • Disabled nameplate lines on Jaina by default, since a lot of users complained.

New in World of Warcraft Add-on - Deadly Boss Mods 8.1.14 Alpha (Mar 28, 2019)

  • Fixed bug where interrupt count warning/nameplate would always go 1 past actual setting. This bug was missed since no one was using this feature until I advertised it. :D

New in World of Warcraft Add-on - Deadly Boss Mods 8.1.13 (Mar 28, 2019)

  • New Features:
  • Brawlers Guild:
  • Added warnings and timers for Xan Sallish, Mama Stormstout, Ouroboros, and Robe Robber Robert
  • **Added additional message ignore strings (especially horde side) so berserk timer is less likely to cancel prematurely (english should be covered pretty well now, but non english lines are missing over 100 strings)
  • Changes:
  • Brawlers Guild:
  • Re-enabled berserk timer for Rumbles. I had disabled it because I hadn't been able to confirm it. I have now confirmed that it in fact does have one too.
  • Disabled chomp warnings for both bruce encounter versions for spectators. It's an ability he more or less spams and the intent of spectator mode isn't to spam, but highlight the important and less frequent abilities enemies are doing while they are watching.

New in World of Warcraft Add-on - Deadly Boss Mods 8.1.12 / 8.1.13 Alpha (Mar 16, 2019)

  • New Features:
  • BoD:
  • Added option to automatically lower weather intensity setting to lowest setting when Jaina is engaged, and change it back on end of combat with her.
  • Added icon marking and icon yells and icon warnings for avalanche to Jaina, by user request.
  • Added icon option to blockade, by user request, for storm debuffs in stage 2
  • Added nameplate auras to interrupts on Grong
  • Added personal warning for Crackling Lightning on Blockade thanks to 8.1.5 finally adding a tracking debuff for it (Crackling Lightning)
  • Brawlers
  • Added some additional warnings for some trouble spots I observed in rank 1 and 7 battles. (If you have boss/warning requests, please share them and I'll continue expanding brawlers guild support)
  • Bug Fixes:
  • Core:
  • Fixed bug where range check would play the warning sound during reverse range check function when player is GOOD.
  • Fixed other infoframe situation where class color from previous line was getting applied to next line
  • BoD:
  • Reverse range check fixes on Mythic Jaina so it’s more efficient and fixed a bug with it not resetting back to 1 when it’s supposed to
  • Fixed bug where reverse range check on grong would expect you to keep 2 players near you (besides yourself) instead of counting yourself as one of 2 and only expecting 1 additional player near you.
  • Fixed bait warning for glacial ray saying wrong spell name on Jaina
  • Brawlers
  • Fixed some warnings/timers for some bosses that weren't working correctly do to mis registered or missing registers events
  • Changes:
  • BoD:
  • Necrotic Smash on Rastakhan will now have better handling to filter warnings and fade timers as needed on non mythic difficulty when in death realm
  • Brawlers
  • Re-arranged modules to be in line with Season 4 with correct bosses under correct ranks.

New in World of Warcraft Add-on - Deadly Boss Mods 8.1.12 (Feb 28, 2019)

  • BoD:
  • Added option to automatically lower weather intensity setting to lowest setting when Jaina is engaged, and change it back on end of combat with her.
  • Added icon marking and icon yells and icon warnings for avalanche to Jaina, by user request.
  • Added icon option to blockade, by user request for storm debuffs in stage 2
  • Bug Fixes:
  • Core:
  • Fixed bug where range check would play the warning sound during reverse range check function when player is GOOD.
  • Fixed other infoframe situation where class color from previous line was getting applied to next line
  • BoD:
  • Reverse range check fixes on Mythic Jaina so it’s more efficient and fixed a bug with it not resetting back to 1 when it’s supposed to
  • Fixed bug where reverse range check on grong would expect you to keep 2 players near you (besides yourself) instead of counting yourself as one of 2 and only expecting 1 additional player near you.

New in World of Warcraft Add-on - Deadly Boss Mods 8.1.10 (Feb 20, 2019)

  • BoD:
  • Added nameplate icon for interrupt casts on Jaina, icons are temp until I can find a texture that fits better
  • Added optional fades yell to freezing blood, so users in guilds that require the yell aren’t forced to install redundant week auras and can just enable option in DBM as needed.
  • Improved opulence with timer updates when player is teleported to other side on mythic
  • Bug Fixes:
  • BoD:
  • Fixed Opulence missing a CID/boss health reporting
  • Changes:
  • Core:
  • Changed DBM out of date code to still run and disable mods if you’re using mods from a different major patch version (ie using 8.0 mods on 8.1, etc)
  • Also, changed out of date code to still show reminders regardless of reminder setting if VERY out of of date, but removed forced disable from it if it’s at least for same patch version.
  • BoD:
  • The range frame option on jaina to hide player names and only show summaries is now ON by default, to reduce clutter on mythic and present only the most useful information.

New in World of Warcraft Add-on - Deadly Boss Mods 8.1.9 (Feb 13, 2019)

  • Core:
  • Reworked all Misc Options and split icons, yells, nameplates into their own sub categories. Infoframe and misc bool options will still be in "Misc" option list, but icons yells and nameplates now have their own exclusive lists to better organize these options for easy finding.
  • Added ability to set custom bar alpha to DBM timers. Each bar type (small/large) can have their own alpha setting.
  • Added ability to Keep timers on screen when a cooldown expires. Feature will only be used case by case in select mods it seems most useful (like bosses with serious spell queuing issues like jaina, fallen avatar, etc). Instead of timer disappearing at 0, if the "keep" flag is set to true, it'll stay on screen and start counting time since ability came off cooldown in negative numbers until that ability is cast.
  • Added ability to fade timers on a per timer basis for whatever reason it makes sense to do so. One such example is fading bars for abilities that are out of our range. Other usages may be used down the line. This option can be globally disabled in DBM bar options. This will also work well with custom bar alphas, because fade effect is whatever your current alpha is divided by 2. So if you're small bars are 0.8 and large are 1.0, a faded small is 0.4 and faded large is 0.5.
  • Added new callbacks so Weak Auras or other addons can integrate fully with both "keep bar" feature and "bar fading" feature. So if, for example, you have a weak aura that replaces DBM timers with it's own thing, author should be able to update it to support all keep/fade/unfade calls). Test functions are in Jaina and Rastakhan mods for testing "keep' and "fade" timers. Look at mods for /run commands and notes to help test your weak auras/addon integrations
  • Battle for Dazar'Alor
  • Added tampering/shrunk helper infoframe to Mekkatorque
  • Extended timer data for Mekkatorque for pulls as long as 13minutes
  • Updated timer code and interrupt code for elemental on Jaina stage 2.5 for way it splits on mythic (if you even let it split :P )
  • Improved Mythic & Heroic Jaina timers/warnings for all stages.
  • Updated 2 timers on jaina, per more undocumented changes I can confirm from recent logs
  • Jaina mod will now use the "Keep timer on screen" feature for some abilities that are most notably affected by her spell queuing issues.
  • Improved mod options across all mods in zone to use journal headers in timer options.