Wizard 101 Changelog

What's new in Wizard 101 November 2018

Nov 13, 2018
  • New Trees of Magic Ranked Spells:
  • This time around, you do not speak to a familiar trainer to learn your new spell; rather, you earn it during the quest “Finally Growing Into It.”
  • Rank 11! All spells currently cost 11 Pips and are single target:
  • Scion of Fire (Rank 11): Deals 1200 Fire Damage | x2 if target has 6+ Traps. Cleanse all traps from enemy if x2 condition is met.
  • Scion of Ice (Rank 11): Deals 1100 Ice Damage | x2 if caster has 90%+ HP.
  • Scion of Storm (Rank 11): Deals 1275 Storm Damage | x2 if the target has no charms.
  • Scion of Myth (Rank 11): Deals 1150 Myth damage | x2 if target is Stunned or caster has 3+ Stun Blocks. Remove Stun block if x2 condition is met.
  • Scion of Life (Rank 11): Heals 1100 to target + 300 Heal Over-Time to all allies | x2 heal & heal over-time if target is 25% HP or Less.
  • Scion of Death (Rank 11): Deals 975 Death damage and returns 1/2 to HP | x2 damage if target or caster has 33% HP or Less.
  • Scion of Balance (Rank 11): Deals 1125 Balance damage | x2 damage if caster has 6+ Blades. Clear remaining blades if x2 condition is met.
  • Qyburn Stellargaze spell cards now display proper quest box information
  • New Minigame in Empyrea:
  • Introducing Whirlyburly!
  • Whirlyburly is a 3-player game where you compete to earn the most points by capturing spaces, chests, and opposing pieces.
  • The Whirlyburly kiosk is located in Velo City. Anyone that can access the zone has access to the game. There are instructions on the kiosk if you want to get started early. The quest that officially introduces you to Whirlyburly is called “When the Whirlyburly’s Done.”
  • The Whirlyburly vendor will have rewards to purchase once you have won enough matches.
  • New Crafting Recipes Located in Nimbus Citadel:
  • New Housing Items, Equipment, Accessories, and Weapons to Craft!
  • NPC Romar has Equipment and Accessories
  • NPC Verrin has Housing Items
  • NPC Syvar sells Shop Reagents
  • There will be a special boss Reagent drop on the main EM2 boss. Keep an eye out for it!
  • Combat & Loot:
  • Fixed the victory requirement for PvE content win/loss conditions
  • You can now only inspect someone after PvP combat concludes
  • Loot from defeated monsters will now show up even if player flees and comes back
  • Overlord Xerxes should now show proper indication of damage
  • Gear & Inventory:
  • Increased quality of Crusader Gear textures
  • Level 30 gear now appears on Brandon Mistborn in Unicorn Way
  • Leaf Shield will not count towards badges fulfillment
  • Fixed inventory UI when backpack is full
  • Monstrology:
  • We have added some new mobs to existing categories of Monstrology
  • Monstrology Monstrodome Treasure Card visibility fixes
  • Misc. Updates;
  • New Photomancy decals and quests
  • 20 new Photomancy decals!
  • Talk to Annie Shutterbug to get the quest Spiral Photographic. There is no level requirement, only that you have completed the previous Photomancy quest.
  • Mounts are now allowed in FrostHolm
  • The Summon Warden Vissarovich treasure card now works in the Monstrodome
  • Fixed an issue where dyed eye color changed when changing their face
  • Fixed several Hot Air Balloon Ride housing item display issues
  • Fixed Badge categories on some misplaced badges.
  • Updated crafting recipes and costs for Empyrea parts 1 and 2.
  • Updated mob names
  • Updated Doodle Maps
  • Ambient Sound additions and lighting passes
  • Misc. performance improvements and bug fixes, including mouse-over performance

New in Wizard 101 July 2018 (Oct 29, 2018)

  • This update includes Graphic and Music Updates for several free Wizard City zones, Classic Mode Toggle, the Magic Mirror Makeover, Photomancy, Azteca Fishing, New Monstrology, and more!
  • Redone Wizard101:
  • Welcome to the New Wizard City!:
  • We’re incredibly excited to invite all players to experience a new look and feel to many familiar Wizard City free-to-play areas. This update includes new graphics for Wizard City through Unicorn Way and Olde Town. We’ve also updated Character Creation, Character Selection, and the Tutorial. The NPCs and enemies in these areas now feature updated looks and talk animations. Graphics aren’t the only things we’ve updated – the sound and music in these areas have also been polished. Come relax in the re-vamped Ravenwood Academy and take in the amazing new ambience!
  • For those who prefer nostalgia or less graphic-intensive visuals, we’ve also instituted “Classic-Mode” so you can return these areas of the game to their original look. We know you might sometimes miss the old Wizard City, so we wanted to provide a way for you to return the game to its original settings. Just look for the option in the Options Menu.
  • Special Notes:
  • Don’t miss the new ride-able Carousel in the mini-game area of the Commons!
  • Make sure to check out all the new Talk animations on the Wizard City NPCs.
  • Renee Wooften’s crew has moved to Olde Town to discuss their next project.
  • You Look Simply Magical!:
  • Magic Mirror:
  • The ability to change your hair, hair color, face, skin, and eye color is now available through the Magic Mirror Shop in the Wizard City Shopping District.
  • Through the magic mirror you now have access to new hairstyles, new hair colors (including rainbow), new skin tones, and new faces (including ones with glasses) that aren’t available in character creation. We have made a few of the new hairstyles available for free in character creation as well. Also new to Wizard101 are Face paints! Add stars, hearts, and more to your character’s cheeks. NOTE: you can “wipe off” your face paint for free if you change your mind.
  • Simply walk up to the Magic Mirror, press X, and start designing your new look. Be sure to use the buttons to see a full 360 view of your character, toggle your original look, and toggle your equipment on and off to make sure you’re satisfied with the “new you.”
  • Each cosmetic effect you apply to your character will cost a small amount of Crowns. Roll your mouse over “Buy Makeover” and you’ll see a full itemized list of changes being made. Press “Buy Makeover” and your account will be deducted the amount of crowns listed in the “Cost” section.
  • Let Me Take A Selfie!:
  • Become a Master Photomancer!:
  • A new NPC has arrived in the commons over by the Library. Be sure to visit Annie Shutterbug in the Commons to take on a new quest to become a Photomancer!
  • Annie’s quest will talk you through the basics of our new, fun way to take screenshots in game.
  • Step 1: Press Z to open up the Photomancy UI.
  • Step 2: Use the buttons up at the top of the screen to switch between normal and selfie mode, show or hide both wizards and pets, and add a timer countdown to your picture.
  • Step 3: Press “A” and “D” to adjust the center point of your screenshot. Use your mouse and mouse wheel to zoom and circle around your center point (Note: Zooming in and out isn’t possible while you’re riding on a mount).
  • Step 4: Press the “Take Picture” button when you’re ready.
  • Step 5: Press Control+Z to access your pictures. Sorting options are found along the top, and you can even open the screenshots folder on your computer from within the game through the “Open Photo Folder” button.
  • Step 6: Click on a photo to enlarge and view it. From here you can add fun decals to your photo or delete it. NOTE: You can only take 1,000 Photos before you need to clear a few out.
  • Step 7: Click the “Add Decals” button to open a new menu along the top of your screenshots. This menu will allow you to add decals and text, rotate and adjust the size of decals, undo an action, redo an action, and save your new creation. (NOTE: Photomancy is not currently supported on Mac computers.)
  • Holy Tunasaurus Rex!:
  • Azteca Fishing:
  • Fishing has come to Azteca and tons of new fish are ready to be caught there. To start, visit Lucky Hookline in the Wizard City Commons for the quest The New (Fishing) World. This will send you to the new Azteca Fishing Trainer, Alejandro de la Paz. NOTE: You must have completed the Avalon fishing quests to be eligible for this quest.
  • Alejandro will have a new fishing quest for you titled Rivers of Gold. Can you catch the elusive Ax Xolotl, Pirahptor, and Chupacarpe? If you can, Alejandro will give you the Buoy 1 spell, which increases your chances of catching a treasure chest! Alejandro will also sell you the Sink Chests spell to decrease your chances of catching a treasure chest.
  • Catch all 11 new fish in Azteca to show you’re the greatest fisher-Wizard in the Spiral!
  • Megloteca
  • Pirahptor
  • Triceratorpedo
  • Anglyosaur
  • Chupacarpe
  • Quetzacodl
  • Doliphisaur
  • Ax Xolotl
  • Stegogar
  • Parrot Fish (Epic)
  • Tunasaurus Rex (Epic)
  • Manders, Imps, and Elephants Oh My!:
  • Even More Monstrology:
  • Monstrologist Burke has been traveling throughout more of the Spiral and can now be found in Krokotopia and Zafaria, as well as her regular locations. She has three new types of Monstrology Animus types for you to capture:
  • Krokotopia - Manders
  • Grizzleheim - Imps
  • Zafaria - Elephants
  • The following Bosses are now correctly classified for Monstrology:
  • General Firetusk
  • Gurtok Demon
  • Gurtok Firebender
  • Gurtok Piercer
  • Amedras Lightstep
  • Murat Greyeyes
  • Cree Curdwright
  • The following regular enemies are no longer listed as Bosses for Monstrology:
  • Arkyn Moonblade
  • Laughing Calaca
  • Tree Root Elites
  • Nodnarb
  • The following can now be collected for Monstrology:
  • Gurtok Barrier Demon
  • Kasai Baku
  • Conscripted Mander
  • Zoraimei
  • The Rank 3 Night Shadow From the Baddle of the Bands gauntlet has been moved to the Dungeons tab.
  • Belloq is now registered in the Monstrology tome as being from Azteca.
  • The Level 40 version of Gaikotsu will now appear in the Midnight Sun Pagoda (and can be collected for Monstrology).
  • Updated the Monstrology description of the Dragonian Pyro to be different from the Draconian Pyromancer.
  • Other Incoming Updates:
  • PvP:
  • Bad Juju now deals 25% of players’ MAX health instead of a flat 300 damage. This damage can’t be mitigated and is no longer affected by blades, wards, traps, shields, and resist. This change is PVP ONLY (unchanged in PVE).
  • Additional Art and Sound:
  • Some User Interface sounds have been updated (specifically the following sounds: selling in the bazaar, leveling up, selecting an enemy, mousing over icons in the spell book, clicking on icons in the spell book, equipping a pet, equipping a wand, the instance join countdown, entering combat sigils, placing a teleporter mark, and teleporting).
  • Fixed a visual bug involving critical hits and natural attacks from enemies.
  • Fixed a bug where the incorrect map showed for the Chamber of the Charmed.
  • Fixed several spelling issues and VO mismatches.
  • Fixed a buried dueling circle in the Khrysalis Moon Cliffs.
  • The “Bloom” setting now defaults to Off for new players.
  • Quest and Combat:
  • Fixed a bug where players could sometimes become stuck during the “Hard to Resist” tutorial quest.
  • Moved Corporal Tenni'syn combat to be located in the same access pass as the Zanadu Sewers.
  • It’s no longer possible to skip combat during the “Clean House” and the “Land of the Lost"...and Found” Quests.
  • It’s now possible to repeat the “Giving your Gall” quest a second time for experience.
  • Fixed a bug with Medulla where players could be trapped in the middle of the dueling circle.
  • Orrick Nightglider no longer removes Death Prism traps.
  • Dispel shields are no longer removed by Earthquake.
  • Gardening:
  • Farley’s Gardening Pack now includes treasure cards for “Plant All” and “Plow All”.
  • Fixed a bug that was causing a large amount of lag while gardening”.
  • Other:
  • Added a feature where you can now right-click on a Treasure Card and use a slider to delete several treasure cards at once.
  • The Hatchmaking Kiosk now has a quick purchase button for the Purreau’s Potion.
  • During the Double Reagents Member Benefit, hatching peppers will now be doubled as well.
  • Fixed a bug where riding a scarousel after visiting a house on Castle tours would change your housing buttons.
  • Microfiche have been removed as a possible Catch of the Day or Tournament Fish.
  • Time to change up your victory dance - be sure to break out the new Floss dance from our Member only Emotes!
  • Mounts have been added to Equipment Sets!
  • Egg Chick pets are now eligible for name changes.”
  • Bug Fixes and Other Changes:
  • Fixes and Changes:
  • We’ve made a lot of other changes and bug fixes with this update as well. See the longer lists below for specifics.
  • Update Notes - 8/27/2018
  • Mac users can now take screenshots using Photomancy!
  • Taking the option to pass in Advanced Combat in the tutorial will now properly advance your character
  • Quest arrow indicator for defeating the great troll now points correctly
  • Mounts will now properly unequip with Diego in the Advanced Combat Tutorial
  • Crowns hat will now display on mannequins
  • Fixed an issue with being unable to see the login text boxes
  • Fixed a damage notification when using the battlemage staff and shield
  • Fixed shadow issue with character and ground textures
  • Various other UI and graphics fixes
  • Upgrade Now button will remain if you cancel out of entering a Pay Zone
  • Update Notes - 8/8/2018:
  • Photomancy:
  • You can now zoom in and out while on mounts in Photomancy
  • Switch Z and CTRL+Z hotkeys to work on key down instead of key up
  • Photomancy now works correctly when teleporting to your house
  • Photomancy now remembers if you’re hiding your pet, hiding other players, or hiding your character while in the game
  • Gameplay:
  • Like the other recent housing gauntlets, the Accursed Gauntlet can only be used by a player’s friends if they visit via Castle Tours
  • The Blizzard Lizard Sapphire now functions correctly and grants the correct spell
  • Characters are now unable to move while they’re spectating in combat view
  • Players can now spectate the monsters fighting in the duel area
  • Misc. Fixes:
  • Various stability and performance improvements

New in Wizard 101 April 2018 (Apr 24, 2018)

  • Welcome to Hatchmaking!
  • There’s a brand new kiosk in the Pet Park that makes finding interesting pets a lot easier and provides a new spin on a familiar system, but first, please note that the old method of hatching pets is not going away and will still be needed for hatching some more valuable pets.
  • To use the new Hatchmaking Kiosk, just walk up to it and press X. From here you can “Browse” pets listed by other players, “Offer” pets from your own inventory for hatching, or “Manage” the pets that you have currently offered for hatching with other players.
  • When Browsing pets, click on a pet that interests you, select Next, agree to the hatch price and click the Hatch button. If you’re familiar with the old hatching interface, this step will already be familiar to you.
  • When Offering pets, click on one of your pets and click the Offer button. The Hatchmaking Kiosk makes a copy of your pet and puts it in the system for other players to Browse.
  • When Managing pets, you can see the pets that have hatched with your pet and if you like them, hatch back with that pet! You can also remove the pets you’re offering either individually or all at once.
  • Special notes about using the Hatchmaking system:
  • Your pet can only be hatched with 10 times, and then it will be removed until you put it up for hatchmaking again.
  • You can only offer 5 pets at one time.
  • Your pet will be naturally removed from the Hatchmaking system after one week.
  • Many Crowns pets will be ineligible from Hatchmaking, but may make an appearance in the future! Note that if a Crowns pet is already listed in your Pet Tome, there will be no Crowns cost for hatching that pet.
  • After a hatch is made, your pet will be removed from the system for one hour, and then it will return to the system for hatching.
  • You will receive a new “Hatch Pepper” reagent after successfully hatching a pet with the new Hatchmaking system. See Doctor Purreau for recipes that use these Hatch Peppers.
  • Once per week, on a rotating schedule, you’ll find it’s Hatchmaking Day! You’ll find a featured pet to hatch with depending on the hour.
  • We’ve placed a Hatchmaking Tome right next to the Kiosk, so if you ever forget how to use the Hatchmaking system, just click on it and you’ll see the following instructions.
  • We’ve added a considerable amount of badges to go along with the new hatchmaking and pet tome as well as a new “Grandmaster Badge”. Good luck with your new badge hunting!
  • Collectors Rejoice!
  • Pet Tome
  • With this new focus on making hatches, we’ve also included a new collection system so you can see if you truly have the largest zoo in the Spiral! To access the new Pet Tome, Press “I” to enter the Pet Page (or access it through click on the pet icon in your Spell Book) and then click the “Pet Tome” button at the bottom of the page.
  • When you log in for the first time after this update, you’ll be notified of all the pets you own being added to your pet tome. Your Pet Tome will help you track which pets you have found, give you a count of the number of pets you’ve earned, and tell you a few facts about each pet (like which pet snack type they like).
  • NOTE: To collect pets in your bank, shared bank, and attic, be sure to open each of those inventories. To collect pets in your house, simply enter the house where they are kept.
  • There are all new badges for our serious pet collectors (every 50 pets you collect in your Pet Tome, you’ll earn a new badge).
  • Elbow Room
  • Changes in Wizard City Begin!
  • Renee Wooften and her crew continue to size up the commons and will start work on phase two soon! You’ll notice a new dock in the Commons that will be especially lovely for Wizards who enjoy fishing, and maybe a few other surprises as well...
  • More changes and construction are on their way in the future!
  • Switching it Up
  • New Loading Screens
  • If you’ve been through Empyrea, you’ve already seen a different loading screen as you travel between areas there. We’ve now extended this to every world of the Spiral, and each world of the Spiral now how its own loading screen! Enjoy this minor, but much anticipated, improvement to the experience of Wizard101.
  • Are You the Keymaster?
  • New Skeleton Key Bosses
  • There is a brand new introductory quest in the free-to-play areas of Wizard City that introduces the concept of Skeleton Key Bosses to new players. Diego the Duelmaster will now offer this quest to young 5th level wizards as he is in need of some assistance with his pesky nemesis, Roberto! Can you earn Roberto’s Rapier?
  • For higher level players, you’ll want to scour the sewers of Zanadu to find a skeleton key door leading to Corporal Tenni’syn. Herein is a greater challenge for greater rewards! Bring a Gold Key and get ready for a great fight.
  • If you’re ever confused if the boss you’re fighting drops a Skeleton Key or not, press M to check the map after entering the dungeon. – if skeleton keys drop from a boss in the area, there will be a new icon displayed on the bottom of the map that lets you know you’ve come to the right place!
  • Bug Fixes and Other Changes
  • Fixes and Changes
  • We’ve made a lot of other changes and bug fixes with this update as well. See the longer lists below for specifics.
  • Quest
  • The Medulla Fight in Empyrea has been adjusted so that it is bit easier to defeat while still being challenging.
  • Empyrea daily quests will now be available to players.
  • Players will no longer be punished for being “tardy” on the first round of combat. However, don’t be late to following rounds!
  • Players are no longer placed outside the combat sigil while battling larger enemies like Junglethorns in The Floating Lands.
  • Removed Team Up Option from Several Instances where no combat occured.
  • Players are now prompted to enter the restricted area of Zanadu through the sewers if they exit the world during the quest “Hazy Cosmic Jive.”
  • Skeleton keys can now be found from a couple more Wizard City Bosses.
  • The Gunnhild and Grimhilde sisters no longer can accompany you simultaneously during the quest Fight of the Valkyries.
  • Fixed a bug where Frost / Lava spawns weren’t being tracked for badges correctly.
  • The wisps in Azteca Three Points are now more evenly balanced between health and mana wisps.
  • Fixed a bug causing players to be pulled back into combat after defeating Tangleroot in Celestia.
  • Teleporting out and back in to the Beastman Fight Club should no longer create a new instance instead of returning you to your original dungeon.
  • Killer Krok in Zanadu no longer has reversed Boosts/Resists.
  • Mordecai’s Tower will now appear in Team Up during the Halloween season.
  • Player movement will now briefly pause when loading a zone so they are no longer able to run through areas and doors they shouldn’t be able to pass.
  • Once obtaining access, players should now be able to use the Magic Raft at the Zulton Dock of Azteca to travel back and forth as many times as they’d like.
  • Jareth in the Empyrea Sewers has been upgraded to a Boss instead of just a regular enemy.
  • Verboten Mimic, Dumoozid, now has a late penalty for players.
  • Fixed a bug that was sending players to Polaris to complete a Daily Assignment Lore Quest before they had entered Polaris.
  • Spells
  • Added several missing Star and Sun School spells to Qyburn Stellargaze.
  • The Beguile and Stun effects show the number of turns remaining when inspecting the banner that shows all effects on a player.
  • When you learn a new spell, the UI that announces this will once again appear at the top of the screen.
  • Enemies, Henchmen, and minions will typically no longer cast Healing spells on themselves when they are near full health.
  • The Headless Horseman spell now correctly shows the correct backdrop behind its target when casting the spell.
  • A cloaked feint now shows as a trap with a question mark on both players
  • Fixed the "all enemies" icon found on the Rain of Fire spell card.
  • Housing
  • Fixed several areas of the Amber Estate, Pyramid of the Lost, Acropolis, Nomads Camp, Polarian Shipwreck, where the camera would cut through interior walls.
  • Improved several “sticky” areas in the Darkmoor Manor house where it was difficult to pick up items.
  • New Polaris Music Scrolls are available from Polaris bosses.
  • House guests attached to the Bread Crumb housing item can play their death and casting animations.
  • The Woodpile housing item now displays its name correctly.
  • The Walrusk Potted Plant now only appears in one location in the furniture UI.
  • Fixed a bug causing the Medium and Great Pine Trees to be listed as Medium and Great Birch Trees.
  • Added a few more phrases to housing signs.
  • The Fishing Chests in the Massive Fantasy Palace and Castaway's Bungalow now give gold and two items.
  • It’s now possible to catch chests in the Flotsam Cantina house from the Empyrean Castaway Bundle.
  • Crafting
  • Doctor Purreau has some new recipes for pet-related crafting items.
  • These transmutes have been added:
  • Transmute Platinum has been added to Loligo.
  • Transmute Iridium has been added to Gemeral.
  • Transmute Palladium has been added to Jules.
  • Gardening
  • Jewel blossoms now have a chance to harvest 115-125 level Jewels.
  • Fixed a bug where the Castle Magic bonus slots in housing weren’t being subtracted properly from the available Gardening slots.
  • Leaving an area before the Plant All spell has completed its casting animation will no longer result in the loss of seeds and animation.
  • Sound
  • Added new sound technology to improve realism.
  • Polished sound in Empyrea
  • When talking to Zander there is more of an echoing to the voice during dialogue.
  • Fixed voice over and text mismatches.
  • Added sound polish to the quest “First through the Breach”
  • Game Launcher
  • The Window’s Minimize button has been temporarily disabled on the Wizard101 Game Launcher to circumvent a problem with Windows 10.
  • Fixed a bug causing the Game Launcher information to be zoomed-out when displayed on higher DPI displays.
  • Art
  • We’ve improved the notifications that show up when a member benefit is active.
  • Added Swim animations to Dyvim for when he is accompanying you underwater.
  • Continued polished Art in Empyrea.
  • Players should no longer come unhinged from the Wolf of Winter Mount.
  • Replaying the Cinematic for warping to Empyrea should now show correctly.
  • Walking through water will have a slightly different look.
  • Improved camera zooming during quests in Outer Athenor.
  • Jewels that were meant to have a visual effect on the player are now displaying properly.
  • The Arcanum tree matches its appearance more closely on the Doodle Map of the Arcanum.
  • Fixed the inventory view of several Alphoi Hoard Pack House Guests.
  • General
  • We’ve added new pet names for you to choose from! Enjoy!
  • Ghulture Mounts will no longer appear to add to continue to add a bonus to a player’s stats after it is unequipped.
  • Critical tutorial tips about losing treasure cards when at the 999 limit will once again appear on your screen instead of only displaying in the tutorial tip log.
  • Fixed a crash bug involving the Sanibots in Zanadu.
  • The Quizzler’s dialog in the quest Brain Drain no longer shows his name as “Bat.”
  • Added a new Menu Chat phrase to tell someone which realm you’re currently in.
  • Retired the pet talent “Sunbird Call” from the Booloon Pet.
  • Banish Sentinels now Banishes Sentinels in the entire zone, not just the nearest pond.
  • Fixed a bug with the pet name and dye options of the Spring Chicken Pet.
  • Added a sell price to the “spear” triangle jewels.
  • Made the Dual Dragonfly icon in the Crown Shop appear more pink than green.
  • Fixed a bug that was causing fishing luck given by jewels to not be displayed correctly on the character sheet.