WinBolo Changelog

What's new in WinBolo 1.17

Apr 8, 2010
  • Game Play:
  • Tank acceleration improved.
  • If a tank dies while the LGM is completing some task, the LGM will now sit still on the square on which the task is to be completed or
  • If the task is already completed - stop at it's current world coordinates until it's owner's tank respawns.
  • Updated alliances so that if a player leaves alliance, they no longer keep their pillboxes or bases, only the pillboxes in their tanks, this is to mimic the same behavior in macbolo. It will also limit traitorous behavior, and allow people to switch teams which they fee are unfair more easily.
  • Slightly increased the lgm return goal, so that the lgm will get into the tank a tiny bit sooner.
  • Fixed Pills not get damaged by that shells pill fire directly east and directly south.
  • Updated pillbox repair to behave like macbolo does, this behavior is simple, 1 'unit' of tree's repairs 4 damage to a pillbox, so if you have 2 'units' you will repair 8 armor to a pillbox. When you farm a tree, its 4 'units', if the pillbox only requires half health(8 armor) you will only use 2 'units', if it requires full armor (its fully dead) it will use a full block (4 units) This means if you only have one unit of tree left, you can still attempt to repair a pillbox, and will repair some of its armor.
  • Increased tank refuelling speed. See SVN comments for more details.
  • Fixed an instance of a pillbug causing switch pillboxes to switch alliances by themselves
  • You are now allowed to use pillview during static.
  • Fixed LGM compass which would sometimes not point correctly until you got close to your LGM.
  • A LGM parachuting in will no longer get trapped if it lands on a block, pillbox, or enemy base.
  • Fixed LGMs dancing around if the player dies. They will now stay still.
  • Server:
  • Added kick command. Server Admins can now kick players by typing kick in the console.
  • Added status command. Typing will print out who has locked. If the
  • statusFile command line parameter is provided it will output the results to a file named .txt in the current directory.
  • Fixed -addr address binding not being used for WBN connectivity.
  • Fixed multiple joining at the same time.
  • Fixed server crash on player dropping from game.
  • Fixed RSA error when two players joined at the same time.
  • Fixed server crash when two players fight over a base.
  • Graphics:
  • Static darkened.
  • Added back buffer for background to reduce flickering on alt-tabing/window moving/window changing. No more flickering on Vista.
  • Fixed LGM buttons graphic and death and kills counter on Vista.
  • Interface
  • Added check for blank player names.
  • Alliance window now longer stays open when a new game is started(?)
  • Fixed in-game player name changes.
  • Brains now work again.
  • Key Settings window updated.
  • Added QuickKeys feature so you can now map keys to LGM buttons.
  • Default is 1 2 3 4 5.
  • Logviewer:
  • Changed 2.5x speed to a 'fast' option that speeds playback to its maximum amount. For when you really wanna go fast.
  • Fixed the tank label not being redrawn properly, I lowered the label length check and increased the width slightly also.
  • Fixed the log output mixing up who killed who.