Wildlife Park 3 Patch Changelog
What's new in Wildlife Park 3 Patch 1.07
Aug 13, 2011- A crash during the loading of large items match was fixed.
- Saving and loading the game is now possible at any time, use the buttons have been added.
- Some texture bugs have been fixed.
- Fixed some errors in the texts.
- Spruces offer "leaves" at no more than Futterart.
- Display of side quests have been improved.
- In some areas outside the parking tickets were better adapted to the outer wall.
- The staff salaries have been adjusted in some missions.
- The mission rewards in some missions and outdoor games have been reworked.
- An Error loading mission 20 was fixed.
- A bug in mission 20 was fixed where the quest goals were displayed incorrectly.
- Gazelles "slide" is no longer, if they run off.
- Illegal building options were removed.
- Various problems in the vet-AI have been fixed.
- Railways are now always disabled until they are in stations.
- The "Buy" button is now only activated in the appropriate menus.
- Fixed an error that led to a drop in the performance of the game.
- A bug was fixed that caused the crash when changing the graphics settings.
- Lodfardistance was increased.
- The resolution of the intro video was raised.
New in Wildlife Park 3 Patch 1.04 (Apr 15, 2011)
- A save and a load button have been added to the ingame frontmenu. Saving and loading is now possible without returning to the mainmenu.
- Some textures have been fixed.
- Some text errors have been fixed.
- Spruces do not offer “Foliage” anymore.
- The secondary quest menu has been improved.
- On some maps the exterior map area now fits better with the external wall.
- The salary of personnel on some maps has been adjusted.
- The mission rewards in the campaign and freeplay mode have been adapted.
- An error which could occur, if you tried to load Mission 20, was fixed.
- An error in Mission 20, where Questobjectives would be displayed incorrect, was fixed.
- Gazelles do no “slide” anymore when starting to walk.
- Some invalid build options have been removed.
- Some problems with the veterinary AI have been fixed.
- Trains will now only be deactivated if they are inside of a station.
- The “buy” Button is now correctly handled.
- An error, which could provoke perfomance issues was fixed.
- An error, which could crash the game if you adjusted the graphic settings was fixed.
- Lodfardistance has been increased.
- The resolution of some intro videos has been increased.