What's new in Watch Dogs TheWorse Mod 1.0

Jul 22, 2014
  • Several changes and adjustments to the rain, speed, intensity, etc.
  • Normal, aiming and sprint camera dof distance increased.
  • Bloom for storms changed.
  • Colorgrading settings adjusted.
  • Complete black bug fixed.
  • Other small changes.

New in Watch Dogs TheWorse Mod 0.8 (Jun 27, 2014)

  • You’ll be able to choose if you want a light dof, a strong dof or to be default (disabled) Thanks to VAAS for doing a great job!
  • You’ll be able to choose different bloom presets (E3 Bloom, Light Bloom or default)
  • You’ll be able to choose different types of colorgrading( E3, Default, Red-Ish or Blue-Ish)
  • You’ll be able to choose if you want default lensflares, anamorphic lensflares or SpotLight Volumes (Volumetric light)
  • You’ll be able to use a texture patch made by MalDo (Thank you so much!) for reducing stuttering!
  • Headlight shadows have been fixed
  • Lighting have been changed
  • Pharmacy Lighting have been slighly changed.
  • E3 Wind environment added
  • Particle respawn time reduced to be able to see more fog and smoke in streets.
  • Problems and Bugs related to HDR should be fixed
  • Fully integrated to Ubisoft’s patch (No effects or shaders have been disabled)
  • Included several high textures from the game to be used instead of low quality ones.
  • Rain, bloom, ssao changes

New in Watch Dogs TheWorse Mod 0.7 (Jun 17, 2014)

  • DOF for normal camera now working properly.