What's new in WW2: Time of Wrath Patch 1.9

Mar 28, 2012
  • Fixes
  • Fixed problems with game crashing after retaking some ports by enemies
  • Fixed crash after entering reports as neutral country
  • Commander of unit killed during the naval transport is returned to HQ
  • Fixed possibility to perform air carrier strike on own units
  • Fixed recon effects, enemy units now stay visible after save/load
  • Corrected problems with duplicated naval vessels ID, causing CTD
  • German AI should now easier take control over the COP and Warsaw in Poland
  • AI should now react on the enemy convoys in Mediterranean
  • Events
  • New events method Country.HadConvoyInSeaZone (countryID, SeaZoneID)

New in WW2: Time of Wrath Patch 1.81 (Oct 20, 2010)

  • This is a comprehensive official update for WW2: Time of Wrath, which will update any previous version to v1.81.

New in WW2: Time of Wrath Patch 1.70 (Jan 6, 2010)

  • The comprehensive 1.70 update comes with the ability to do a direct amphibious assault, some new aircraft carrier assault features, and plenty of new Events along with some tweaks to the existing ones.

New in WW2: Time of Wrath Patch 1.60 (Oct 8, 2009)

  • The update includes roughly 200 tweaks and fixes such as: a number of crash fixes as well as host of minor fixes ranging from event fixes to interface fixes to gameplay and AI fixes all the way to map fixes. There are also plenty of new interesting historical events, better AI performance, and many user-requested interface improvements including an option to round unit strength to show a whole number only. Also along the line of interface improvements, there is a better display of movement for all units and rebase range for all aircraft in addition to an improved purchase screen. Customers will also enjoy improved orders of battle in a number of scenarios and a general rebalancing of air power. It is strongly recommended that all Time of Wrath customers download and install this update.