Valve Hammer Editor Changelog

What's new in Valve Hammer Editor 3.5

Dec 9, 2013
  • added model rendering in the 3D view
  • added pointfile viewing to the 3D view
  • modified Half-Life and DoD FGDs to add model viewing support
  • improved the texture application tool and advanced compile mode dialog UI
  • separate pitch, yaw, and roll angle compasses added to entity properties
  • "animate models" toggle in 3d options
  • adjustable viewdistance for models in 3d options
  • selectable animation sequences
  • customizable 3D view background color