Valve Hammer Editor Changelog
What's new in Valve Hammer Editor 3.5
Dec 9, 2013- added model rendering in the 3D view
- added pointfile viewing to the 3D view
- modified Half-Life and DoD FGDs to add model viewing support
- improved the texture application tool and advanced compile mode dialog UI
- separate pitch, yaw, and roll angle compasses added to entity properties
- "animate models" toggle in 3d options
- adjustable viewdistance for models in 3d options
- selectable animation sequences
- customizable 3D view background color