URBAN TERROR Changelog

What's new in URBAN TERROR 4.3.2

Feb 7, 2017
  • Engine:
  • Build optimizations, full SSE/SSE2 support on Windows
  • Locked sv_fps & snaps back to 20 #348
  • New cl_mouseAccelStyle 2, with logistic curve for smooth and limited accel #54
  • Various fixes for OpenBSD and 64bit systems #59 #60
  • Updated Q_CleanStr to discard multiple color code prefixes and fixed broken COM_GetExtension #63 #38
  • Fixed 'stopserverdemo' being called on clients where the command doesn't exist #63
  • User Interface:
  • Scoreboard columns sorting update: KAD columns now reads KDA (kills, deaths, assists)
  • Added assists to player sorting (K>D>A) on scoreboard
  • Renamed ".44 Magnum" to "Magnum" in the kill events
  • Fixed scores not updating in time when moving to intermission #142
  • Fixed $gametime and $roundtime calculation #346
  • InstaGib:
  • Prevent bots from switching to knife
  • Disabled the gear selection menu in InstaGib
  • Everyone has a medkit as their sole item
  • Display a gamemode explanation text + an "INSTAGIB" box in the team selection menu
  • Added a gamemode identifier, " - INSTAGIB" next to the game mode name on the map load screen
  • Gun Game:
  • Added a cvar g_randomorder (0/1): random gun order on map load
  • Fixed scoreboard sorting inconsistencies #319
  • Fixed a server crash when two players would win simultaneously in GunGame
  • Gameplay:
  • New sound for the Glock when a silencer is equipped
  • Minor weapon specs enhancements
  • Fixed bot_minplayers not working properly
  • New version for Paris fixing #335 and #361 along with other enhancements
  • Menus:
  • Added support for r_noborder in the menu files
  • Fixed weapon verification of items when primary is 'none' #320
  • New .arena scripts for maps to include the newer gametypes in the server creation menu
  • Misc:
  • Updated default.cfg, server_example.cfg & mapcycle_example.txt
  • The command players now correctly displays auth logins and assists were added

New in URBAN TERROR 4.3.1 Hotfix (Oct 14, 2016)

  • Fixed the FPS drops / lag issue #334
  • Slightly improved engine performances on Windows
  • Fixed Ghosttown, Paris, Mykonos appearing as 3rd party maps in the server browser #296
  • Added instagib to server_example.cfg #342

New in URBAN TERROR 4.2.023 (Jan 20, 2015)

  • Fixed strat time causing early match termination
  • Fixed flag return message colour #176
  • Fixed negative team scores #177
  • Added s_alttabmute CVAR to control sound when game is in background. Values are: '1' for Mute (default) or '0' to keep sounds playing when game is in background. (Windows only)