Tricky Truck Changelog

What's new in Tricky Truck 1.9961

Dec 7, 2010
  • Some people may have had crashes on load, should be fixed now.

New in Tricky Truck 1.996 (Dec 6, 2010)

  • More bug fixes.

New in Tricky Truck 1.994 (Dec 1, 2010)

  • Improved vehicles, improved camera motion (still not perfect), fixed physics bugs.

New in Tricky Truck 1.993 (Nov 30, 2010)

  • Camera works and menu have been improved.
  • Now you can click on images in the menu to make it easier for drunken players.

New in Tricky Truck 1.62 (Oct 11, 2010)

  • Huge memory leaks and crashings have been fixed.
  • On the server side a bug has been fixed, which caused crashes in the client while downloading a lot of new levels.

New in Tricky Truck 1.60 (Oct 5, 2010)

  • Vehicle dynamics improved :the front part is now longer, and the suspension between the parts has been changed. Seems to be much more controllable. (just like in the car industry, the newest cars are just a bit longer, than their precedent (eg Jetta, Corolla,Focus), which improves handling and grip:) )
  • You can hold down the key 9 to accelerate replays
  • A collision detection bug has been fixed, which caused the truck to bounce off the road at high speed.(noticeable on High Speed Bowl)
  • Thumbnails make it easier to select a level
  • Faster loading of levels
  • The timing method has been changed, it should run smoother on most computers.
  • The Alpinism level has been mirrored to allow the driver in hard mode to look at the edge of the road. (this is why on most dangerous mountain road you have to keep to the left, while normally to the right(Americas)

New in Tricky Truck 1.51 (Sep 30, 2010)

  • A few bugs have been fixed. A tutorial video is released over how to use the level editor. This is helpful for those, who have'nt used similar software so far.