Trackday Manager Demo Changelog
What's new in Trackday Manager Demo 31.08.2016
Sep 1, 2016- Custom Mode:
- Customize a single race or select from 2 up to 20 tracks to be played in succession as a Cup. You may individually modify the number of laps from 1 to 255 for each track.
- Play by yourself or with bots and or other players that either join your public lobby or get invited to your private race.
- Custom mode has no effect on stats or sponsors. You need to play quick race or cup to earn money and experience.
- New AI opponents:
- Added four new AI opponents all using Volare GT
- Curse Motorsport
- Re-Roll Racing
- Team RazorSecure
- RS-R Racing
- AI adjustments :
- Tweaked AI so they are a bit more aggressive.
- Cars now slow down when blocked from entering pit. This should reduce the chance of a pitting car pushing a non-pitting car into the pit area.
- Made AI participants use upgrades that fit together (for example acceleration transmission when using high downforce parts).
- AI participants upgrade and skill budget now scale with average score of the players in the race.
- Performance improvements:
- Improved physics performance, especially when cars are in the pit area.
- Reduced performance impact of rain effect.
- Track Changes :
- Arctic Hazard Raceway now has a black background inside the mountain so it looks less jarring when the camera is inside it.
- Demo Changes :
- You now have 3 extra races to spend at the beginning allowing for 5 races in quick succession before needing to wait before doing another race. You still only have 2 races that recharges.
- Bug fixes :
- Outline is fixed in first person view.
- Medal slide animation at end of race now animates in order.
- Cars no longer act silly at the start the race after a qualify lap.
- Nameplates are no longer left hanging at the beginning of qualify lap.
- Car Balancing :
- Avalanche
- SRS Special Chassis
- drag 80 -> 79
- North Green Engine
- fuel consumption 48 -> 50
- torque 100 -> 110
- Scorcher
- Scorcher SH-7
- fuel consumption 35 -> 33
- Premium A-Wings
- drag 35 -> 34
- Shroud
- Reduced oversteering on all suspensions.
- Compressions
- Shroud Heiwa
- fuel consumption 29 -> 34
- Shroud Heiwa-OD
- fuel consumption 29 -> 30
- ER770
- Overall
- fuel consumption 60 -> 62
- Suspensions
- ER770 Stock Suspension
- Handling 3.25 -> 2.875
- ER770 Premium Suspension
- Handling 3.625 -> 3.25
- ER770 Pro Suspension
- Handling 4 -> 3.625
- ER770 Upgraded Suspension
- Handling 4.375 -> 4
- Volare GT
- Overall
- fuel consumption 75 -> 77
- Body
- Volare GT Stock
- weight 920 -> 900
- Volare GT Castello
- Weight 910 -> 875
- Volare GT Castello DX
- Weight 900 -> 850
- SRS Windward
- Weight 905 -> 865
- SRS Windward DX
- Weight 895 -> 840
- Compressions
- Volare GT Stock
- weight 210 -> 200
- fuel consumption 30 -> 32
- torque 125 -> 140
- APR P-10 GT
- weight 215 -> 205
- fuel consumption 35 -> 36
- torque 135 -> 155
- APR F-5 GT
- weight 210 -> 190
- fuel consumption 28 -> 30
- torque 115 -> 135
- APR P-20 GT
- weight 220 -> 195
- fuel consumption 38 -> 40
- torque 155 -> 175
- APR F-15 GT
- weight 210 -> 175
- fuel consumption 25 -> 27
- torque 125 -> 145
- Exhaust
- Edge Racing Xplosive
- fuel consumption 34 -> 33
- APR SavePipes
- fuel consumption 32 -> 28
- APR SavePipes GT
- fuel consumption 30 -> 26
New in Trackday Manager Demo 09.07.2016 (Jul 11, 2016)
- Fixed a matchmaking issue that prevented people from connecting with each other.
- Implemented tutorial reset when user resets their profile.
- Fixed sponsor tutorial referencing APR instead of Arctic Hazard.
- Implemented sponsor spot checking on the server for more accurately detecting the "Place Sponsors" step.
- Fixed an issue where a user could get stuck in tutorial limbo if they terminated a contract before placing their sponsor on the car.