Towncraft 2 Demo Changelog

What's new in Towncraft 2 Demo 0.2.2.3

Mar 31, 2014
  • better AI, some depth errors fixed, and less crashes

New in Towncraft 2 Demo 0.2.2.2 (Mar 28, 2014)

  • Added dutch language, bugs fixed, and difficulty rebalanced.

New in Towncraft 2 Demo 0.2.2.0 (Mar 27, 2014)

  • Now you start with 3 units (hero, a settler and a warrior)
  • Units consume less food now. Also, difficulty defines how much they will consume
  • Enemies' LOS is much higher now so they show up more often and also attack buildings
  • Heroes now have level. You start with few points to distribute between attributes and earn a point when he levels up
  • Heroes now respawn 12h after dying, but lose experience points

New in Towncraft 2 Demo 0.2.1.2 (Mar 22, 2014)

  • Additions:
  • Building now wastes resources when built
  • Settlers stopped walking to a random place when they finished building something
  • Now the building time is based on resulting building's hitpoints
  • New cheats:
  • Now when you destroy a building site (select unit+delete) you get the resources used back
  • You can now deactivate/reactivate the HUD by pressing Y

New in Towncraft 2 Demo 0.2.1.1 (Mar 20, 2014)

  • Added to main menu
  • Stuff are no longer able to be built outside the map
  • Visual improvements (to building sites, fences, building selections, menus)
  • Depth errors corrected
  • RESTART GUIDE added to pause menu
  • Hero name limited to 8 characters
  • Not possible to select buildings nor units when in building mode
  • Debugging commands removed
  • Possible to get out of building mode even when the building is marked red