What's new in Towncraft 2 Demo 0.2.2.3
Mar 31, 2014
- better AI, some depth errors fixed, and less crashes
New in Towncraft 2 Demo 0.2.2.2 (Mar 28, 2014)
- Added dutch language, bugs fixed, and difficulty rebalanced.
New in Towncraft 2 Demo 0.2.2.0 (Mar 27, 2014)
- Now you start with 3 units (hero, a settler and a warrior)
- Units consume less food now. Also, difficulty defines how much they will consume
- Enemies' LOS is much higher now so they show up more often and also attack buildings
- Heroes now have level. You start with few points to distribute between attributes and earn a point when he levels up
- Heroes now respawn 12h after dying, but lose experience points
New in Towncraft 2 Demo 0.2.1.2 (Mar 22, 2014)
- Additions:
- Building now wastes resources when built
- Settlers stopped walking to a random place when they finished building something
- Now the building time is based on resulting building's hitpoints
- New cheats:
- Now when you destroy a building site (select unit+delete) you get the resources used back
- You can now deactivate/reactivate the HUD by pressing Y
New in Towncraft 2 Demo 0.2.1.1 (Mar 20, 2014)
- Added to main menu
- Stuff are no longer able to be built outside the map
- Visual improvements (to building sites, fences, building selections, menus)
- Depth errors corrected
- RESTART GUIDE added to pause menu
- Hero name limited to 8 characters
- Not possible to select buildings nor units when in building mode
- Debugging commands removed
- Possible to get out of building mode even when the building is marked red