Time Clickers Changelog

What's new in Time Clickers 1.4.3

Dec 3, 2015
  • [Steam Windows] Daily backups are saved to a 'Backups' folder in the TimeClickers install folder.

New in Time Clickers 1.4.1 (Nov 9, 2015)

  • Save remaining Active Ability time to the save file
  • Made ads easier to trigger on iOS to make the review process smoother

New in Time Clickers 1.4.0 (Oct 26, 2015)

  • Buy & Sell Artifacts & Weapon Augments when you Time Warp
  • Click & Hold to buy/sell multiple levels of an Artifact or Weapon Augment
  • Left Click to buy, Right Click to sell
  • New music while Time Warping
  • More accurate Gold/sec
  • Cleaned up the bubbles sound effect
  • Reduce particles limits Gold on screen to 100
  • Reduce particles disables Time Warp effect
  • Alerts animate faster when the queue is longer

New in Time Clickers 1.3.2 (Oct 16, 2015)

  • Floating pumpkins [Oct 15-31] that give a Gold, Time Cube, Weapon Cube or Max Damage bonus when destroyed
  • Fixed not getting offline earnings or cooldown when game paused [Mobile

New in Time Clickers 1.3.1 (Oct 14, 2015)

  • Fixed Rainbow Blocks giving too little gold & Yellow Blocks giving too much [bugfix]
  • Lowered cost of Weapon Cube Find/Chance by 25%. Maxing it out went from 2M to 1.5M [balance]

New in Time Clickers 1.3.0 (Oct 9, 2015)

  • Click Cannon Available for 50,000 Weapon Cubes
  • 'Overpowered' makes waves spawn faster & fireworks shorter
  • New damage sensitive Explosion Sparks
  • Yellow 'Gold Overpowered' indicators showing how many upgrades you can afford after a Promotion
  • Click Launcher Weapon Augment: Rocket Speed
  • New Hotkeys:
  • QWE = Weapon Idle modes
  • H = Click Pistol Upgrades
  • Z = Buy mode
  • C = Unlock Active Abilities
  • Rainbow Ball gives 5 minutes worth of maximum Gold/sec for session/timeline (More Gold! Scales Better!)
  • Added bubbles sound effect to Rainbow Ball (with custom volume slider)
  • Artifact Prices above 75,000 have a much lower curve now (Spent cubes will be refunded)
  • Replaced Rocket Explosion
  • Special Bosses for Waves 4000 & 5000
  • Removed black background from alert messages
  • Click Pistol Weapon Augment: Spawn Gold when shooting Weapon & TimeCubes
  • Removed Some Team DPS Artifacts to make it end on a round number
  • Active Abilities pause when watching a reward ad [mobile]
  • Added Maximum Damage to reward ads [mobile]
  • Rainbow Reward Ads give the reward with much greater reliability [mobile]
  • Reward Weapon Cubes are offered based on the Weapon Cube Start Wave [mobile]
  • Cloud Save will always use the furthest ahead save
  • Active Ability cooldown displayed on buttons
  • Added Night Mode (available in the options menu)
  • New arena creatures
  • Re-balanced Weapon Augment costs
  • Changed Flak Cannon color from yellow to orange
  • Fixed wrong placement of rocket explosions
  • Click Weapons can be disabled
  • Added drop shadow on Crosshairs
  • Volume Sliders work as expected now (50% is actually half volume)
  • Added 'Time Rifters Trading Cards' promo image
  • Reset All Progress will Un-Pair if cloud is not reachable
  • Ability Progress Timers were causing lag [performance]
  • Idle Targeting Speed Connected to Automatic Fire [Bugfix]
  • Weapon Augment Progress indicators don't show 100% when you're actually at 99.9%

New in Time Clickers 1.2.2 (Sep 15, 2015)

  • Time Clickers update 1.2 has been approved for iOS. Updated the compatibility warning message if the game is paired to TimeGamers.com for Cloud Save Sharing with mobile.

New in Time Clickers 1.2.1 (Sep 14, 2015)

  • Fixed a bug where going to the wave before a boss after Wave 3000 wouldn't let you go forward again

New in Time Clickers 1.2.0 (Sep 7, 2015)

  • Weapon Cubes start at Wave 1000
  • Click Launcher costs 1 Weapon Cube
  • Spend Weapon Cubes on Weapon Augments
  • Gold / sec counter added (after Wave 30)
  • Dark gradient on alert messages
  • Weapons lower when aiming near the bottom of the screen
  • Added custom arrow cursor option
  • Rainbow blocks contribute to total kills now
  • The previously selected resolution is remembered
  • Added Unlimited Framerate option
  • Fixed spelling error on 'Not Connected'
  • Removed arena names
  • Fixed some Artifact descriptions with inconsistent names
  • Added 3 new Achievements (Wave 3500, Boss 4000, 3 Million Weapon Cubes)
  • Rainbow ball ads drop Weapon Cubes after wave 2000
  • New stats (Total Weapon Cubes, Weapon Cubes this Run, Best Weapon Cube Run)
  • Darker backgrounds on Stats, Achievements & Welcome panels
  • Guaranteed Weapon Cubes Waves: 1000=1, 1500=150, 2000=350, 3000=775, 4000=1250

New in Time Clickers 1.1.0 (Aug 18, 2015)

  • It's now easier to keep Time Clickers running in the background while you do other things like play Counter-Strike or Dota 2.
  • When the new Idle Mode is active you can:
  • Automatically aim where your Pulse Pistol teammate is targeting
  • Click to damage a targeted block, however this is slower & less efficient than manually aiming
  • Click Rainbow Balls, collect gold & Time Cubes without turning off Idle Mode
  • Easily toggle Idle Mode on/off
  • Idle Mode won't shoot for you, but it's nice to know that it will be auto-aiming when your Maximum Damage bonus kicks in!
  • You can check out the full change log for update 1.1.0 here.
  • What's Next
  • We're continuing to collect user feedback on the proposed Click Launcher, a secondary click weapon that you'd get when beating wave 1,000.
  • You would dual wield both the Click Pistol & Click Rocket Launcher, with both weapons sharing your same crosshair. The Click Launcher has a low rate of fire, firing 1 rocket every 10 clicks of your Click Pistol. When using Idle Mode the Click Launcher will use the same target as your Rocket Launcher teammate.

New in Time Clickers 1.0.4 (Aug 10, 2015)

  • Max Spread Artifact raised from 5 to 10
  • Added Dimension Shift visual/audio effect
  • Save icon shows if you are connected to the Cloud or not
  • Training renamed to 1.0, 1.1, etc.
  • Cooldown time format is 0:00:00 now
  • Balanced guaranteed Time Cube bosses
  • Wave/Cubes Before:
  • 100/10 250/40, 500/100 1000/250 2000/600
  • Wave/Cubes After:
  • 100/10 250/50, 500/200 1000/500 2000/1500, 3000/2500
  • Time Cubes appear on top the black background but not the menus
  • Fixed Augmented Aim tooltip on the Artifact description
  • Removed malfunctioning ad network from mobile

New in Time Clickers 1.0.3 (Aug 4, 2015)

  • Added Scientific Normalized Option. New toggle to switch between all 3 number display modes.
  • Fixed offline cube destruction when your team is significantly more powerful than the arena HP.
  • Fix Buy Max with Spec Ops. Icons refresh correctly. Achievement triggers.
  • Alert messages are queued. Most useful for seeing how many Time Cubes you got. So it isn't over-written by the 'Boss Destroyed' message too quickly.
  • Time Cubes appear on top of the black screen
  • Balanced Defender Achievements (you keep any you earned in Steam before the balance change)
  • Live Leaderboard stats are more accurate when importing or resetting
  • Volume settings are preserved when doing a reset
  • Active Ability hints refresh correctly when buying artifacts (fixed race condition)
  • Fixed alert popup to show exponents correctly