The Airline Project Changelog

What's new in The Airline Project 0.4.2 RC 5

Jul 29, 2015
  • Changelog:
  • New airlines,
  • new airliners,
  • fixed loading/saving,
  • optimized the code,
  • implemented coperate taxes

New in The Airline Project 0.4.1 (Nov 3, 2014)

  • New Features:
  • Special Contracts (#289)
  • Selecting which countries to use all airports from (#297)
  • Feedback page for a route
  • Added bulk changing of route facilities
  • Possible to see the distance from one of your airport to another airport on the airports page
  • Added extended information on airport demand page (#296)
  • Added the possibility of selecting only international airports (#301)
  • Added the possibility of leasing out airliners to others as well as leasing airliners from other opponents (#87 and #279)
  • Added so it is possible to search for airports in specific states (#305)
  • Added so it is possible to use only major airlines in the game and also so you can shuffle which airline to use
  • Added so it is possible to see all flights on a route (#217)
  • Implemented maintenance (#105)
  • Added registration history to an airliner (#315)
  • Bug Fixes:
  • Fixed issue with data for mixed routes (#292)
  • Fixed issue with loading students for flight schools (#303)
  • Fixed issue with homebase for subsidiary airline
  • Fixed bug when moving an airliner from/to a subsidiary
  • Fixed bug with saving of the CEO name (#311)
  • Tweaks & Updates:
  • Changed sorting of airliners to the correct format (#263)
  • Changed so it is only possible to assign a pilot to an airliner which the pilot has been trained for
  • Added more stats for a fleet airliner
  • Removed the "feature" where the user can enter the delivery date from a manufacturer
  • Added restrictions for buying aircrafts between UN and Warsaw Pact (#291)
  • Updated the maps (#307)
  • Updated the way of handling shares (#238)
  • Changed whole day route planning the be able to set flights the whole day
  • Added portugese as a language
  • Updated major destinations and implemented a lot of new airlines and airports

New in The Airline Project 0.3.9 (Mar 5, 2014)

  • This version features more work on codesharing, alliances, mixed-use airliners, new airlines and aircraft, default routes, and several minor bug and performance related fixes.

New in The Airline Project 0.3.8 (Feb 28, 2014)

  • New GUI
  • The main focus of 0.3.8 has been the change of GUI style
  • Fixes:
  • Fixed an issue with pilots, some of them caused an crash to desktop
  • New:
  • Made an start to let Airline alliances act more realistic
  • Added KLM Cargo logo
  • Added a native icon into the .exe
  • Added Wideroe as an Airliner
  • Added de Havilland as manufacturer together with two airliner types
  • Added an option to only load Major airports, this option is recommended and will improve performance a lot.
  • Other:
  • License for Aer Lingus changed to Short Haul
  • Updated the way uses airlineres are populated, they now look at the amount of airlines selected for the game
  • AI Airlines now increase their current gate contract they have at an airport, instead of getting a new contract
  • Improved saving and loading by about 75%
  • Saving and loading works
  • Performance enhancements
  • Loading a savefile now 'remembers' your alliances and doenst load the realworld alliances
  • Update on some German airlines
  • New Feature:
  • We are making a start to get the alliances to work more realistic. The first step in this is Ticket Offices, if you have an ticket office you will get an small passenger increase.
  • What we have done is to make this Alliance wide. So if you flying somewhere and an alliance member has an ticket office but you don't. You will still get the increase.
  • This only works with an alliance that is full, code sharing alliances do not have this (because they only do code sharing).

New in The Airline Project 0.3.7 (Jul 2, 2013)

  • Random Events
  • Aircraft Maintenance
  • Airline and Aircraft Insurance
  • Hubs, Fortress Hubs, Regional Hubs, and Focus Cities
  • New save algorithm to improve performance
  • Dynamic airport sizes
  • Updates to cargo routes and gate rental system
  • A few new airports and airlines (2000 airport milestone reached!)

New in The Airline Project 0.3.6 (Mar 15, 2013)

  • New Features:
  • Added hundreds of airports, airlines, and even a few new historic aircraft
  • Passenger demand now grows from year to year and for minor airports with scheduled commercial service
  • Pilots and flight school, complete with training aircraft
  • Routes with stopovers
  • Airlines can now start from different countries where applicable
  • Scenarios
  • Improved customer rating system
  • Major destinations for airports (currently complete for US, in progress for other countries)
  • Additional functionality with subsidiary airlines
  • Many bug fixes and minor improvements have been made as well

New in The Airline Project 0.2.9 (Dec 22, 2011)

  • Changed the versioning
  • Added Languages and translations of the different pages (Currently German, English and US)
  • Added Terminals. Both adding and extending terminals
  • Added the possibility of doing advertisments
  • Added the possibility of creating your own airline
  • Added a whole bunch of minor things
  • Fixed a whole bunch of different bugs
  • Fixed the loading and saving