What's new in The Legend of The Artifact 1.12
Sep 2, 2014
- Character movement less floaty
- Battle Mode Stages changed in Demo version.
- Elemental staffs added to the shop.
- Updated stage selection and character selection screens in Battle Mode.
- Fixed up friendly fire again.
- Fixed player count bug in battle mode menu.
- Fixed bug where Huey could not wear items such as helmets on his head.
- Fixed bug where Chip could not use Megaton Punch in Mega mode or the Power Gloves.
- Fixed underwater airmeter bug
- Fixed yet another bug with friendly fire
- Added more sound effects for Matt.
- Pause menu fixed.
- Difficulty levels added to the options menu!
- Fixed pause menu.
New in The Legend of The Artifact 1.11 (Jul 25, 2014)
- Fixed even more GUI bugs.
- Fixed Scorecube bug in Shady Alley
- Fixed GUI for bosses
- Improved some animation speeds
- Fixed bug with Luna's projectiles
- Fixed the Mr Oarly boss fight
- Fixed timer. It will not reset after restarting from checkpoints, and it pauses when players are dead.
- Power Gloves fixed.
- Power Gloves added to Oarly's shop.
- Fixed weapon bug where weapon count could go below zero after use.
- Updated The Sanctum.
- Added text when loading levels.
- Added new run animation for Matt.
- Added Goldsphere overview on the map menu.
- Credits added.
New in The Legend of The Artifact 1.10 (Jul 10, 2014)
- Fixed controller joysticks. Should not endlessly walk in a single direction when not touching controller.
- Friendly fire fixed. When a projectile is launched, it will know if it is owned by a player, if it is PVP mode, and if teams are enabled. And if PVP and teams are on, it will only hurt enemy teams.
- Fixed spawn bug on 1-2 Winter Wonderland.
New in The Legend of The Artifact 1.09 (Jun 30, 2014)
- Capital Town now included in Demo! Allows you to buy character bios, visit the shop manually, train in the dojo and visit the Music Shop.
- Tutorial levels added! Visit the dojo in Capital Town to learn how to play!
- Changed Deep Reef with Seaside Cavern due to performance issues.
- GUI fixes and improvements.
- Life bug fixed. Can have more than 3 lives at once now, as it does not reset back to 3 when you have over 3 lives.
- Added a kill counter for when defeating enemies.
- Kills can now also be earned when using projectiles.
- Idle animations added.
- Climbing animations fixed.
- Fixed bonus level.
- Fixed Equipment and Helper bug. Can now be selected again!
- Number of equipment and Helpers now visible from map.
New in The Legend of The Artifact 1.08 (Jun 19, 2014)
- GUI now works for all screen resolutions.
- GUI icons added to some buttons.
- Characters updated. They now look closer to how they look like on the concept art. They also have some color changes and the female characters have been... Upgraded.
- Water texture updated.
New in The Legend of The Artifact 1.07 (Jun 17, 2014)
- PVP Town selection bug fixed, playable again!
- Base attack damage added. Varies with character.
- Post-game stats added. Includes Kills, Deaths and K/D ratio. Only counts player kills at the moment however.
- Special moves added for all characters available in the demo.
- Team battle added to PVP!
- 4 new characters added (visible in menu).
- Concept art option added to menu (currently empty).
- 1 new PVP level added; Lethal Lava!
- Spaces for upcoming PVP levels added.
- 4-5 Pumpkin Rush replaced with 4-4 Woeful Woods.
- Underwater air meter improved. Does not instantly kill when out of air, and does not instantly refill when exiting water.
- GUI improved.
New in The Legend of The Artifact 1.06 (Jun 2, 2014)
- Performance boost
- Guarding & Dodging improved, faster to use and more effective.
- Demo levels switched. Sand Castle switched with Deep Reef and Icecold Climb switched with Winter Wonderland.
- Hueys voice added.
- Input bug fixed. Items should not glitch out and be dropped when pressing Run button on controller.
- Interrupting attacks is now possible, making better working combat.
- New character, Mike. Not unlockable in demo, but can be seen in Sound Test.
- New PVP levels added; Cart Cavern and Oasis Treetops.
- New items added; Spike Ball and Fire Wheel.
- Item despawn added. Still buggy, but overall better than nothing.
- Fixed Steak item bug. Some characters did not actually grow when using it, and some went through floor after shrinking back.
- Fixed character bugs.
- New music track added to PVP Town.
- Retreat button added. Use it to keep up with players in Mega mode and sit on their shoulder, or simply teleport to other players. It is 1 on keyboard and Select on controllers.
New in The Legend of The Artifact 1.05 (May 27, 2014)
- Combat system fully integrated:
- Ground directional moves added (up, down, left, right)
- Aerial directional moves added (up, down, left, right)
- Added Guarding
- Added Rolling
- Added Dodging (ground and aerial)
- Added grabbing (forwards throw only + a bit buggy)
- PVP Mode added:
- 1 Gamemode
- 6 playable stages
- New items: Time Bomb/Donut Bomb, Mine, Carrot, Crate, The Artifact, Enemies
- Throwable items improved
- Other:
- Added unlockable character (present and unlockable in this demo)
- Added secret extra boss
- Voices added for Matt, Chip, Aria and secret character
New in The Legend of The Artifact 1.04 (Apr 30, 2014)
- It features the shop, with two new weapons available: hammer and sword! It also features Helpers for purchase.
- In addition to this, it also includes two new types of attacking which can be used with and without a weapon; air and running attacks! The combat mechanics have also been improved a lot with enemy launching. Also, while not present in the demo, I have made a new boss: Iron Rooster!
New in The Legend of The Artifact 1.03 (Apr 17, 2014)
- Combat system added.
- Megaton Punch added.
- Character stats balanced.
- Heavily improved health and physics for enemies. Enemies can now be launched in a direction when punched, based on the kind of punch that was thrown.
- Improved hammer. Faster, stronger and better feel.
- Fixed input error. No need to remap player 1's "Use Item" button anymore on a controller.
- Heart GUI added, showing the exact number of healthpoints you have.
New in The Legend of The Artifact 1.01 (Apr 14, 2014)
- Water bug fixed. No weird movement when entering water, air meter also resets when outside water.
- Camera in singleplayer turns slower, making a smoother movement transition