The Crafter Changelog

What's new in The Crafter 1.0.4

Oct 23, 2012
  • fixed a bug with the coal
  • fixed bug: the world generator no longer generates a hole on the spawn (hopefully)
  • added item desciptions
  • added a new block: hard cloud (spawns on top of the map and on flying islands, can be mined)
  • added copper ore, copper ingots and copper blocks
  • you can now pick up items out of spots by simply standing next to them
  • trees now drop more wood
  • holding the jump key (W or UP) now makes you keep jumping instead of just making you jump once
  • items no longer stop at the bottom side of the screen when falling
  • added palm trees
  • completed German translation (F2)
  • fixed dupication bug with plants by making the player unable to plant them into the air, making them break and duplicate
  • you can no longer chop down trees by removing the block they are standing on
  • added a new biome: The Palm Land
  • added a new biome: The Green Hills
  • new sapling texture
  • fixed duplication bug when placing blocks while in air (hopefully)
  • added crafting
  • added blured background images
  • fixed bug with the inventory
  • added crafting table
  • wooden walls can now be crafted
  • added custom cursor
  • stone now drops stone bricks
  • faster sprite loading
  • added furnace
  • worlds are now deeper
  • added a buggy version of the chunk system - activate it by pressing C
  • new intro
  • removed block outlines (cheating) - will be added later in cheat mode
  • you can now choose your language on the start of the game
  • improved block placement
  • you can smelt stone bricks into normal stone by using a furnace
  • you can now craft stone axes
  • you can now take one item from a stack in the inventory by right clicking
  • added copper axe
  • added wooden hammer, stone hammer and copper hammer
  • new planks texture
  • fixed bug with some plants
  • added paper
  • added books
  • you can now drop items by pressing Q
  • added book shelves
  • you can no longer break dirt and sand with a stone axe
  • new inventory button texture
  • added healthbar
  • saplings now need more time to grow
  • added sound effects
  • added day/night cycle and 2 new soundtracks that sometimes play during the night
  • added floating islands
  • added main menu
  • added zombies (will only spawn at night or in caves; may have random weapons; will pickup cacti when not having a better weapon)
  • changed the way textures for mobs get loaded - you now need Paint.NET or GIMP to edit the textures
  • added verdite ore and ingots
  • the walking animation is now stopped when the player tries to keep running agains a block
  • added wooden door
  • added goblins (needed to get your first tools: a stone axe and a weak copper pickaxe)
  • you no longer spawn with a copper pickaxe and an axe in the inventory
  • added tool durability
  • sapling now drop from trees even when the trunk is not destroyed
  • added 'new world' menu
  • added new world generation types
  • added apples
  • fixed bug with the growth of bamboo and cacti
  • added verdite axe and pickaxe
  • added a new NPC: the human - It will fight mobs like goblins and zombies and can be fed with apples. It may be quite use to have on near your house. Sometimes a human can build a house, but this is rare. They can be fed with apples in order to heal them and make them forgive you in case you attacked them before. Also, sometimes they place down chests that can then be looted
  • added infinite night mode
  • added chests
  • blocks can no longer hide behind trees
  • new leaves texture
  • added random chests with random loot (sometimes placed down by mobs or generated by the world generator. Can sometimes be found burried in sand)
  • the game now uses ds grids/data structures
  • added saving/loading
  • fixed a bug that made plants break for no reason (hopefully)
  • added a new block: the world buster
  • fixed a bug with the inventory that made it possible to over-stack items by right clicking
  • added debug mode (F3)
  • added multiplayer mode (extremely buggy at the moment, how to use: In order to host a game hold shift while creating a new world. To join one hold ctrl while doing so.)