Tetzle Changelog

What's new in Tetzle 2.1.2

Dec 29, 2017
  • FIXED: Could not compile with Qt 5.10
  • Translation updates: Catalan

New in Tetzle 2.0.3 (Sep 23, 2013)

  • Fixed OpenGL shaders not working in Windows 7
  • Fixed build failure on ARM
  • Added Malay and Polish translations

New in Tetzle 2.0.2.1 (Aug 9, 2013)

  • Fixed compile error

New in Tetzle 2.0.2 (Aug 9, 2013)

  • Esperanto translation added by Michael Moroni
  • French translation added by Stéphane Aulery
  • Romanian translation added by Jaff (Oprea Nicolae)
  • Bug fixes
  • Added support for Qt 5

New in Tetzle 2.0.1 (Aug 9, 2013)

  • German translation added by Markus Enzenberger
  • Russian translation added by Artem Krosheninnikov
  • Bug fixes

New in Tetzle 2.0.0 (Aug 9, 2013)

  • Redesigned game visuals
  • Merged new and open game dialogs
  • Rewrote collision detection
  • Rewrote OpenGL render code
  • Ukrainian translation added by Sergiy Gavrylov

New in Tetzle 1.2.1 (Sep 19, 2009)

  • Fixed: Tile borders were not correctly scaled
  • Fixed: Mouse cursor drifted off pieces when moving