What's new in Tetzle 2.1.2
Dec 29, 2017
- FIXED: Could not compile with Qt 5.10
- Translation updates: Catalan
New in Tetzle 2.0.3 (Sep 23, 2013)
- Fixed OpenGL shaders not working in Windows 7
- Fixed build failure on ARM
- Added Malay and Polish translations
New in Tetzle 2.0.2.1 (Aug 9, 2013)
New in Tetzle 2.0.2 (Aug 9, 2013)
- Esperanto translation added by Michael Moroni
- French translation added by Stéphane Aulery
- Romanian translation added by Jaff (Oprea Nicolae)
- Bug fixes
- Added support for Qt 5
New in Tetzle 2.0.1 (Aug 9, 2013)
- German translation added by Markus Enzenberger
- Russian translation added by Artem Krosheninnikov
- Bug fixes
New in Tetzle 2.0.0 (Aug 9, 2013)
- Redesigned game visuals
- Merged new and open game dialogs
- Rewrote collision detection
- Rewrote OpenGL render code
- Ukrainian translation added by Sergiy Gavrylov
New in Tetzle 1.2.1 (Sep 19, 2009)
- Fixed: Tile borders were not correctly scaled
- Fixed: Mouse cursor drifted off pieces when moving