Terrafirma Changelog

What's new in Terrafirma 3.0.14

Sep 12, 2016
  • Updated for 1.3.3.1

New in Terrafirma 3.0.10 (Jul 21, 2016)

  • Updated for 1.3.2
  • Fixed bug where chests weren't updating when you changed maps
  • Added filters on various dialogs.. thanks guys!

New in Terrafirma 3.0.9 (Jun 1, 2016)

  • Updated for 1.3.1.1

New in Terrafirma 3.0.8 (May 27, 2016)

  • Fixed logic sensor entity loading

New in Terrafirma 3.0.7 (May 26, 2016)

  • Updated for 1.3.1

New in Terrafirma 3.0.6 (Aug 24, 2015)

  • Displays an error if GL is out of date

New in Terrafirma 3.0.5 (Aug 18, 2015)

  • Added remote world support
  • Added missing tax collector

New in Terrafirma 3.0.4 (Aug 14, 2015)

  • Fixed wire drawing
  • Sped up statusbar

New in Terrafirma 3.0.3 (Aug 13, 2015)

  • Fog of war exclusion was too aggresive

New in Terrafirma 3.0.2 (Aug 13, 2015)

  • Updated for terraria 1.3.0.8

New in Terrafirma 3.0.1 (Aug 13, 2015)

  • Fixed bug with female armor stands
  • Fixed bug with fog of war

New in Terrafirma 3.0 (Aug 13, 2015)

  • Supports Terraria 1.3.0.7
  • Uses OpenGL for rendering
  • You can now specify the terraria folder and default world folder

New in Terrafirma 2.2.2 (Feb 25, 2014)

  • Updated for Terraria 1.2.3.1
  • Tries the default steam folder if it can't find a steam entry for terraria

New in Terrafirma 2.2.1 (Feb 18, 2014)

  • Added new blocks from Terraria 1.2.3
  • Added support for new map format
  • Upside-down slopes sort of work
  • Shows chest names
  • Bug: New paint colors don't draw properly
  • Bug: Server support disabled temporarily
  • Bug: Fog of War temporarily disabled

New in Terrafirma 2.1.3 (Dec 28, 2013)

  • Added new christmas blocks, hopefully christmas trees work too

New in Terrafirma 2.1.2 (Nov 4, 2013)

  • Bug fix on finding textures folder via steam config

New in Terrafirma 2.1.1 (Nov 2, 2013)

  • Added halloween blocks
  • Fixed armor scaling
  • Improved liquid drawing
  • Added painted tiles

New in Terrafirma 2.1 (Oct 26, 2013)

  • Added halloween blocks
  • Fixed armor scaling
  • Improved liquid drawing
  • Added painted tiles

New in Terrafirma 2.0.2 (Oct 12, 2013)

  • Fixed warning about lihzahrd walls

New in Terrafirma 2.0.1 (Oct 12, 2013)

  • Fixes a crash from old player files
  • Renamed a few tiles
  • Tweaked the server connection code a little

New in Terrafirma 2.0 (Oct 11, 2013)

  • Supports 1.2 map format and new tiles
  • Sloped tiles, half tiles
  • Optional fog of war prevents you from spoiling the map
  • Unique world backgrounds
  • Easy-access toolbar for lighting and block highlighting
  • Item finder to quickly find items in chests
  • Cleaned up wall drawing, should be more accurate

New in Terrafirma 1.9.8 (Jan 24, 2012)

  • Made map changes for Terraria 1.1.2