What's new in Team Fortress 2D Beta 3
Sep 24, 2012
- [RELEASE] Third Version
- [ADDED] Medic's Medigun
- [ADDED] Clickable class menu while alive
- [ADDED] Spy's Disguise Kit (for real)
- [ADDED] Call for Medic (the E key by default) (no image indication yet)
- [ADDED] More Announcer speeches
- [ADDED] Kill icons for TF2D specific weapons
- [ADDED] CS2D 0.1.1.8 and 0.1.1.9 features
- [REMOVED] A couple of easter eggs (waste of space)
- [REMOVED] A few crappy maps
- [REMOVED] The ability to heal people with the Needlegun
- [FIXED] % not being %
- [FIXED] Regaining weapons from previous rounds by not dying
- [FIXED] Arena Game Mode causing infinite bugs
- [FIXED] Images sometimes overlapping each other
- [FIXED] Massive overall lag by a bit
- [FIXED] Being able to shoot with the Disguise Kit
- [FIXED] Existing without a class
- [FIXED] Timers updating every frame instead of every second
- [REDONE] Saving/Loading achievements to reduce size
- [REDONE] A couple of maps including: Oasis, Slingshots, Dirt, Fortress
- [REDONE] Control Point Game Mode. Looks awesome now.
- [REDONE] King of the Hill Game Mode. Looks just like CP now.