What's new in Super Trench Attack! 3.4
Sep 12, 2014
- ADDED 360 controller support,
- ADDED AZERTY keyboard support,
- ADDED more death sounds variations,
- ADDED rank number to file select,
- ADDED vibration to options menu,
- ADDED controller overlay menu,
- ADDED rigid and smooth aim options,
- ADDED signpost you can earn a badge to hidden cellar,
- ADDED Open up all areas after beating the game,
- FIXED DXPIck-up & talk man for remove_fx,
- FIXED can't collect chair dog gets in way,
- FIXED need to reset 'A' button when collected an ampuole,
- FIXED Text hides inventory for controller,
- FIXED Enemies spawn on-screen sometimes,
- FIXED Black mole machineguns shoot too far,
- FIXED village cellar achievement works always now,
- FIXED all areas are now open after beating game,
New in Super Trench Attack! 3.3 (Jul 16, 2014)
- ADDED trap shop to summer camp,
- ADDED Give player decoy trap for biggs mission, display manual,
- ADDED mine trap to shop,
- ADDED Make gun flare on train boss,
- ADDED Put gold crown in railway station,
- ADDED Put railway station at village back-in,
- ADDED shadow to lamppost at camp,
- ADDED snail to farmlands entrance,
- ADDED black army guy to ladies toilets at village,
- ADDED make chairs breakable at cinema mission,
- ADDED more detail to cinema mission,
- ADDED pause button to enter key,
- ADDED Give professor lab coat for some scenes,
- ADDED secret ufo to farms,
- ADDED Put graphics at farms bridge,
- ADDED text you can climb ladders to village,
- ADDED extra manual to start-up,
- ADDED check messages if your too far away from an object,
- ADDED help text for actions that can't be performed,
- ADDED Can now choose install directory with exe installer,
- CHANGED EXE is now fully optimised, game runs smoother,
- CHANGED trapper text to something appropiate,
- CHANGED barrels and bags sprite globally,
- CHANGED mole victory scene,
- CHANGED Redo cave level,
- CHANGED Make rocks at front/farms shootthrough,
- CHANGED fire scene at lab seems abit too hard,
- CHANGED Make discounts cheaper at lower levels,
- CHANGED Make fire vest cheaper,
- CHANGED Make tank graphic more destroyed at tank bunkers,
- CHANGED Reset theatre scene if died,
- CHANGED Improve camera code, is now more fixed to the player,
- CHANEGD Increase object activation range,
- CHANGED reduce enemy shoot radius,
- CHANGED all badge graphics,
- FIXED Decoy disappears if standing next to wall,
- FIXED Mine should switch to next mine after being thrown,
- FIXED smoke is offset at prof train scene,
- FIXED Broken tank at pebble bay,
- FIXED Weird tent sprite at airfield,
- FIXED Stop guys spawning on roofs and cliffs you can't reach,
- FIXED Dead_pnts, need to be aligned to map edges,
- FIXED Game should start showing map on stats,
- FIXED Can see box behind tent at camp,
- FIXED Door in hidden bunker is priority 3,
- FIXED harder to rank up past level 15,
- FIXED Should be able to shoot over wheat,
- FIXED Make train boss collapse at victory scene,
- FIXED Make traps cheaper,
- FIXED Player legs disappear in buddy if too close,
- FIXED Screen jerks on load-up,
- FIXED lighting pop-up,
- FIXED 'You'll not get the tanks'text, needs to be on two lines,
- FIXED Can't throw traps if no grenades equipped,
- FIXED Rosebush came out of crate at airfield,
- FIXED Too many enemies at front,
- FIXED tops of option screens flashing,
- FIXED Stop player breaking collision at very low frame rates,
- FIXED Make tutorials easier to understand,
- FIXED Make knife manual more obvious,
- FIXED Make click on item more obvious,
- FIXED Arrow flashes when has grabbed something and paused
New in Super Trench Attack! 3.1 (Jul 2, 2014)
- ADDED grenade should have spark effect after hitting a wall
- ADDED cartoon emotions to all sprites in-game
- ADDED scene with wife to epilogue
- ADDED scene with Buddy to epilogue
- ADDED new flash gun effects for players weapon
- ADDED update all ufo content
- ADDED Make items sink in mud, including grenades
- ADDED Make thrown traps float on water
- ADDED traps
- ADDED manual for traps
- ADDED epilogue to ending
- CHANGED grenade frags needs to be bigger
- CHANGED Cows should only get dazed when shot
- CHANGED Rework game ending
- CHANGED Landed grenades should break glass, flatten grass, and trigger mines
- CHANGED Can now shoot over low obstacles, (player request)
- CHANGED Sprite open-fire should be fully bright in darkness
- CHANGED Make water splash sound effect louder
- CHANGED you'll never make it signs at boot camp
- CHANGED humour of victory screens
- CHANGED act1 cutscene
- CHANGED Remove permadeath for hard mode, change to tougher enemies
- FIXED If no line of sight to target don't show red dot, (player request)
- FIXED player torso anims offset, stops upper body jerking
- FIXED Make player anims rotate smoother
- FIXED bug with enemy accuracy not hitting enough, random seed problem
- FIXED Reloading gun, anim gets stuck, only if it auto-reloads
- FIXED removed sailor from farmlands cellar,
New in Super Trench Attack! 3.0 (Jun 21, 2014)
- ADDED ammo count to weapons on INV,
- ADDED Polished and added detail to final mission,
- ADDED buyable discount card that reduces shop prices,
- ADDED Display healthbar when mouseover enemy or ally,
- ADDED options to quit game screen,
- ADDED more detail to all tent interiors,
- ADDED new headshot splat effect,
- ADDED keys 7,8,9,0 for left-handed controls to switch weapon,
- ADDED new windmill mission,
- ADDED surround sound,
- ADDED cinema tunnel to village,
- ADDED more detail to railway train boss,
- ADDED in new coastal town secret area, with general Baker,
- ADDED back in missing golfclubs, piggybank, poster, and painting furniture items,
- ADDED zero gravity shootable debris to final missile shoot-out,
- ADDED cow pats and crushable grass to farms,
- ADDED in captain Dash to open area levels,
- ADDED chicken to summer camp,
- CHANGED Easier to rank up after rank 5,
- CHANGED Make controls smoother, player accelerates faster,
- CHANGED Make grenades throw further,
- CHANGED Make grenades bounce off all obstacles and walls,
- CHANGED Remove await/decline from all mission debriefings,
- CHANGED Put back in old aggressive buddy AI,
- FIXED Pebble beach cutscene is always the same,
- FIXED Enemies only drop defense medals,
- FIXED Black grenade should fire as fast as green grenade,
- FIXED Xp medal works properly now,
- FIXED Make regen work for shooting galleries,
- FIXED regen speed, and max rate,
- FIXED Medical boost does more now,
- FIXED Stop player from walking around edges of maps,
- FIXED Player always faces the mouse cursor now, anims look better,
- FIXED Make player always throw grenade in correct direction,
- FIXED cliff graphics at pebble beach,
- FIXED cliff graphics for boatyard,
- FIXED Make health heal any allies on-screen,
- FIXED Mines should kill enemies instantly,
- FIXED Make shell casings spin faster, rifle casings are longer,
- FIXED Make dropped items more visible in dark,
- FIXED If you sell the pistol at start of game, enemies no longer drop rifle ammo,
- FIXED Improve bullethole anim,
- FIXED Enemies miss-shots can hit mines, and break glass,
- FIXED Make new water splash effect,
- FIXED When grenade hits water change sfx,
- FIXED Make grenade flash red when on ground,
- FIXED Remove delay after beating a gallery scene,
- FIXED Make old cellars at farms always active and not main missions,
- FIXED Reduce size of pebble beach bunker missions further,
- FIXED Make railway shoot-out level scroll faster,
- FIXED HUD map for cellars at Village,
- FIXED Gold remained bright when died,
- FIXED Improve ricochet spark effect,
- FIXED Buddy died at Mauser boss was dead outside at camp,
- FIXED Make captain stuck in sand rescuable,
- FIXED Make captain on roof at pebble bay say dialog,
- FIXED Change start text for bosses to be in context,
- FIXED Put Bigg's in ladies toilet scene back in for secret,
- FIXED gas getting stuck at final boss,
- FIXED Winchester rifle has no text at shop,
- FIXED Stop player from occasionally shooting through walls,
- FIXED make enemies at front sometimes drop gold bars,
- FIXED Optimize findpath and Shootray code routines,
- FIXED Make final level 'The front' alot tougher,
- FIXED Enemy and buddy get stuck on corners sometimes,
- FIXED all potential memory leaks, stops random crashes,
- FIXED Check for divide by zero's,
- FIXED Enemy got stuck at bunker after barrel blowing up,
- FIXED Improve dynamic lighting system,
- FIXED Crashed at railway train boss,
- FIXED Saves game at every load screen,
- FIXED Weird white sprites onscreen at galleries and summer camp,
- FIXED Make cave level alot smaller,
- FIXED Make secret lab level look more like a lab,
- FIXED fires at cave level,
- FIXED Background battle sounds too loud at village,
- FIXED Ammo increase medal should do Triple,
- FIXED Make enemy healthbars red,
- FIXED Clean-up ALL artwork, remove any rough edges,
New in Super Trench Attack! 2.4 (May 12, 2014)
- Added 4:3 resolution - 1280x960
- Added 4:3 resolution - 1400x1050
- Added 4:3 resolution - 1440x1080
- Added 4:3 resolution - 1600x1200
- Added 4:3 resolution - 1920x1440
- Added 4:3 resolution - 2800x2100
- Added 4:3 resolution - 3200x2400
- Added 4:3 resolution - 4096x3072
- Added 5:3 resolution - 400x240
- Added 5:3 resolution - 800x480
- Added 8:5 resolution - 1440x900
- Added 8:5 resolution - 1680x1050
- Added 8:5 resolution - 1920x1200
- Added 8:5 resolution - 2048x1280
- Added 8:5 resolution - 2560x1600
- Added 8:5 resolution - 2880x1800
- Added 8:5 resolution - 3840x2400
- Added 8:5 resolution - 5120x3200
- Added 16:9 resolution - 1280x720
- Added 16:9 resolution - 1366x768
- Added 16:9 resolution - 1600x900
- Added 16:9 resolution - 1920x1080
- Added 16:9 resolution - 2048x1152
- Added 16:9 resolution - 2560x1440
- Added 16:9 resolution - 3200x1800
- Added 16:9 resolution - 3840x2160
- Added 16:9 resolution - 4096x2304
- Added Left-Handed controls,
- Added Resolution options,
- Added Miscellaneous options,
- Changed Cellar level is now shorter,
- Changed full game is now DRM-Free, no need for in-game keys,
- Fixed farmland tunnels now work properly,
- Fixed bug where cellars were open when not on a mission,
- Fixed easier to warp to pebble bay when doing the Spy Bigg's mission,
- Fixed Ghost ship warp bug,
New in Super Trench Attack! 2.0 (Mar 31, 2014)
- Added three shops to summer camp,
- Added shop Harry's tent can buy passive skills,
- Added shop replaces armoury, buy guns and grenades,
- Added equippable medals, that add bonus effects,
- Added New stat based rpg system,
- Added New open area farmlands,
- Added New mission the front,
- Added New mission cellars,
- Added New mission tank destroyer,
- Added New secret areas, desert island, pirate ship & grassy plains,
- Added Extra costumes unlocked when game is beaten,
- Added Extra costume is unlocked when game is beaten in hard mode,
- Added New level-up system, can assign points to stats,
- Added Completing a mission gives XP and Gold,
- Added Gold is picked up automatically,
- Added Game is far more challenging, tougher bosses and missions,
- Added Brand new warp system, warp to any area at any time,
- Added Molotov grenade, and hand grenades,
- Added Blackjack now has double ability,
- Added tank enemies,
- Added New Admiral enemy added to Pebble beach,
- Added smoke effect,
- Added equippable helmet and boots for increased defense,
- Changed all weapon and enemy values,
- Changed Grenades are now infinite in ammo supply,
- Changed Can now do quick grenade, no need to equip,
- Changed Can now skip fail screens,
- Changed Improved tougher AI,
- Changed Can no longer shoot through or over objects,
- Changed Gameplay is faster and makes use of cover and grenades more,
- Changed Enemies no longer heal eachother,
- Changed Knife is now upgradble,
- Changed Health kits are now upgradable,
- Fixed camera scrolling,
- Fixed aiming is easier now,
- Fixed Tweaked all missions,
- Fixed Camera stops scrolling when on inventory,